| OLD | NEW | 
|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 5 #ifndef PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 
| 6 #define PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 6 #define PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 
| 7 | 7 | 
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" | 
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" | 
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" | 
| (...skipping 15 matching lines...) Expand all  Loading... | 
| 26 | 26 | 
| 27 // This class is a bit weird. It isn't a true resource from the plugin's | 27 // This class is a bit weird. It isn't a true resource from the plugin's | 
| 28 // perspective. But we need to make requests to the browser and get replies. | 28 // perspective. But we need to make requests to the browser and get replies. | 
| 29 // It's more convenient to do this as a resource, so the instance just | 29 // It's more convenient to do this as a resource, so the instance just | 
| 30 // maintains an internal lazily instantiated copy of this resource. | 30 // maintains an internal lazily instantiated copy of this resource. | 
| 31 class PPAPI_PROXY_EXPORT GamepadResource | 31 class PPAPI_PROXY_EXPORT GamepadResource | 
| 32       : public PluginResource, | 32       : public PluginResource, | 
| 33         public thunk::PPB_Gamepad_API { | 33         public thunk::PPB_Gamepad_API { | 
| 34  public: | 34  public: | 
| 35   GamepadResource(Connection connection, PP_Instance instance); | 35   GamepadResource(Connection connection, PP_Instance instance); | 
| 36   virtual ~GamepadResource(); | 36   ~GamepadResource() override; | 
| 37 | 37 | 
| 38   // Resource implementation. | 38   // Resource implementation. | 
| 39   virtual thunk::PPB_Gamepad_API* AsPPB_Gamepad_API() override; | 39   thunk::PPB_Gamepad_API* AsPPB_Gamepad_API() override; | 
| 40 | 40 | 
| 41   // PPB_Gamepad_API. | 41   // PPB_Gamepad_API. | 
| 42   virtual void Sample(PP_Instance instance, | 42   void Sample(PP_Instance instance, PP_GamepadsSampleData* data) override; | 
| 43                       PP_GamepadsSampleData* data) override; |  | 
| 44 | 43 | 
| 45  private: | 44  private: | 
| 46   void OnPluginMsgSendMemory(const ResourceMessageReplyParams& params); | 45   void OnPluginMsgSendMemory(const ResourceMessageReplyParams& params); | 
| 47 | 46 | 
| 48   scoped_ptr<base::SharedMemory> shared_memory_; | 47   scoped_ptr<base::SharedMemory> shared_memory_; | 
| 49   const ContentGamepadHardwareBuffer* buffer_; | 48   const ContentGamepadHardwareBuffer* buffer_; | 
| 50 | 49 | 
| 51   // Last data returned so we can use this in the event of a read failure. | 50   // Last data returned so we can use this in the event of a read failure. | 
| 52   PP_GamepadsSampleData last_read_; | 51   PP_GamepadsSampleData last_read_; | 
| 53 | 52 | 
| 54   DISALLOW_COPY_AND_ASSIGN(GamepadResource); | 53   DISALLOW_COPY_AND_ASSIGN(GamepadResource); | 
| 55 }; | 54 }; | 
| 56 | 55 | 
| 57 }  // namespace proxy | 56 }  // namespace proxy | 
| 58 }  // namespace ppapi | 57 }  // namespace ppapi | 
| 59 | 58 | 
| 60 #endif  // PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 59 #endif  // PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 
| OLD | NEW | 
|---|