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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCDirectRenderer.h" | 7 #include "CCDirectRenderer.h" |
| 8 | 8 |
| 9 #include "CCMathUtil.h" | 9 #include "CCMathUtil.h" |
| 10 #include <public/WebTransformationMatrix.h> | 10 #include <public/WebTransformationMatrix.h> |
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| 145 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { | 145 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { |
| 146 if (!m_renderPassTextures.contains(renderPassesInDrawOrder[i]->id())) { | 146 if (!m_renderPassTextures.contains(renderPassesInDrawOrder[i]->id())) { |
| 147 scoped_ptr<CachedTexture> texture = CachedTexture::create(m_resourcePr
ovider); | 147 scoped_ptr<CachedTexture> texture = CachedTexture::create(m_resourcePr
ovider); |
| 148 m_renderPassTextures.set(renderPassesInDrawOrder[i]->id(), texture.P
ass()); | 148 m_renderPassTextures.set(renderPassesInDrawOrder[i]->id(), texture.P
ass()); |
| 149 } | 149 } |
| 150 } | 150 } |
| 151 } | 151 } |
| 152 | 152 |
| 153 void CCDirectRenderer::drawFrame(const CCRenderPassList& renderPassesInDrawOrder
, const CCRenderPassIdHashMap& renderPassesById) | 153 void CCDirectRenderer::drawFrame(const CCRenderPassList& renderPassesInDrawOrder
, const CCRenderPassIdHashMap& renderPassesById) |
| 154 { | 154 { |
| 155 const CCRenderPass* rootRenderPass = renderPassesInDrawOrder.last(); | 155 const CCRenderPass* rootRenderPass = renderPassesInDrawOrder.back(); |
| 156 ASSERT(rootRenderPass); | 156 ASSERT(rootRenderPass); |
| 157 | 157 |
| 158 DrawingFrame frame; | 158 DrawingFrame frame; |
| 159 frame.renderPassesById = &renderPassesById; | 159 frame.renderPassesById = &renderPassesById; |
| 160 frame.rootRenderPass = rootRenderPass; | 160 frame.rootRenderPass = rootRenderPass; |
| 161 frame.rootDamageRect = capabilities().usingPartialSwap ? rootRenderPass->dam
ageRect() : rootRenderPass->outputRect(); | 161 frame.rootDamageRect = capabilities().usingPartialSwap ? rootRenderPass->dam
ageRect() : rootRenderPass->outputRect(); |
| 162 frame.rootDamageRect.intersect(IntRect(IntPoint::zero(), viewportSize())); | 162 frame.rootDamageRect.intersect(IntRect(IntPoint::zero(), viewportSize())); |
| 163 | 163 |
| 164 beginDrawingFrame(frame); | 164 beginDrawingFrame(frame); |
| 165 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) | 165 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) |
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| 228 return pass->outputRect().size(); | 228 return pass->outputRect().size(); |
| 229 } | 229 } |
| 230 | 230 |
| 231 // static | 231 // static |
| 232 GC3Denum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*) | 232 GC3Denum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*) |
| 233 { | 233 { |
| 234 return GraphicsContext3D::RGBA; | 234 return GraphicsContext3D::RGBA; |
| 235 } | 235 } |
| 236 | 236 |
| 237 } | 237 } |
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