Index: media/audio/audio_manager_base.h |
=================================================================== |
--- media/audio/audio_manager_base.h (revision 158860) |
+++ media/audio/audio_manager_base.h (working copy) |
@@ -12,13 +12,37 @@ |
#include "base/compiler_specific.h" |
#include "base/memory/scoped_ptr.h" |
#include "base/synchronization/lock.h" |
+#include "base/threading/thread.h" |
#include "media/audio/audio_manager.h" |
+#if defined(OS_WIN) |
+#include "base/win/scoped_com_initializer.h" |
+#endif |
+ |
namespace media { |
class AudioOutputDispatcher; |
-class AudioThread; |
+// Thread that enters MTA on Windows. |
+#if defined(OS_WIN) |
+class AudioThread : public base::Thread { |
+ public: |
+ explicit AudioThread(const char* name); |
+ virtual ~AudioThread(); |
+ |
+ protected: |
+ virtual void Init() OVERRIDE; |
+ virtual void CleanUp() OVERRIDE; |
+ |
+ private: |
+ scoped_ptr<base::win::ScopedCOMInitializer> com_initializer_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AudioThread); |
+}; |
+#else |
+typedef base::Thread AudioThread; |
+#endif |
+ |
// AudioManagerBase provides AudioManager functions common for all platforms. |
class MEDIA_EXPORT AudioManagerBase : public AudioManager { |
public: |
@@ -105,7 +129,7 @@ |
// Thread used to interact with AudioOutputStreams created by this |
// audio manger. |
- scoped_ptr<media::AudioThread> audio_thread_; |
+ scoped_ptr<AudioThread> audio_thread_; |
mutable base::Lock audio_thread_lock_; |
// Map of cached AudioOutputDispatcher instances. Must only be touched |