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Side by Side Diff: media/audio/win/audio_low_latency_output_win.h

Issue 10970010: Extended sanity checks in WASAPIAudioOutputStream (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixed license header Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4
5 // Implementation of AudioOutputStream for Windows using Windows Core Audio 5 // Implementation of AudioOutputStream for Windows using Windows Core Audio
6 // WASAPI for low latency rendering. 6 // WASAPI for low latency rendering.
7 // 7 //
8 // Overview of operation and performance: 8 // Overview of operation and performance:
9 // 9 //
10 // - An object of WASAPIAudioOutputStream is created by the AudioManager 10 // - An object of WASAPIAudioOutputStream is created by the AudioManager
11 // factory. 11 // factory.
12 // - Next some thread will call Open(), at that point the underlying 12 // - Next some thread will call Open(), at that point the underlying
13 // Core Audio APIs are utilized to create two WASAPI interfaces called 13 // Core Audio APIs are utilized to create two WASAPI interfaces called
14 // IAudioClient and IAudioRenderClient. 14 // IAudioClient and IAudioRenderClient.
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207 static ChannelLayout HardwareChannelLayout(); 207 static ChannelLayout HardwareChannelLayout();
208 208
209 // Retrieves the sample rate the audio engine uses for its internal 209 // Retrieves the sample rate the audio engine uses for its internal
210 // processing/mixing of shared-mode streams for the default endpoint device. 210 // processing/mixing of shared-mode streams for the default endpoint device.
211 static int HardwareSampleRate(ERole device_role); 211 static int HardwareSampleRate(ERole device_role);
212 212
213 // Returns AUDCLNT_SHAREMODE_EXCLUSIVE if --enable-exclusive-mode is used 213 // Returns AUDCLNT_SHAREMODE_EXCLUSIVE if --enable-exclusive-mode is used
214 // as command-line flag and AUDCLNT_SHAREMODE_SHARED otherwise (default). 214 // as command-line flag and AUDCLNT_SHAREMODE_SHARED otherwise (default).
215 static AUDCLNT_SHAREMODE GetShareMode(); 215 static AUDCLNT_SHAREMODE GetShareMode();
216 216
217 bool started() const { return started_; } 217 bool started() const { return render_thread_.get() != NULL; }
218 218
219 private: 219 private:
220 FRIEND_TEST_ALL_PREFIXES(WASAPIAudioOutputStreamTest, HardwareChannelCount); 220 FRIEND_TEST_ALL_PREFIXES(WASAPIAudioOutputStreamTest, HardwareChannelCount);
221 221
222 // Implementation of IUnknown (trivial in this case). See 222 // Implementation of IUnknown (trivial in this case). See
223 // msdn.microsoft.com/en-us/library/windows/desktop/dd371403(v=vs.85).aspx 223 // msdn.microsoft.com/en-us/library/windows/desktop/dd371403(v=vs.85).aspx
224 // for details regarding why proper implementations of AddRef(), Release() 224 // for details regarding why proper implementations of AddRef(), Release()
225 // and QueryInterface() are not needed here. 225 // and QueryInterface() are not needed here.
226 STDMETHOD_(ULONG, AddRef)(); 226 STDMETHOD_(ULONG, AddRef)();
227 STDMETHOD_(ULONG, Release)(); 227 STDMETHOD_(ULONG, Release)();
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305 // Extended PCM waveform format structure based on WAVEFORMATEXTENSIBLE. 305 // Extended PCM waveform format structure based on WAVEFORMATEXTENSIBLE.
306 // Use this for multiple channel and hi-resolution PCM data. 306 // Use this for multiple channel and hi-resolution PCM data.
307 WAVEFORMATPCMEX format_; 307 WAVEFORMATPCMEX format_;
308 308
309 // Copy of the audio format which we know the audio engine supports. 309 // Copy of the audio format which we know the audio engine supports.
310 // It is recommended to ensure that the sample rate in |format_| is identical 310 // It is recommended to ensure that the sample rate in |format_| is identical
311 // to the sample rate in |audio_engine_mix_format_|. 311 // to the sample rate in |audio_engine_mix_format_|.
312 base::win::ScopedCoMem<WAVEFORMATPCMEX> audio_engine_mix_format_; 312 base::win::ScopedCoMem<WAVEFORMATPCMEX> audio_engine_mix_format_;
313 313
314 bool opened_; 314 bool opened_;
315 bool started_;
316 315
317 // Set to true as soon as a new default device is detected, and cleared when 316 // Set to true as soon as a new default device is detected, and cleared when
318 // the streaming has switched from using the old device to the new device. 317 // the streaming has switched from using the old device to the new device.
319 // All additional device detections during an active state are ignored to 318 // All additional device detections during an active state are ignored to
320 // ensure that the ongoing switch can finalize without disruptions. 319 // ensure that the ongoing switch can finalize without disruptions.
321 bool restart_rendering_mode_; 320 bool restart_rendering_mode_;
322 321
323 // Volume level from 0 to 1. 322 // Volume level from 0 to 1.
324 float volume_; 323 float volume_;
325 324
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385 384
386 // Container for retrieving data from AudioSourceCallback::OnMoreData(). 385 // Container for retrieving data from AudioSourceCallback::OnMoreData().
387 scoped_ptr<AudioBus> audio_bus_; 386 scoped_ptr<AudioBus> audio_bus_;
388 387
389 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream); 388 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream);
390 }; 389 };
391 390
392 } // namespace media 391 } // namespace media
393 392
394 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ 393 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_
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