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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCDirectRenderer_h | 5 #ifndef CCDirectRenderer_h |
6 #define CCDirectRenderer_h | 6 #define CCDirectRenderer_h |
7 | 7 |
| 8 #include "base/basictypes.h" |
8 #include "CCRenderer.h" | 9 #include "CCRenderer.h" |
9 #include "CCResourceProvider.h" | 10 #include "CCResourceProvider.h" |
10 #include "CCScopedTexture.h" | 11 #include "CCScopedTexture.h" |
11 | 12 |
12 namespace cc { | 13 namespace cc { |
13 | 14 |
14 class CCResourceProvider; | 15 class CCResourceProvider; |
15 | 16 |
16 // This is the base class for code shared between the GL and software | 17 // This is the base class for code shared between the GL and software |
17 // renderer implementations. "Direct" refers to the fact that it does not | 18 // renderer implementations. "Direct" refers to the fact that it does not |
18 // delegate rendering to another compositor. | 19 // delegate rendering to another compositor. |
19 class CCDirectRenderer : public CCRenderer { | 20 class CCDirectRenderer : public CCRenderer { |
20 WTF_MAKE_NONCOPYABLE(CCDirectRenderer); | |
21 public: | 21 public: |
22 virtual ~CCDirectRenderer(); | 22 virtual ~CCDirectRenderer(); |
23 | 23 |
24 CCResourceProvider* resourceProvider() const { return m_resourceProvider; } | 24 CCResourceProvider* resourceProvider() const { return m_resourceProvider; } |
25 | 25 |
26 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList& ren
derPassesInDrawOrder) OVERRIDE; | 26 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList& ren
derPassesInDrawOrder) OVERRIDE; |
27 virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const OVER
RIDE; | 27 virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const OVER
RIDE; |
28 virtual void drawFrame(const CCRenderPassList& renderPassesInDrawOrder, cons
t CCRenderPassIdHashMap& renderPassesById) OVERRIDE; | 28 virtual void drawFrame(const CCRenderPassList& renderPassesInDrawOrder, cons
t CCRenderPassIdHashMap& renderPassesById) OVERRIDE; |
29 | 29 |
30 protected: | 30 protected: |
(...skipping 10 matching lines...) Expand all Loading... |
41 | 41 |
42 FloatRect rootDamageRect; | 42 FloatRect rootDamageRect; |
43 | 43 |
44 WebKit::WebTransformationMatrix projectionMatrix; | 44 WebKit::WebTransformationMatrix projectionMatrix; |
45 WebKit::WebTransformationMatrix windowMatrix; | 45 WebKit::WebTransformationMatrix windowMatrix; |
46 bool flippedY; | 46 bool flippedY; |
47 FloatRect scissorRectInRenderPassSpace; | 47 FloatRect scissorRectInRenderPassSpace; |
48 }; | 48 }; |
49 | 49 |
50 class CachedTexture : public CCScopedTexture { | 50 class CachedTexture : public CCScopedTexture { |
51 WTF_MAKE_NONCOPYABLE(CachedTexture); | |
52 public: | 51 public: |
53 static scoped_ptr<CachedTexture> create(CCResourceProvider* resourceProv
ider) { return scoped_ptr<CachedTexture>(new CachedTexture(resourceProvider)); } | 52 static scoped_ptr<CachedTexture> create(CCResourceProvider* resourceProv
ider) { return scoped_ptr<CachedTexture>(new CachedTexture(resourceProvider)); } |
54 virtual ~CachedTexture() { } | 53 virtual ~CachedTexture() { } |
55 | 54 |
56 bool isComplete() const { return m_isComplete; } | 55 bool isComplete() const { return m_isComplete; } |
57 void setIsComplete(bool isComplete) { m_isComplete = isComplete; } | 56 void setIsComplete(bool isComplete) { m_isComplete = isComplete; } |
58 | 57 |
59 protected: | 58 protected: |
60 explicit CachedTexture(CCResourceProvider* resourceProvider) | 59 explicit CachedTexture(CCResourceProvider* resourceProvider) |
61 : CCScopedTexture(resourceProvider) | 60 : CCScopedTexture(resourceProvider) |
62 , m_isComplete(false) | 61 , m_isComplete(false) |
63 { | 62 { |
64 } | 63 } |
65 | 64 |
66 private: | 65 private: |
67 bool m_isComplete; | 66 bool m_isComplete; |
| 67 |
| 68 DISALLOW_COPY_AND_ASSIGN(CachedTexture); |
68 }; | 69 }; |
69 | 70 |
70 static FloatRect quadVertexRect(); | 71 static FloatRect quadVertexRect(); |
71 static void quadRectTransform(WebKit::WebTransformationMatrix* quadRectTrans
form, const WebKit::WebTransformationMatrix& quadTransform, const FloatRect& qua
dRect); | 72 static void quadRectTransform(WebKit::WebTransformationMatrix* quadRectTrans
form, const WebKit::WebTransformationMatrix& quadTransform, const FloatRect& qua
dRect); |
72 static void initializeMatrices(DrawingFrame&, const IntRect& drawRect, bool
flipY); | 73 static void initializeMatrices(DrawingFrame&, const IntRect& drawRect, bool
flipY); |
73 static IntRect moveScissorToWindowSpace(const DrawingFrame&, FloatRect sciss
orRect); | 74 static IntRect moveScissorToWindowSpace(const DrawingFrame&, FloatRect sciss
orRect); |
74 | 75 |
75 bool haveCachedResources(CCRenderPass::Id) const; | 76 bool haveCachedResources(CCRenderPass::Id) const; |
76 static IntSize renderPassTextureSize(const CCRenderPass*); | 77 static IntSize renderPassTextureSize(const CCRenderPass*); |
77 static GC3Denum renderPassTextureFormat(const CCRenderPass*); | 78 static GC3Denum renderPassTextureFormat(const CCRenderPass*); |
78 | 79 |
79 void drawRenderPass(DrawingFrame&, const CCRenderPass*); | 80 void drawRenderPass(DrawingFrame&, const CCRenderPass*); |
80 bool useRenderPass(DrawingFrame&, const CCRenderPass*); | 81 bool useRenderPass(DrawingFrame&, const CCRenderPass*); |
81 | 82 |
82 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; | 83 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; |
83 virtual bool bindFramebufferToTexture(DrawingFrame&, const CCScopedTexture*,
const IntRect& framebufferRect) = 0; | 84 virtual bool bindFramebufferToTexture(DrawingFrame&, const CCScopedTexture*,
const IntRect& framebufferRect) = 0; |
84 virtual void setDrawViewportSize(const IntSize&) = 0; | 85 virtual void setDrawViewportSize(const IntSize&) = 0; |
85 virtual void enableScissorTestRect(const IntRect& scissorRect) = 0; | 86 virtual void enableScissorTestRect(const IntRect& scissorRect) = 0; |
86 virtual void disableScissorTest() = 0; | 87 virtual void disableScissorTest() = 0; |
87 virtual void clearFramebuffer(DrawingFrame&) = 0; | 88 virtual void clearFramebuffer(DrawingFrame&) = 0; |
88 virtual void drawQuad(DrawingFrame&, const CCDrawQuad*) = 0; | 89 virtual void drawQuad(DrawingFrame&, const CCDrawQuad*) = 0; |
89 virtual void beginDrawingFrame(DrawingFrame&) = 0; | 90 virtual void beginDrawingFrame(DrawingFrame&) = 0; |
90 virtual void finishDrawingFrame(DrawingFrame&) = 0; | 91 virtual void finishDrawingFrame(DrawingFrame&) = 0; |
91 virtual bool flippedFramebuffer() const = 0; | 92 virtual bool flippedFramebuffer() const = 0; |
92 | 93 |
93 ScopedPtrHashMap<CCRenderPass::Id, CachedTexture> m_renderPassTextures; | 94 ScopedPtrHashMap<CCRenderPass::Id, CachedTexture> m_renderPassTextures; |
94 CCResourceProvider* m_resourceProvider; | 95 CCResourceProvider* m_resourceProvider; |
| 96 |
| 97 private: |
| 98 DISALLOW_COPY_AND_ASSIGN(CCDirectRenderer); |
95 }; | 99 }; |
96 | 100 |
97 } | 101 } |
98 | 102 |
99 #endif // CCDirectRenderer_h | 103 #endif // CCDirectRenderer_h |
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