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Issue 109803002: Profiler Take 2 (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4
5 #include "vm/simulator.h"
6 #include "vm/thread_interrupter.h"
7
8 namespace dart {
9
10 // Notes:
11 //
12 // The ThreadInterrupter interrupts all registered threads once per
13 // interrupt period (default is every millisecond). While the thread is
14 // interrupted, the thread's interrupt callback is invoked. Callbacks cannot
15 // rely on being executed on the interrupted thread.
16 //
17 // There are two mechanisms used to interrupt a thread. The first, used on OSs
18 // with pthreads (Android, Linux, and Mac), is thread specific signal delivery.
19 // The second, used on Windows, is explicit suspend and resume thread system
20 // calls. Signal delivery forbids taking locks and allocating memory (which
21 // takes a lock). Explicit suspend and resume means that the interrupt callback
22 // will not be executing on the interrupted thread, making it meaningless to
23 // access TLS from within the thread interrupt callback. Combining these
24 // limitations, thread interrupt callbacks are forbidden from:
25 //
26 // * Accessing TLS.
27 // * Allocating memory.
28 // * Taking a lock.
29 //
30 // The ThreadInterrupter has a single monitor (monitor_). This monitor guards
31 // access to the list of threads registered to receive interrupts (threads_).
32 //
33 // A thread can only register and unregister itself. Each thread has a heap
34 // allocated ThreadState. A thread's ThreadState is lazily allocated the first
35 // time the thread is registered. A pointer to a thread's ThreadState is stored
36 // in the list of threads registered to receive interrupts (threads_) and in
37 // thread local storage. When a thread's ThreadState is being modified, the
38 // thread local storage pointer is temporarily set to NULL while the
39 // modification is occurring. After the ThreadState has been updated, the
40 // thread local storage pointer is set again. This has an important side
41 // effect: if the thread is interrupted by a signal handler during a ThreadState
42 // update the signal handler will immediately return.
43
44 DEFINE_FLAG(bool, trace_thread_interrupter, false,
45 "Trace thread interrupter");
46
47 bool ThreadInterrupter::initialized_ = false;
48 bool ThreadInterrupter::shutdown_ = false;
49 bool ThreadInterrupter::thread_running_ = false;
50 ThreadId ThreadInterrupter::interrupter_thread_id_ = Thread::kInvalidThreadId;
51 Monitor* ThreadInterrupter::monitor_ = NULL;
52 intptr_t ThreadInterrupter::interrupt_period_ = 1000;
53 ThreadLocalKey ThreadInterrupter::thread_state_key_ =
54 Thread::kUnsetThreadLocalKey;
55 ThreadInterrupter::ThreadState** ThreadInterrupter::threads_ = NULL;
56 intptr_t ThreadInterrupter::threads_capacity_ = 0;
57 intptr_t ThreadInterrupter::threads_size_ = 0;
58
59
60 void ThreadInterrupter::InitOnce() {
61 ASSERT(!initialized_);
62 initialized_ = true;
63 ASSERT(thread_state_key_ == Thread::kUnsetThreadLocalKey);
64 thread_state_key_ = Thread::CreateThreadLocal();
65 ASSERT(thread_state_key_ != Thread::kUnsetThreadLocalKey);
66 monitor_ = new Monitor();
67 ResizeThreads(16);
68 if (FLAG_trace_thread_interrupter) {
69 OS::Print("ThreadInterrupter starting up.\n");
70 }
71 ASSERT(interrupter_thread_id_ == Thread::kInvalidThreadId);
72 {
73 MonitorLocker startup_ml(monitor_);
74 Thread::Start(ThreadMain, 0);
75 while (!thread_running_) {
76 startup_ml.Wait();
77 }
78 }
79 ASSERT(interrupter_thread_id_ != Thread::kInvalidThreadId);
80 if (FLAG_trace_thread_interrupter) {
81 OS::Print("ThreadInterrupter running.\n");
82 }
83 }
84
85
86 void ThreadInterrupter::Shutdown() {
87 if (shutdown_) {
88 // Already shutdown.
89 return;
90 }
91 ASSERT(initialized_);
92 if (FLAG_trace_thread_interrupter) {
93 OS::Print("ThreadInterrupter shutting down.\n");
94 }
95 intptr_t size_at_shutdown = 0;
96 {
97 MonitorLocker ml(monitor_);
98 shutdown_ = true;
99 size_at_shutdown = threads_size_;
100 threads_size_ = 0;
101 threads_capacity_ = 0;
102 free(threads_);
103 threads_ = NULL;
104 }
105 {
106 MonitorLocker shutdown_ml(monitor_);
107 while (thread_running_) {
108 shutdown_ml.Wait();
109 }
110 }
111 interrupter_thread_id_ = Thread::kInvalidThreadId;
112 if (FLAG_trace_thread_interrupter) {
113 OS::Print("ThreadInterrupter shut down (%" Pd ").\n", size_at_shutdown);
114 }
115 }
116
117 // Delay between interrupts.
118 void ThreadInterrupter::SetInterruptPeriod(intptr_t period) {
119 if (shutdown_) {
120 return;
121 }
122 ASSERT(initialized_);
123 ASSERT(period > 0);
124 {
125 MonitorLocker ml(monitor_);
126 interrupt_period_ = period;
127 }
128 }
129
130
131 // Register the currently running thread for interrupts. If the current thread
132 // is already registered, callback and data will be updated.
133 void ThreadInterrupter::Register(ThreadInterruptCallback callback, void* data) {
134 if (shutdown_) {
135 return;
136 }
137 ASSERT(initialized_);
138 {
139 MonitorLocker ml(monitor_);
140 _EnsureThreadStateCreated();
141 // Set callback and data.
142 UpdateStateObject(callback, data);
143 _Enable();
144 }
145 }
146
147
148 // Unregister the currently running thread for interrupts.
149 void ThreadInterrupter::Unregister() {
150 if (shutdown_) {
151 return;
152 }
153 ASSERT(initialized_);
154 {
155 MonitorLocker ml(monitor_);
156 _EnsureThreadStateCreated();
157 // Clear callback and data.
158 UpdateStateObject(NULL, NULL);
159 _Disable();
160 }
161 }
162
163
164 void ThreadInterrupter::Enable() {
165 if (shutdown_) {
166 return;
167 }
168 ASSERT(initialized_);
169 {
170 MonitorLocker ml(monitor_);
171 _EnsureThreadStateCreated();
172 _Enable();
173 }
174 }
175
176
177 void ThreadInterrupter::Disable() {
178 if (shutdown_) {
179 return;
180 }
181 ASSERT(initialized_);
182 {
183 MonitorLocker ml(monitor_);
184 _EnsureThreadStateCreated();
185 _Disable();
186 }
187 }
188
189
190 void ThreadInterrupter::_EnsureThreadStateCreated() {
191 ThreadState* state = CurrentThreadState();
192 if (state == NULL) {
193 // Create thread state object lazily.
194 ThreadId current_thread = Thread::GetCurrentThreadId();
195 if (FLAG_trace_thread_interrupter) {
196 intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
197 OS::Print("ThreadInterrupter Tracking %p\n",
198 reinterpret_cast<void*>(tid));
199 }
200 state = new ThreadState();
201 state->callback = NULL;
202 state->data = NULL;
203 state->id = current_thread;
204 SetCurrentThreadState(state);
205 }
206 }
207
208
209 void ThreadInterrupter::_Enable() {
210 // Must be called with monitor_ locked.
211 ThreadId current_thread = Thread::GetCurrentThreadId();
212 if (Thread::Compare(current_thread, interrupter_thread_id_)) {
213 return;
214 }
215 intptr_t i = FindThreadIndex(current_thread);
216 if (i >= 0) {
217 return;
218 }
219 AddThread(current_thread);
220 if (FLAG_trace_thread_interrupter) {
221 intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
222 OS::Print("ThreadInterrupter Added %p\n", reinterpret_cast<void*>(tid));
223 }
224 }
225
226 void ThreadInterrupter::_Disable() {
227 // Must be called with monitor_ locked.
228 ThreadId current_thread = Thread::GetCurrentThreadId();
229 if (Thread::Compare(current_thread, interrupter_thread_id_)) {
230 return;
231 }
232 intptr_t index = FindThreadIndex(current_thread);
233 if (index < 0) {
234 // Not registered.
235 return;
236 }
237 ThreadState* state = RemoveThread(index);
238 ASSERT(state != NULL);
239 ASSERT(state == ThreadInterrupter::CurrentThreadState());
240 if (FLAG_trace_thread_interrupter) {
241 intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
242 OS::Print("ThreadInterrupter Removed %p\n", reinterpret_cast<void*>(tid));
243 }
244 }
245
246 void ThreadInterrupter::UpdateStateObject(ThreadInterruptCallback callback,
247 void* data) {
248 // Must be called with monitor_ locked.
249 ThreadState* state = CurrentThreadState();
250 ThreadId current_thread = Thread::GetCurrentThreadId();
251 ASSERT(state != NULL);
252 ASSERT(Thread::Compare(state->id, Thread::GetCurrentThreadId()));
253 SetCurrentThreadState(NULL);
254 // It is now safe to modify the state object. If an interrupt occurs,
255 // the current thread state will be NULL.
256 state->callback = callback;
257 state->data = data;
258 SetCurrentThreadState(state);
259 if (FLAG_trace_thread_interrupter) {
260 intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
261 if (callback == NULL) {
262 OS::Print("ThreadInterrupter Cleared %p\n", reinterpret_cast<void*>(tid));
263 } else {
264 OS::Print("ThreadInterrupter Updated %p\n", reinterpret_cast<void*>(tid));
265 }
266 }
267 }
268
269
270 ThreadInterrupter::ThreadState* ThreadInterrupter::CurrentThreadState() {
271 ThreadState* state = reinterpret_cast<ThreadState*>(
272 Thread::GetThreadLocal(thread_state_key_));
273 return state;
274 }
275
276
277 void ThreadInterrupter::SetCurrentThreadState(ThreadState* state) {
278 Thread::SetThreadLocal(thread_state_key_, reinterpret_cast<uword>(state));
279 }
280
281
282 void ThreadInterrupter::ResizeThreads(intptr_t new_capacity) {
283 // Must be called with monitor_ locked.
284 ASSERT(new_capacity < kMaxThreads);
285 ASSERT(new_capacity > threads_capacity_);
286 ThreadState* state = NULL;
287 threads_ = reinterpret_cast<ThreadState**>(
288 realloc(threads_, sizeof(state) * new_capacity));
289 for (intptr_t i = threads_capacity_; i < new_capacity; i++) {
290 threads_[i] = NULL;
291 }
292 threads_capacity_ = new_capacity;
293 }
294
295
296 void ThreadInterrupter::AddThread(ThreadId id) {
297 // Must be called with monitor_ locked.
298 if (threads_ == NULL) {
299 // We are shutting down.
300 return;
301 }
302 ThreadState* state = CurrentThreadState();
303 if (state->callback == NULL) {
304 // No callback.
305 return;
306 }
307 if (threads_size_ == threads_capacity_) {
308 ResizeThreads(threads_capacity_ == 0 ? 16 : threads_capacity_ * 2);
309 }
310 threads_[threads_size_] = state;
311 threads_size_++;
312 }
313
314
315 intptr_t ThreadInterrupter::FindThreadIndex(ThreadId id) {
316 // Must be called with monitor_ locked.
317 if (threads_ == NULL) {
318 // We are shutting down.
319 return -1;
320 }
321 for (intptr_t i = 0; i < threads_size_; i++) {
322 if (threads_[i]->id == id) {
323 return i;
324 }
325 }
326 return -1;
327 }
328
329
330 ThreadInterrupter::ThreadState* ThreadInterrupter::RemoveThread(intptr_t i) {
331 // Must be called with monitor_ locked.
332 if (threads_ == NULL) {
333 // We are shutting down.
334 return NULL;
335 }
336 ASSERT(i < threads_size_);
337 ThreadState* state = threads_[i];
338 ASSERT(state != NULL);
339 intptr_t last = threads_size_ - 1;
340 if (i != last) {
341 threads_[i] = threads_[last];
342 }
343 // Mark last as NULL.
344 threads_[last] = NULL;
345 // Pop.
346 threads_size_--;
347 return state;
348 }
349
350
351 void ThreadInterruptNoOp(const InterruptedThreadState& state, void* data) {
352 // NoOp.
353 }
354
355 void ThreadInterrupter::ThreadMain(uword parameters) {
356 ASSERT(initialized_);
357 InstallSignalHandler();
358 if (FLAG_trace_thread_interrupter) {
359 OS::Print("ThreadInterrupter thread running.\n");
360 }
361 {
362 // Signal to main thread we are ready.
363 MonitorLocker startup_ml(monitor_);
364 thread_running_ = true;
365 interrupter_thread_id_ = Thread::GetCurrentThreadId();
366 startup_ml.Notify();
367 }
368 {
369 MonitorLocker ml(monitor_);
370 while (!shutdown_) {
371 int64_t current_time = OS::GetCurrentTimeMicros();
372 InterruptThreads(current_time);
373 ml.WaitMicros(interrupt_period_);
374 }
375 }
376 if (FLAG_trace_thread_interrupter) {
377 OS::Print("ThreadInterrupter thread exiting.\n");
378 }
379 {
380 // Signal to main thread we are exiting.
381 MonitorLocker shutdown_ml(monitor_);
382 thread_running_ = false;
383 shutdown_ml.Notify();
384 }
385 }
386
387 } // namespace dart
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