| Index: test/mjsunit/debug-stepout-scope-part1.js
|
| diff --git a/test/mjsunit/debug-stepout-scope-part1.js b/test/mjsunit/debug-stepout-scope-part1.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f2f9d91419a56905af82c99a36c1017297a2ee1e
|
| --- /dev/null
|
| +++ b/test/mjsunit/debug-stepout-scope-part1.js
|
| @@ -0,0 +1,190 @@
|
| +// Copyright 2011 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
|
| +// disclaimer in the documentation and/or other materials provided
|
| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived
|
| +// from this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +// Flags: --expose-debug-as debug --expose-natives-as=builtins
|
| +
|
| +// Check that the ScopeIterator can properly recreate the scope at
|
| +// every point when stepping through functions.
|
| +
|
| +var Debug = debug.Debug;
|
| +
|
| +function listener(event, exec_state, event_data, data) {
|
| + if (event == Debug.DebugEvent.Break) {
|
| + // Access scope details.
|
| + var scope_count = exec_state.frame().scopeCount();
|
| + for (var i = 0; i < scope_count; i++) {
|
| + var scope = exec_state.frame().scope(i);
|
| + // assertTrue(scope.isScope());
|
| + scope.scopeType();
|
| + scope.scopeObject();
|
| + }
|
| +
|
| + // Do steps until we reach the global scope again.
|
| + if (true) {
|
| + exec_state.prepareStep(Debug.StepAction.StepInMin, 1);
|
| + }
|
| + }
|
| +}
|
| +
|
| +Debug.setListener(listener);
|
| +
|
| +
|
| +function test1() {
|
| + debugger;
|
| + with ({x:1}) {
|
| + x = 2;
|
| + }
|
| +}
|
| +test1();
|
| +
|
| +
|
| +function test2() {
|
| + if (true) {
|
| + with ({}) {
|
| + debugger;
|
| + }
|
| + } else {
|
| + with ({}) {
|
| + return 10;
|
| + }
|
| + }
|
| +}
|
| +test2();
|
| +
|
| +
|
| +function test3() {
|
| + if (true) {
|
| + debugger;
|
| + } else {
|
| + with ({}) {
|
| + return 10;
|
| + }
|
| + }
|
| +}
|
| +test3();
|
| +
|
| +
|
| +function test4() {
|
| + debugger;
|
| + with ({x:1}) x = 1
|
| +}
|
| +test4();
|
| +
|
| +
|
| +function test5() {
|
| + debugger;
|
| + var dummy = 1;
|
| + with ({}) {
|
| + with ({}) {
|
| + dummy = 2;
|
| + }
|
| + }
|
| + dummy = 3;
|
| +}
|
| +test5();
|
| +
|
| +
|
| +function test6() {
|
| + debugger;
|
| + try {
|
| + throw 'stuff';
|
| + } catch (e) {
|
| + e = 1;
|
| + }
|
| +}
|
| +test6();
|
| +
|
| +
|
| +function test7() {
|
| + debugger;
|
| + function foo() {}
|
| +}
|
| +test7();
|
| +
|
| +
|
| +function test8() {
|
| + debugger;
|
| + (function foo() {})();
|
| +}
|
| +test8();
|
| +
|
| +
|
| +function test10() {
|
| + debugger;
|
| + with ({}) {
|
| + return 10;
|
| + }
|
| +}
|
| +test10();
|
| +
|
| +
|
| +function test11() {
|
| + debugger;
|
| + try {
|
| + throw 'stuff';
|
| + } catch (e) {
|
| + return 10;
|
| + }
|
| +}
|
| +test11();
|
| +
|
| +
|
| +var prefixes = [
|
| + "debugger; ",
|
| + "if (false) { try { throw 0; } catch(x) { return x; } }; debugger; " ];
|
| +
|
| +
|
| +// Return from function constructed with Function constructor.
|
| +var anon = 12;
|
| +for (var i = 0; i < prefixes.length; ++i) {
|
| + var pre = prefixes[i];
|
| + Function(pre + "return 42")();
|
| + Function(pre + "return 42 ")();
|
| + Function(pre + "return 42;")();
|
| + Function(pre + "return 42; ")();
|
| + Function(pre + "return anon")();
|
| + Function(pre + "return anon ")();
|
| + Function(pre + "return anon;")();
|
| + Function(pre + "return anon; ")();
|
| +}
|
| +
|
| +
|
| +try {
|
| + with({}) {
|
| + debugger;
|
| + eval("{}$%:^");
|
| + }
|
| +} catch(e) {
|
| + nop();
|
| +}
|
| +
|
| +
|
| +function nop() {}
|
| +
|
| +
|
| +// With block as the last(!) statement in global code.
|
| +with ({}) { debugger; }
|
|
|