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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file defines the V4L2Device interface which is used by the | 5 // This file defines the V4L2Device interface which is used by the |
6 // V4L2DecodeAccelerator class to delegate/pass the device specific | 6 // V4L2DecodeAccelerator class to delegate/pass the device specific |
7 // handling of any of the functionalities. | 7 // handling of any of the functionalities. |
8 | 8 |
9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_DEVICE_H_ | 9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_DEVICE_H_ |
10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_DEVICE_H_ | 10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_DEVICE_H_ |
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99 // Destroys the EGLImageKHR. | 99 // Destroys the EGLImageKHR. |
100 virtual EGLBoolean DestroyEGLImage(EGLDisplay egl_display, | 100 virtual EGLBoolean DestroyEGLImage(EGLDisplay egl_display, |
101 EGLImageKHR egl_image) = 0; | 101 EGLImageKHR egl_image) = 0; |
102 | 102 |
103 // Returns the supported texture target for the V4L2Device. | 103 // Returns the supported texture target for the V4L2Device. |
104 virtual GLenum GetTextureTarget() = 0; | 104 virtual GLenum GetTextureTarget() = 0; |
105 | 105 |
106 // Returns the preferred V4L2 input format or 0 if don't care. | 106 // Returns the preferred V4L2 input format or 0 if don't care. |
107 virtual uint32 PreferredInputFormat() = 0; | 107 virtual uint32 PreferredInputFormat() = 0; |
108 | 108 |
109 // Get maximum resolution for fourcc format. | |
110 gfx::Size GetMaxSupportedResolution(unsigned int pixelformat); | |
Pawel Osciak
2015/04/22 08:50:55
s/unsigned int/uint32_t/
henryhsu
2015/04/23 03:56:42
Done.
| |
111 | |
109 protected: | 112 protected: |
110 friend class base::RefCountedThreadSafe<V4L2Device>; | 113 friend class base::RefCountedThreadSafe<V4L2Device>; |
111 virtual ~V4L2Device(); | 114 virtual ~V4L2Device(); |
112 }; | 115 }; |
113 | 116 |
114 } // namespace content | 117 } // namespace content |
115 | 118 |
116 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_DEVICE_H_ | 119 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_DEVICE_H_ |
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