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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
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31 virtual SkMask::Format getFormat() const SK_OVERRIDE; | 31 virtual SkMask::Format getFormat() const SK_OVERRIDE; |
32 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, | 32 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, |
33 SkIPoint* margin) const SK_OVERRIDE; | 33 SkIPoint* margin) const SK_OVERRIDE; |
34 | 34 |
35 #if SK_SUPPORT_GPU | 35 #if SK_SUPPORT_GPU |
36 virtual bool canFilterMaskGPU(const SkRect& devBounds, | 36 virtual bool canFilterMaskGPU(const SkRect& devBounds, |
37 const SkIRect& clipBounds, | 37 const SkIRect& clipBounds, |
38 const SkMatrix& ctm, | 38 const SkMatrix& ctm, |
39 SkRect* maskRect) const SK_OVERRIDE; | 39 SkRect* maskRect) const SK_OVERRIDE; |
40 virtual bool filterMaskGPU(GrTexture* src, | 40 virtual bool filterMaskGPU(GrTexture* src, |
| 41 const SkMatrix& ctm, |
41 const SkRect& maskRect, | 42 const SkRect& maskRect, |
42 GrTexture** result, | 43 GrTexture** result, |
43 bool canOverwriteSrc) const; | 44 bool canOverwriteSrc) const SK_OVERRIDE; |
44 #endif | 45 #endif |
45 | 46 |
46 virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE; | 47 virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE; |
47 | 48 |
48 SkDEVCODE(virtual void toString(SkString* str) const SK_OVERRIDE;) | 49 SkDEVCODE(virtual void toString(SkString* str) const SK_OVERRIDE;) |
49 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl) | 50 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl) |
50 | 51 |
51 protected: | 52 protected: |
52 virtual FilterReturn filterRectsToNine(const SkRect[], int count, const SkMa
trix&, | 53 virtual FilterReturn filterRectsToNine(const SkRect[], int count, const SkMa
trix&, |
53 const SkIRect& clipBounds, | 54 const SkIRect& clipBounds, |
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533 | 534 |
534 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. | 535 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. |
535 srcRect.outset(sigma3, sigma3); | 536 srcRect.outset(sigma3, sigma3); |
536 clipRect.outset(sigma3, sigma3); | 537 clipRect.outset(sigma3, sigma3); |
537 srcRect.intersect(clipRect); | 538 srcRect.intersect(clipRect); |
538 *maskRect = srcRect; | 539 *maskRect = srcRect; |
539 return true; | 540 return true; |
540 } | 541 } |
541 | 542 |
542 bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, | 543 bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, |
| 544 const SkMatrix& matrix, |
543 const SkRect& maskRect, | 545 const SkRect& maskRect, |
544 GrTexture** result, | 546 GrTexture** result, |
545 bool canOverwriteSrc) const { | 547 bool canOverwriteSrc) const { |
546 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height()); | 548 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height()); |
547 | 549 |
548 GrContext* context = src->getContext(); | 550 GrContext* context = src->getContext(); |
549 | 551 |
550 GrContext::AutoWideOpenIdentityDraw awo(context, NULL); | 552 GrContext::AutoWideOpenIdentityDraw awo(context, NULL); |
551 | 553 |
| 554 // FIXME: This isn't the right matrix. |
552 SkScalar xformedSigma = this->computeXformedSigma(context->getMatrix()); | 555 SkScalar xformedSigma = this->computeXformedSigma(context->getMatrix()); |
553 SkASSERT(xformedSigma > 0); | 556 SkASSERT(xformedSigma > 0); |
554 | 557 |
555 // If we're doing a normal blur, we can clobber the pathTexture in the | 558 // If we're doing a normal blur, we can clobber the pathTexture in the |
556 // gaussianBlur. Otherwise, we need to save it for later compositing. | 559 // gaussianBlur. Otherwise, we need to save it for later compositing. |
557 bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle); | 560 bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle); |
558 *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOver
writeSrc, | 561 *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOver
writeSrc, |
559 clipRect, false, xformedSigma, xforme
dSigma); | 562 clipRect, false, xformedSigma, xforme
dSigma); |
560 if (NULL == *result) { | 563 if (NULL == *result) { |
561 return false; | 564 return false; |
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615 } else { | 618 } else { |
616 str->append("None"); | 619 str->append("None"); |
617 } | 620 } |
618 str->append("))"); | 621 str->append("))"); |
619 } | 622 } |
620 #endif | 623 #endif |
621 | 624 |
622 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) | 625 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
623 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | 626 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
624 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 627 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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