| OLD | NEW |
| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 | 5 |
| 6 #ifndef CCRendererGL_h | 6 #ifndef CCRendererGL_h |
| 7 #define CCRendererGL_h | 7 #define CCRendererGL_h |
| 8 | 8 |
| 9 #if USE(ACCELERATED_COMPOSITING) | 9 #if USE(ACCELERATED_COMPOSITING) |
| 10 | 10 |
| 11 #include "base/basictypes.h" |
| 11 #include "CCCheckerboardDrawQuad.h" | 12 #include "CCCheckerboardDrawQuad.h" |
| 12 #include "CCDebugBorderDrawQuad.h" | 13 #include "CCDebugBorderDrawQuad.h" |
| 13 #include "CCDirectRenderer.h" | 14 #include "CCDirectRenderer.h" |
| 14 #include "CCIOSurfaceDrawQuad.h" | 15 #include "CCIOSurfaceDrawQuad.h" |
| 15 #include "CCRenderPassDrawQuad.h" | 16 #include "CCRenderPassDrawQuad.h" |
| 16 #include "CCRenderer.h" | 17 #include "CCRenderer.h" |
| 17 #include "CCSolidColorDrawQuad.h" | 18 #include "CCSolidColorDrawQuad.h" |
| 18 #include "CCStreamVideoDrawQuad.h" | 19 #include "CCStreamVideoDrawQuad.h" |
| 19 #include "CCTextureDrawQuad.h" | 20 #include "CCTextureDrawQuad.h" |
| 20 #include "CCTileDrawQuad.h" | 21 #include "CCTileDrawQuad.h" |
| 21 #include "CCYUVVideoDrawQuad.h" | 22 #include "CCYUVVideoDrawQuad.h" |
| 22 #include "Extensions3DChromium.h" | 23 #include "Extensions3DChromium.h" |
| 23 #include <wtf/PassOwnPtr.h> | 24 #include <wtf/PassOwnPtr.h> |
| 24 | 25 |
| 25 namespace WebKit { | 26 namespace WebKit { |
| 26 class WebGraphicsContext3D; | 27 class WebGraphicsContext3D; |
| 27 } | 28 } |
| 28 | 29 |
| 29 namespace cc { | 30 namespace cc { |
| 30 | 31 |
| 31 class CCScopedTexture; | 32 class CCScopedTexture; |
| 32 class GeometryBinding; | 33 class GeometryBinding; |
| 33 class ScopedEnsureFramebufferAllocation; | 34 class ScopedEnsureFramebufferAllocation; |
| 34 | 35 |
| 35 // Class that handles drawing of composited render layers using GL. | 36 // Class that handles drawing of composited render layers using GL. |
| 36 class CCRendererGL : public CCDirectRenderer, | 37 class CCRendererGL : public CCDirectRenderer, |
| 37 public WebKit::WebGraphicsContext3D::WebGraphicsSwapBuffers
CompleteCallbackCHROMIUM, | 38 public WebKit::WebGraphicsContext3D::WebGraphicsSwapBuffers
CompleteCallbackCHROMIUM, |
| 38 public WebKit::WebGraphicsContext3D::WebGraphicsMemoryAlloc
ationChangedCallbackCHROMIUM , | 39 public WebKit::WebGraphicsContext3D::WebGraphicsMemoryAlloc
ationChangedCallbackCHROMIUM , |
| 39 public WebKit::WebGraphicsContext3D::WebGraphicsContextLost
Callback { | 40 public WebKit::WebGraphicsContext3D::WebGraphicsContextLost
Callback { |
| 40 WTF_MAKE_NONCOPYABLE(CCRendererGL); | |
| 41 public: | 41 public: |
| 42 static PassOwnPtr<CCRendererGL> create(CCRendererClient*, CCResourceProvider
*); | 42 static PassOwnPtr<CCRendererGL> create(CCRendererClient*, CCResourceProvider
*); |
| 43 | 43 |
| 44 virtual ~CCRendererGL(); | 44 virtual ~CCRendererGL(); |
| 45 | 45 |
| 46 virtual const RendererCapabilities& capabilities() const OVERRIDE; | 46 virtual const RendererCapabilities& capabilities() const OVERRIDE; |
| 47 | 47 |
| 48 WebKit::WebGraphicsContext3D* context(); | 48 WebKit::WebGraphicsContext3D* context(); |
| 49 | 49 |
| 50 virtual void viewportChanged() OVERRIDE; | 50 virtual void viewportChanged() OVERRIDE; |
| (...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 209 | 209 |
| 210 WebKit::WebGraphicsContext3D* m_context; | 210 WebKit::WebGraphicsContext3D* m_context; |
| 211 | 211 |
| 212 IntRect m_swapBufferRect; | 212 IntRect m_swapBufferRect; |
| 213 bool m_isViewportChanged; | 213 bool m_isViewportChanged; |
| 214 bool m_isFramebufferDiscarded; | 214 bool m_isFramebufferDiscarded; |
| 215 bool m_isUsingBindUniform; | 215 bool m_isUsingBindUniform; |
| 216 bool m_visible; | 216 bool m_visible; |
| 217 | 217 |
| 218 OwnPtr<CCResourceProvider::ScopedWriteLockGL> m_currentFramebufferLock; | 218 OwnPtr<CCResourceProvider::ScopedWriteLockGL> m_currentFramebufferLock; |
| 219 |
| 220 DISALLOW_COPY_AND_ASSIGN(CCRendererGL); |
| 219 }; | 221 }; |
| 220 | 222 |
| 221 | 223 |
| 222 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL | 224 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL |
| 223 // call made by the compositor. Useful for debugging rendering issues but | 225 // call made by the compositor. Useful for debugging rendering issues but |
| 224 // will significantly degrade performance. | 226 // will significantly degrade performance. |
| 225 #define DEBUG_GL_CALLS 0 | 227 #define DEBUG_GL_CALLS 0 |
| 226 | 228 |
| 227 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) | 229 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) |
| 228 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _
_LINE__)) | 230 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _
_LINE__)) |
| 229 #else | 231 #else |
| 230 #define GLC(context, x) (x) | 232 #define GLC(context, x) (x) |
| 231 #endif | 233 #endif |
| 232 | 234 |
| 233 | 235 |
| 234 } | 236 } |
| 235 | 237 |
| 236 #endif // USE(ACCELERATED_COMPOSITING) | 238 #endif // USE(ACCELERATED_COMPOSITING) |
| 237 | 239 |
| 238 #endif | 240 #endif |
| OLD | NEW |