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Side by Side Diff: cc/CCSchedulerStateMachine.h

Issue 10985088: cc: Switch it to use DISALLOW_COPY_AND_ASSIGN macro from base/ library. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: review Created 8 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCSchedulerStateMachine_h 5 #ifndef CCSchedulerStateMachine_h
6 #define CCSchedulerStateMachine_h 6 #define CCSchedulerStateMachine_h
7 7
8 #include <string> 8 #include <string>
9 #include <wtf/Noncopyable.h> 9
10 #include "base/basictypes.h"
10 11
11 namespace cc { 12 namespace cc {
12 13
13 // The CCSchedulerStateMachine decides how to coordinate main thread activites 14 // The CCSchedulerStateMachine decides how to coordinate main thread activites
14 // like painting/running javascript with rendering and input activities on the 15 // like painting/running javascript with rendering and input activities on the
15 // impl thread. 16 // impl thread.
16 // 17 //
17 // The state machine tracks internal state but is also influenced by external st ate. 18 // The state machine tracks internal state but is also influenced by external st ate.
18 // Internal state includes things like whether a frame has been requested, while 19 // Internal state includes things like whether a frame has been requested, while
19 // external state includes things like the current time being near to the vblank time. 20 // external state includes things like the current time being near to the vblank time.
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144 bool m_needsCommit; 145 bool m_needsCommit;
145 bool m_needsForcedCommit; 146 bool m_needsForcedCommit;
146 bool m_mainThreadNeedsLayerTextures; 147 bool m_mainThreadNeedsLayerTextures;
147 bool m_insideVSync; 148 bool m_insideVSync;
148 bool m_visible; 149 bool m_visible;
149 bool m_canBeginFrame; 150 bool m_canBeginFrame;
150 bool m_canDraw; 151 bool m_canDraw;
151 bool m_drawIfPossibleFailed; 152 bool m_drawIfPossibleFailed;
152 TextureState m_textureState; 153 TextureState m_textureState;
153 ContextState m_contextState; 154 ContextState m_contextState;
155
156 DISALLOW_COPY_AND_ASSIGN(CCSchedulerStateMachine);
154 }; 157 };
155 158
156 } 159 }
157 160
158 #endif // CCSchedulerStateMachine_h 161 #endif // CCSchedulerStateMachine_h
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