| Index: storage/browser/blob/blob_async_transport_strategy.h
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| diff --git a/storage/browser/blob/blob_async_transport_strategy.h b/storage/browser/blob/blob_async_transport_strategy.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..593537bec687598a1a966358fdd6ebc502e522b0
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| --- /dev/null
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| +++ b/storage/browser/blob/blob_async_transport_strategy.h
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| @@ -0,0 +1,165 @@
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| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef STORAGE_BROWSER_BLOB_BLOB_ASYNC_TRANSPORT_STRATEGY_H_
|
| +#define STORAGE_BROWSER_BLOB_BLOB_ASYNC_TRANSPORT_STRATEGY_H_
|
| +
|
| +#include <map>
|
| +#include <vector>
|
| +
|
| +#include "base/macros.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "storage/browser/blob/blob_data_builder.h"
|
| +#include "storage/browser/storage_browser_export.h"
|
| +#include "storage/common/blob_storage/blob_item_bytes_request.h"
|
| +#include "storage/common/data_element.h"
|
| +
|
| +namespace storage {
|
| +
|
| +// This class computes and stores the strategy for asynchronously transporting
|
| +// memory from the renderer to the browser.
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| +//
|
| +// tl;dr:
|
| +// We take memory constraints of our system and the description of a blob, and
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| +// generate data requests for that blob's memory and a seed a BlobDataBuilder
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| +// for storing that data.
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| +//
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| +// This class does not compute requests by using the 'shortcut' method, where
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| +// the data is already present in the blob description, and will always give
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| +// the caller the full strategy for requesting all data from the renderer. The
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| +// returned builder will always have TYPE_BYTES_DESCRIPTION items for the future
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| +// memory locations.
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| +// This involves two transformations:
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| +// 1. Transforming the data storage to be efficient in-transport. This can
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| +// mean that data is consolidated from cross-blob or cross-file boundaries
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| +// in the blob in a common block of shared memory or a file.
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| +// 2. Transforming the transport data into the browser storage representation.
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| +// This can simply mirror the renderer representation, or it can be instead
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| +// pointing to transport representation with offsets and sizes.
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| +//
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| +// The following information is generated:
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| +// 1. The total bytes size of memory items.
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| +// 2. The requests for memory, segmented as described above, along with their
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| +// destination browser indexes and offsets
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| +// 3. The sizes of the shared memory and file handles being used (by handle
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| +// index) in the async operation.
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| +// 4. A BlobDataBuilder which can be used to construct the Blob in the
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| +// BlobStorageContext object, after the TYPE_BYTES_DESCRIPTION entries are
|
| +// turned into TYPE_BYTES entries.
|
| +// The initial implementation of this is simple, but the protocol allows any
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| +// sort of flexibility, as everything has an offset and size specified.
|
| +class STORAGE_EXPORT BlobAsyncTransportStrategy {
|
| + public:
|
| + enum Error {
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| + ERROR_NONE = 0,
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| + ERROR_TOO_LARGE, // This item can't fit in disk or memory
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| + ERROR_INVALID_PARAMS
|
| + };
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| +
|
| + struct RendererMemoryItemRequest {
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| + RendererMemoryItemRequest();
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| + // This is the index of the item in the builder on the browser side.
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| + size_t browser_item_index;
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| + // Note: For files this offset should always be 0, as the file offset in
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| + // segmentation is handled by the handle_offset in the message. This
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| + // offset is used for populating a chunk when the data comes back to
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| + // the browser.
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| + size_t browser_item_offset;
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| + BlobItemBytesRequest message;
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| + bool received;
|
| + };
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| +
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| + BlobAsyncTransportStrategy();
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| + virtual ~BlobAsyncTransportStrategy();
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| +
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| + // This call does the computation to create the requests and builder for the
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| + // blob given the memory constraints and blob description.
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| + // 'memory_available' is the total amount of memory we can offer for storing
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| + // blobs.
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| + void Initialize(size_t max_ipc_memory_size,
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| + size_t max_shared_memory_size,
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| + uint64_t max_file_size,
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| + uint64_t disk_space_left,
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| + size_t memory_available,
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| + const std::string& uuid,
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| + const std::vector<DataElement>& blob_item_infos);
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| +
|
| + // In the current algorithm, the file sizes will always be sorted from largest
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| + // to smallest.
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| + std::vector<uint64_t>& file_handle_sizes() { return file_handle_sizes_; }
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| +
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| + // In the current algorithm, the shared memory sizes will always be sorted
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| + // from largest to smallest.
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| + std::vector<size_t>& shared_memory_handle_sizes() {
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| + return shared_memory_handle_sizes_;
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| + }
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| +
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| + const std::vector<RendererMemoryItemRequest>& requests() const {
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| + return requests_;
|
| + }
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| +
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| + BlobDataBuilder* blob_builder() { return builder_.get(); }
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| +
|
| + uint64_t total_bytes_size() const { return total_bytes_size_; }
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| +
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| + Error error() const { return error_; }
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| +
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| + static bool ShouldBeShortcut(const std::vector<DataElement>& items,
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| + size_t memory_available);
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| +
|
| + protected:
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| + friend class FileStorageStrategy;
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| + friend class SharedMemoryStorageStrategy;
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| +
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| + template <typename SizeType>
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| + class BlobSegmentVisitor {
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| + public:
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| + virtual ~BlobSegmentVisitor(){};
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| + virtual void VisitBytesSegment(size_t element_index,
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| + SizeType element_offset,
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| + size_t segment_index,
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| + SizeType segment_offset,
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| + SizeType size) = 0;
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| + virtual void VisitNonBytesSegment(const DataElement& element,
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| + size_t element_index) = 0;
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| + virtual void Done() = 0;
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| + };
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| +
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| + // This iterates of the data elements and segments the 'bytes' data into
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| + // the smallest number of segments given the max_segment_size.
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| + // The callback describes either:
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| + // * A non-memory item
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| + // * A partition of a bytes element which will be populated into a given
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| + // segment and segment offset.
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| + // Assumptions: All memory items are consolidated. As in, there are no two
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| + // 'bytes' items next to eachother.
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| + template <typename SizeType>
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| + static void ForEachWithSegment(const std::vector<DataElement>& items,
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| + SizeType max_segment_size,
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| + BlobSegmentVisitor<SizeType>* visitor);
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| +
|
| + private:
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| + // This simply fills the segment_sizes vector with the sizes of segments that
|
| + // would be used to partition a block of total_memory_size.
|
| + template <typename SizeType>
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| + static void ComputeHandleSizes(SizeType total_memory_size,
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| + SizeType max_segment_size,
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| + std::vector<SizeType>* segment_sizes);
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| +
|
| + Error error_;
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| +
|
| + std::vector<uint64_t> file_handle_sizes_;
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| + // can be size_t, but same as file handles so we can use the same methods.
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| + std::vector<size_t> shared_memory_handle_sizes_;
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| +
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| + uint64_t total_bytes_size_;
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| + std::vector<RendererMemoryItemRequest> requests_;
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| + scoped_ptr<BlobDataBuilder> builder_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(BlobAsyncTransportStrategy);
|
| +};
|
| +
|
| +} // namespace storage
|
| +
|
| +#endif // STORAGE_BROWSER_BLOB_BLOB_ASYNC_TRANSPORT_STRATEGY_H_
|
|
|