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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/gpu/gpu_benchmarking_extension.h" | 5 #include "content/renderer/gpu/gpu_benchmarking_extension.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/file_path.h" | 9 #include "base/file_path.h" |
10 #include "base/file_util.h" | 10 #include "base/file_util.h" |
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163 stats_object->Set(v8::String::New("droppedFrameCount"), | 163 stats_object->Set(v8::String::New("droppedFrameCount"), |
164 v8::Integer::New(stats.droppedFrameCount)); | 164 v8::Integer::New(stats.droppedFrameCount)); |
165 stats_object->Set(v8::String::New("totalPaintTimeInSeconds"), | 165 stats_object->Set(v8::String::New("totalPaintTimeInSeconds"), |
166 v8::Number::New(stats.totalPaintTimeInSeconds)); | 166 v8::Number::New(stats.totalPaintTimeInSeconds)); |
167 stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"), | 167 stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"), |
168 v8::Number::New(stats.totalRasterizeTimeInSeconds)); | 168 v8::Number::New(stats.totalRasterizeTimeInSeconds)); |
169 stats_object->Set(v8::String::New("totalCommitTimeInSeconds"), | 169 stats_object->Set(v8::String::New("totalCommitTimeInSeconds"), |
170 v8::Number::New(stats.totalCommitTimeInSeconds)); | 170 v8::Number::New(stats.totalCommitTimeInSeconds)); |
171 stats_object->Set(v8::String::New("totalCommitCount"), | 171 stats_object->Set(v8::String::New("totalCommitCount"), |
172 v8::Integer::New(stats.totalCommitCount)); | 172 v8::Integer::New(stats.totalCommitCount)); |
| 173 stats_object->Set(v8::String::New("didImplThreadScroll"), |
| 174 v8::Boolean::New(stats.didImplThreadScroll)); |
173 | 175 |
174 stats_object->Set(v8::String::New("globalTextureUploadCount"), | 176 stats_object->Set(v8::String::New("globalTextureUploadCount"), |
175 v8::Number::New(gpu_stats.global_texture_upload_count)); | 177 v8::Number::New(gpu_stats.global_texture_upload_count)); |
176 stats_object->Set( | 178 stats_object->Set( |
177 v8::String::New("globalTotalTextureUploadTimeInSeconds"), | 179 v8::String::New("globalTotalTextureUploadTimeInSeconds"), |
178 v8::Number::New( | 180 v8::Number::New( |
179 gpu_stats.global_total_texture_upload_time.InSecondsF())); | 181 gpu_stats.global_total_texture_upload_time.InSecondsF())); |
180 stats_object->Set(v8::String::New("textureUploadCount"), | 182 stats_object->Set(v8::String::New("textureUploadCount"), |
181 v8::Number::New(gpu_stats.texture_upload_count)); | 183 v8::Number::New(gpu_stats.texture_upload_count)); |
182 stats_object->Set( | 184 stats_object->Set( |
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340 | 342 |
341 return results; | 343 return results; |
342 } | 344 } |
343 }; | 345 }; |
344 | 346 |
345 v8::Extension* GpuBenchmarkingExtension::Get() { | 347 v8::Extension* GpuBenchmarkingExtension::Get() { |
346 return new GpuBenchmarkingWrapper(); | 348 return new GpuBenchmarkingWrapper(); |
347 } | 349 } |
348 | 350 |
349 } // namespace content | 351 } // namespace content |
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