| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCDelegatedRendererLayerImpl.h" | 7 #include "CCDelegatedRendererLayerImpl.h" |
| 8 | 8 |
| 9 #include "CCAppendQuadsData.h" | 9 #include "CCAppendQuadsData.h" |
| 10 #include "CCQuadSink.h" | 10 #include "CCQuadSink.h" |
| (...skipping 23 matching lines...) Expand all Loading... |
| 34 } | 34 } |
| 35 | 35 |
| 36 bool CCDelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const | 36 bool CCDelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const |
| 37 { | 37 { |
| 38 // The root RenderPass for the layer is merged with its target | 38 // The root RenderPass for the layer is merged with its target |
| 39 // RenderPass in each frame. So we only have extra RenderPasses | 39 // RenderPass in each frame. So we only have extra RenderPasses |
| 40 // to merge when we have a non-root RenderPass present. | 40 // to merge when we have a non-root RenderPass present. |
| 41 return m_renderPassesInDrawOrder.size() > 1; | 41 return m_renderPassesInDrawOrder.size() > 1; |
| 42 } | 42 } |
| 43 | 43 |
| 44 void CCDelegatedRendererLayerImpl::setRenderPasses(OwnPtrVector<CCRenderPass>& r
enderPassesInDrawOrder) | 44 void CCDelegatedRendererLayerImpl::setRenderPasses(ScopedPtrVector<CCRenderPass>
& renderPassesInDrawOrder) |
| 45 { | 45 { |
| 46 FloatRect oldRootDamage; | 46 FloatRect oldRootDamage; |
| 47 if (!m_renderPassesInDrawOrder.isEmpty()) | 47 if (!m_renderPassesInDrawOrder.isEmpty()) |
| 48 oldRootDamage = m_renderPassesInDrawOrder.last()->damageRect(); | 48 oldRootDamage = m_renderPassesInDrawOrder.last()->damageRect(); |
| 49 | 49 |
| 50 clearRenderPasses(); | 50 clearRenderPasses(); |
| 51 | 51 |
| 52 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { | 52 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { |
| 53 m_renderPassesIndexById.set(renderPassesInDrawOrder[i]->id(), i); | 53 m_renderPassesIndexById.insert(std::pair<CCRenderPass::Id, int>(renderPa
ssesInDrawOrder[i]->id(), i)); |
| 54 m_renderPassesInDrawOrder.append(renderPassesInDrawOrder.take(i)); | 54 m_renderPassesInDrawOrder.append(renderPassesInDrawOrder.take(i)); |
| 55 } | 55 } |
| 56 renderPassesInDrawOrder.clear(); | 56 renderPassesInDrawOrder.clear(); |
| 57 | 57 |
| 58 if (!m_renderPassesInDrawOrder.isEmpty()) { | 58 if (!m_renderPassesInDrawOrder.isEmpty()) { |
| 59 FloatRect newRootDamage = m_renderPassesInDrawOrder.last()->damageRect()
; | 59 FloatRect newRootDamage = m_renderPassesInDrawOrder.last()->damageRect()
; |
| 60 m_renderPassesInDrawOrder.last()->setDamageRect(unionRect(oldRootDamage,
newRootDamage)); | 60 m_renderPassesInDrawOrder.last()->setDamageRect(unionRect(oldRootDamage,
newRootDamage)); |
| 61 } | 61 } |
| 62 } | 62 } |
| 63 | 63 |
| (...skipping 17 matching lines...) Expand all Loading... |
| 81 return CCRenderPass::Id(id(), indexToId(0)); | 81 return CCRenderPass::Id(id(), indexToId(0)); |
| 82 } | 82 } |
| 83 | 83 |
| 84 CCRenderPass::Id CCDelegatedRendererLayerImpl::nextContributingRenderPassId(CCRe
nderPass::Id previous) const | 84 CCRenderPass::Id CCDelegatedRendererLayerImpl::nextContributingRenderPassId(CCRe
nderPass::Id previous) const |
| 85 { | 85 { |
| 86 return CCRenderPass::Id(previous.layerId, previous.index + 1); | 86 return CCRenderPass::Id(previous.layerId, previous.index + 1); |
| 87 } | 87 } |
| 88 | 88 |
| 89 CCRenderPass::Id CCDelegatedRendererLayerImpl::convertDelegatedRenderPassId(CCRe
nderPass::Id delegatedRenderPassId) const | 89 CCRenderPass::Id CCDelegatedRendererLayerImpl::convertDelegatedRenderPassId(CCRe
nderPass::Id delegatedRenderPassId) const |
| 90 { | 90 { |
| 91 unsigned delegatedRenderPassIndex = m_renderPassesIndexById.get(delegatedRen
derPassId); | 91 base::hash_map<CCRenderPass::Id, int>::const_iterator it = m_renderPassesInd
exById.find(delegatedRenderPassId); |
| 92 ASSERT(it != m_renderPassesIndexById.end()); |
| 93 unsigned delegatedRenderPassIndex = it->second; |
| 92 return CCRenderPass::Id(id(), indexToId(delegatedRenderPassIndex)); | 94 return CCRenderPass::Id(id(), indexToId(delegatedRenderPassIndex)); |
| 93 } | 95 } |
| 94 | 96 |
| 95 void CCDelegatedRendererLayerImpl::appendContributingRenderPasses(CCRenderPassSi
nk& renderPassSink) | 97 void CCDelegatedRendererLayerImpl::appendContributingRenderPasses(CCRenderPassSi
nk& renderPassSink) |
| 96 { | 98 { |
| 97 ASSERT(hasContributingDelegatedRenderPasses()); | 99 ASSERT(hasContributingDelegatedRenderPasses()); |
| 98 | 100 |
| 99 for (size_t i = 0; i < m_renderPassesInDrawOrder.size() - 1; ++i) { | 101 for (size_t i = 0; i < m_renderPassesInDrawOrder.size() - 1; ++i) { |
| 100 CCRenderPass::Id outputRenderPassId = convertDelegatedRenderPassId(m_ren
derPassesInDrawOrder[i]->id()); | 102 CCRenderPass::Id outputRenderPassId = convertDelegatedRenderPassId(m_ren
derPassesInDrawOrder[i]->id()); |
| 101 | 103 |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 173 quadSink.append(copyQuad.release(), appendQuadsData); | 175 quadSink.append(copyQuad.release(), appendQuadsData); |
| 174 } | 176 } |
| 175 } | 177 } |
| 176 | 178 |
| 177 const char* CCDelegatedRendererLayerImpl::layerTypeAsString() const | 179 const char* CCDelegatedRendererLayerImpl::layerTypeAsString() const |
| 178 { | 180 { |
| 179 return "DelegatedRendererLayer"; | 181 return "DelegatedRendererLayer"; |
| 180 } | 182 } |
| 181 | 183 |
| 182 } | 184 } |
| OLD | NEW |