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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCRenderer_h | 5 #ifndef CCRenderer_h |
6 #define CCRenderer_h | 6 #define CCRenderer_h |
7 | 7 |
| 8 #include "base/basictypes.h" |
8 #include "CCLayerTreeHost.h" | 9 #include "CCLayerTreeHost.h" |
9 #include "CCRenderPass.h" | 10 #include "CCRenderPass.h" |
10 #include "FloatQuad.h" | 11 #include "FloatQuad.h" |
11 #include "IntRect.h" | 12 #include "IntRect.h" |
12 #include <wtf/Noncopyable.h> | |
13 #include <wtf/PassRefPtr.h> | 13 #include <wtf/PassRefPtr.h> |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 class CCScopedTexture; | 17 class CCScopedTexture; |
18 | 18 |
19 class CCRendererClient { | 19 class CCRendererClient { |
20 public: | 20 public: |
21 virtual const IntSize& deviceViewportSize() const = 0; | 21 virtual const IntSize& deviceViewportSize() const = 0; |
22 virtual const CCLayerTreeSettings& settings() const = 0; | 22 virtual const CCLayerTreeSettings& settings() const = 0; |
23 virtual void didLoseContext() = 0; | 23 virtual void didLoseContext() = 0; |
24 virtual void onSwapBuffersComplete() = 0; | 24 virtual void onSwapBuffersComplete() = 0; |
25 virtual void releaseContentsTextures() = 0; | 25 virtual void releaseContentsTextures() = 0; |
26 virtual void setFullRootLayerDamage() = 0; | 26 virtual void setFullRootLayerDamage() = 0; |
27 virtual void setMemoryAllocationLimitBytes(size_t) = 0; | 27 virtual void setMemoryAllocationLimitBytes(size_t) = 0; |
28 protected: | 28 protected: |
29 virtual ~CCRendererClient() { } | 29 virtual ~CCRendererClient() { } |
30 }; | 30 }; |
31 | 31 |
32 class CCRenderer { | 32 class CCRenderer { |
33 WTF_MAKE_NONCOPYABLE(CCRenderer); | |
34 public: | 33 public: |
35 // This enum defines the various resource pools for the CCResourceProvider | 34 // This enum defines the various resource pools for the CCResourceProvider |
36 // where textures get allocated. | 35 // where textures get allocated. |
37 enum ResourcePool { | 36 enum ResourcePool { |
38 ImplPool = 1, // This pool is for textures that get allocated on the impl
thread (e.g. RenderSurfaces). | 37 ImplPool = 1, // This pool is for textures that get allocated on the impl
thread (e.g. RenderSurfaces). |
39 ContentPool // This pool is for textures that get allocated on the main th
read (e.g. tiles). | 38 ContentPool // This pool is for textures that get allocated on the main th
read (e.g. tiles). |
40 }; | 39 }; |
41 | 40 |
42 virtual ~CCRenderer() { } | 41 virtual ~CCRenderer() { } |
43 | 42 |
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69 | 68 |
70 virtual void setVisible(bool) = 0; | 69 virtual void setVisible(bool) = 0; |
71 | 70 |
72 protected: | 71 protected: |
73 explicit CCRenderer(CCRendererClient* client) | 72 explicit CCRenderer(CCRendererClient* client) |
74 : m_client(client) | 73 : m_client(client) |
75 { | 74 { |
76 } | 75 } |
77 | 76 |
78 CCRendererClient* m_client; | 77 CCRendererClient* m_client; |
| 78 |
| 79 DISALLOW_COPY_AND_ASSIGN(CCRenderer); |
79 }; | 80 }; |
80 | 81 |
81 } | 82 } |
82 | 83 |
83 #endif // CCRenderer_h | 84 #endif // CCRenderer_h |
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