Index: media/audio/win/audio_output_win_unittest.cc |
diff --git a/media/audio/win/audio_output_win_unittest.cc b/media/audio/win/audio_output_win_unittest.cc |
index 93454fc97536d6f9c75ea5c35c19960176cfd9b5..c1dc5b4c911bb53d5d004b1d175bfebe8e3e4612 100644 |
--- a/media/audio/win/audio_output_win_unittest.cc |
+++ b/media/audio/win/audio_output_win_unittest.cc |
@@ -427,7 +427,7 @@ TEST(WinAudioTest, PCMWaveStreamPlay200HzToneLowLatency) { |
ABORT_AUDIO_TEST_IF_NOT(audio_man->HasAudioOutputDevices()); |
// The WASAPI API requires a correct COM environment. |
- ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); |
+ ScopedCOMInitializer com_init; |
// Use 10 ms buffer size for WASAPI and 50 ms buffer size for Wave. |
// Take the existing native sample rate into account. |