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Unified Diff: cc/resources/texture_compressor.cc

Issue 1096703002: Reland: Add ETC1 powered SSE encoder for tile texture compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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Index: cc/resources/texture_compressor.cc
diff --git a/cc/resources/texture_compressor.cc b/cc/resources/texture_compressor.cc
index 186a47d04b65a7d9539b033a61b5c8d35c1d01f9..231e509811000da92d9e1afac56b3350afb035d2 100644
--- a/cc/resources/texture_compressor.cc
+++ b/cc/resources/texture_compressor.cc
@@ -4,15 +4,30 @@
#include "cc/resources/texture_compressor.h"
+#ifdef __SSE2__
+#include "base/cpu.h"
reveman 2015/05/07 14:24:35 nit: you can move this into the ifdef below
radu.velea 2015/05/07 15:53:45 Done.
+#endif
+
#include "base/logging.h"
#include "cc/resources/texture_compressor_etc1.h"
+#ifdef __SSE2__
+#include "cc/resources/texture_compressor_etc1_sse.h"
+#endif
+
namespace cc {
scoped_ptr<TextureCompressor> TextureCompressor::Create(Format format) {
switch (format) {
- case kFormatETC1:
+ case kFormatETC1: {
+#ifdef __SSE2__
+ base::CPU cpu;
+ if (cpu.has_sse2()) {
+ return make_scoped_ptr(new TextureCompressorETC1SSE());
+ }
+#endif
return make_scoped_ptr(new TextureCompressorETC1());
+ }
}
NOTREACHED();

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