| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 5 #ifndef UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
| 6 #define UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 6 #define UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
| 7 | 7 |
| 8 #include <bitset> | 8 #include <bitset> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
| (...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 91 | 91 |
| 92 // Sets up the device id in the list |devices| as pointer devices. | 92 // Sets up the device id in the list |devices| as pointer devices. |
| 93 // This function is only for test purpose, and it does not query from | 93 // This function is only for test purpose, and it does not query from |
| 94 // X server. | 94 // X server. |
| 95 void SetPointerDeviceForTest(const std::vector<int>& devices); | 95 void SetPointerDeviceForTest(const std::vector<int>& devices); |
| 96 | 96 |
| 97 private: | 97 private: |
| 98 // Requirement for Singleton | 98 // Requirement for Singleton |
| 99 friend struct DefaultSingletonTraits<TouchFactory>; | 99 friend struct DefaultSingletonTraits<TouchFactory>; |
| 100 | 100 |
| 101 void CacheTouchscreenIds(int id); | 101 void CacheTouchscreenIds(Display* display, int id); |
| 102 | 102 |
| 103 // NOTE: To keep track of touch devices, we currently maintain a lookup table | 103 // NOTE: To keep track of touch devices, we currently maintain a lookup table |
| 104 // to quickly decide if a device is a touch device or not. We also maintain a | 104 // to quickly decide if a device is a touch device or not. We also maintain a |
| 105 // list of the touch devices. Ideally, there will be only one touch device, | 105 // list of the touch devices. Ideally, there will be only one touch device, |
| 106 // and instead of having the lookup table and the list, there will be a single | 106 // and instead of having the lookup table and the list, there will be a single |
| 107 // identifier for the touch device. This can be completed after enough testing | 107 // identifier for the touch device. This can be completed after enough testing |
| 108 // on real touch devices. | 108 // on real touch devices. |
| 109 | 109 |
| 110 static const int kMaxDeviceNum = 128; | 110 static const int kMaxDeviceNum = 128; |
| 111 | 111 |
| (...skipping 21 matching lines...) Expand all Loading... |
| 133 int virtual_core_keyboard_device_; | 133 int virtual_core_keyboard_device_; |
| 134 | 134 |
| 135 SequentialIDGenerator id_generator_; | 135 SequentialIDGenerator id_generator_; |
| 136 | 136 |
| 137 DISALLOW_COPY_AND_ASSIGN(TouchFactory); | 137 DISALLOW_COPY_AND_ASSIGN(TouchFactory); |
| 138 }; | 138 }; |
| 139 | 139 |
| 140 } // namespace ui | 140 } // namespace ui |
| 141 | 141 |
| 142 #endif // UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 142 #endif // UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
| OLD | NEW |