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Issue 1096703002: Reland: Add ETC1 powered SSE encoder for tile texture compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // See the following specification for details on the ETC1 format: 5 // See the following specification for details on the ETC1 format:
6 // https://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8 _texture.txt 6 // https://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8 _texture.txt
7 7
8 #include "cc/resources/texture_compressor_etc1.h" 8 #include "cc/resources/texture_compressor_etc1.h"
9 9
10 #include <string.h> 10 #include <string.h>
11 #include <limits> 11 #include <limits>
12 12
13 #include "base/logging.h" 13 #include "base/logging.h"
14 14
15 // Defining the following macro will cause the error metric function to weigh 15 // Defining the following macro will cause the error metric function to weigh
16 // each color channel differently depending on how the human eye can perceive 16 // each color channel differently depending on how the human eye can perceive
17 // them. This can give a slight improvement in image quality at the cost of a 17 // them. This can give a slight improvement in image quality at the cost of a
18 // performance hit. 18 // performance hit.
19 // #define USE_PERCEIVED_ERROR_METRIC 19 // #define USE_PERCEIVED_ERROR_METRIC
20 20
21 namespace { 21 namespace {
22 22
23 template <typename T> 23 // Constructs a color from a given base color and luminance value.
24 inline T clamp(T val, T min, T max) { 24 inline cc::Color MakeColor(const cc::Color& base, int16_t lum) {
25 return val < min ? min : (val > max ? max : val);
26 }
27
28 inline uint8_t round_to_5_bits(float val) {
29 return clamp<uint8_t>(val * 31.0f / 255.0f + 0.5f, 0, 31);
30 }
31
32 inline uint8_t round_to_4_bits(float val) {
33 return clamp<uint8_t>(val * 15.0f / 255.0f + 0.5f, 0, 15);
34 }
35
36 union Color {
37 struct BgraColorType {
38 uint8_t b;
39 uint8_t g;
40 uint8_t r;
41 uint8_t a;
42 } channels;
43 uint8_t components[4];
44 uint32_t bits;
45 };
46
47 /*
48 * Codeword tables.
49 * See: Table 3.17.2
50 */
51 static const int16_t g_codeword_tables[8][4] = {{-8, -2, 2, 8},
52 {-17, -5, 5, 17},
53 {-29, -9, 9, 29},
54 {-42, -13, 13, 42},
55 {-60, -18, 18, 60},
56 {-80, -24, 24, 80},
57 {-106, -33, 33, 106},
58 {-183, -47, 47, 183}};
59
60 /*
61 * Maps modifier indices to pixel index values.
62 * See: Table 3.17.3
63 */
64 static const uint8_t g_mod_to_pix[4] = {3, 2, 0, 1};
65
66 /*
67 * The ETC1 specification index texels as follows:
68 *
69 * [a][e][i][m] [ 0][ 4][ 8][12]
70 * [b][f][j][n] <-> [ 1][ 5][ 9][13]
71 * [c][g][k][o] [ 2][ 6][10][14]
72 * [d][h][l][p] [ 3][ 7][11][15]
73 *
74 * However, when extracting sub blocks from BGRA data the natural array
75 * indexing order ends up different:
76 *
77 * vertical0: [a][e][b][f] horizontal0: [a][e][i][m]
78 * [c][g][d][h] [b][f][j][n]
79 * vertical1: [i][m][j][n] horizontal1: [c][g][k][o]
80 * [k][o][l][p] [d][h][l][p]
81 *
82 * In order to translate from the natural array indices in a sub block to the
83 * indices (number) used by specification and hardware we use this table.
84 */
85 static const uint8_t g_idx_to_num[4][8] = {
86 {0, 4, 1, 5, 2, 6, 3, 7}, // Vertical block 0.
87 {8, 12, 9, 13, 10, 14, 11, 15}, // Vertical block 1.
88 {0, 4, 8, 12, 1, 5, 9, 13}, // Horizontal block 0.
89 {2, 6, 10, 14, 3, 7, 11, 15} // Horizontal block 1.
90 };
91
92 inline void WriteColors444(uint8_t* block,
93 const Color& color0,
94 const Color& color1) {
95 block[0] = (color0.channels.r & 0xf0) | (color1.channels.r >> 4);
96 block[1] = (color0.channels.g & 0xf0) | (color1.channels.g >> 4);
97 block[2] = (color0.channels.b & 0xf0) | (color1.channels.b >> 4);
98 }
99
100 inline void WriteColors555(uint8_t* block,
101 const Color& color0,
102 const Color& color1) {
103 // Table for conversion to 3-bit two complement format.
104 static const uint8_t two_compl_trans_table[8] = {
105 4, // -4 (100b)
106 5, // -3 (101b)
107 6, // -2 (110b)
108 7, // -1 (111b)
109 0, // 0 (000b)
110 1, // 1 (001b)
111 2, // 2 (010b)
112 3, // 3 (011b)
113 };
114
115 int16_t delta_r =
116 static_cast<int16_t>(color1.channels.r >> 3) - (color0.channels.r >> 3);
117 int16_t delta_g =
118 static_cast<int16_t>(color1.channels.g >> 3) - (color0.channels.g >> 3);
119 int16_t delta_b =
120 static_cast<int16_t>(color1.channels.b >> 3) - (color0.channels.b >> 3);
121 DCHECK(delta_r >= -4 && delta_r <= 3);
122 DCHECK(delta_g >= -4 && delta_g <= 3);
123 DCHECK(delta_b >= -4 && delta_b <= 3);
124
125 block[0] = (color0.channels.r & 0xf8) | two_compl_trans_table[delta_r + 4];
126 block[1] = (color0.channels.g & 0xf8) | two_compl_trans_table[delta_g + 4];
127 block[2] = (color0.channels.b & 0xf8) | two_compl_trans_table[delta_b + 4];
128 }
129
130 inline void WriteCodewordTable(uint8_t* block,
131 uint8_t sub_block_id,
132 uint8_t table) {
133 DCHECK_LT(sub_block_id, 2);
134 DCHECK_LT(table, 8);
135
136 uint8_t shift = (2 + (3 - sub_block_id * 3));
137 block[3] &= ~(0x07 << shift);
138 block[3] |= table << shift;
139 }
140
141 inline void WritePixelData(uint8_t* block, uint32_t pixel_data) {
142 block[4] |= pixel_data >> 24;
143 block[5] |= (pixel_data >> 16) & 0xff;
144 block[6] |= (pixel_data >> 8) & 0xff;
145 block[7] |= pixel_data & 0xff;
146 }
147
148 inline void WriteFlip(uint8_t* block, bool flip) {
149 block[3] &= ~0x01;
150 block[3] |= static_cast<uint8_t>(flip);
151 }
152
153 inline void WriteDiff(uint8_t* block, bool diff) {
154 block[3] &= ~0x02;
155 block[3] |= static_cast<uint8_t>(diff) << 1;
156 }
157
158 /**
159 * Compress and rounds BGR888 into BGR444. The resulting BGR444 color is
160 * expanded to BGR888 as it would be in hardware after decompression. The
161 * actual 444-bit data is available in the four most significant bits of each
162 * channel.
163 */
164 inline Color MakeColor444(const float* bgr) {
165 uint8_t b4 = round_to_4_bits(bgr[0]);
166 uint8_t g4 = round_to_4_bits(bgr[1]);
167 uint8_t r4 = round_to_4_bits(bgr[2]);
168 Color bgr444;
169 bgr444.channels.b = (b4 << 4) | b4;
170 bgr444.channels.g = (g4 << 4) | g4;
171 bgr444.channels.r = (r4 << 4) | r4;
172 return bgr444;
173 }
174
175 /**
176 * Compress and rounds BGR888 into BGR555. The resulting BGR555 color is
177 * expanded to BGR888 as it would be in hardware after decompression. The
178 * actual 555-bit data is available in the five most significant bits of each
179 * channel.
180 */
181 inline Color MakeColor555(const float* bgr) {
182 uint8_t b5 = round_to_5_bits(bgr[0]);
183 uint8_t g5 = round_to_5_bits(bgr[1]);
184 uint8_t r5 = round_to_5_bits(bgr[2]);
185 Color bgr555;
186 bgr555.channels.b = (b5 << 3) | (b5 >> 2);
187 bgr555.channels.g = (g5 << 3) | (g5 >> 2);
188 bgr555.channels.r = (r5 << 3) | (r5 >> 2);
189 return bgr555;
190 }
191
192 /**
193 * Constructs a color from a given base color and luminance value.
194 */
195 inline Color MakeColor(const Color& base, int16_t lum) {
196 int b = static_cast<int>(base.channels.b) + lum; 25 int b = static_cast<int>(base.channels.b) + lum;
197 int g = static_cast<int>(base.channels.g) + lum; 26 int g = static_cast<int>(base.channels.g) + lum;
198 int r = static_cast<int>(base.channels.r) + lum; 27 int r = static_cast<int>(base.channels.r) + lum;
199 Color color; 28 cc::Color color;
200 color.channels.b = static_cast<uint8_t>(clamp(b, 0, 255)); 29 color.channels.b = static_cast<uint8_t>(cc::clamp(b, 0, 255));
201 color.channels.g = static_cast<uint8_t>(clamp(g, 0, 255)); 30 color.channels.g = static_cast<uint8_t>(cc::clamp(g, 0, 255));
202 color.channels.r = static_cast<uint8_t>(clamp(r, 0, 255)); 31 color.channels.r = static_cast<uint8_t>(cc::clamp(r, 0, 255));
203 return color; 32 return color;
204 } 33 }
205 34
206 /** 35 // Calculates the error metric for two colors. A small error signals that the
207 * Calculates the error metric for two colors. A small error signals that the 36 // colors are similar to each other, a large error the signals the opposite.
208 * colors are similar to each other, a large error the signals the opposite. 37 inline uint32_t GetColorError(const cc::Color& u, const cc::Color& v) {
209 */
210 inline uint32_t GetColorError(const Color& u, const Color& v) {
211 #ifdef USE_PERCEIVED_ERROR_METRIC 38 #ifdef USE_PERCEIVED_ERROR_METRIC
212 float delta_b = static_cast<float>(u.channels.b) - v.channels.b; 39 float delta_b = static_cast<float>(u.channels.b) - v.channels.b;
213 float delta_g = static_cast<float>(u.channels.g) - v.channels.g; 40 float delta_g = static_cast<float>(u.channels.g) - v.channels.g;
214 float delta_r = static_cast<float>(u.channels.r) - v.channels.r; 41 float delta_r = static_cast<float>(u.channels.r) - v.channels.r;
215 return static_cast<uint32_t>(0.299f * delta_b * delta_b + 42 return static_cast<uint32_t>(0.299f * delta_b * delta_b +
216 0.587f * delta_g * delta_g + 43 0.587f * delta_g * delta_g +
217 0.114f * delta_r * delta_r); 44 0.114f * delta_r * delta_r);
218 #else 45 #else
219 int delta_b = static_cast<int>(u.channels.b) - v.channels.b; 46 int delta_b = static_cast<int>(u.channels.b) - v.channels.b;
220 int delta_g = static_cast<int>(u.channels.g) - v.channels.g; 47 int delta_g = static_cast<int>(u.channels.g) - v.channels.g;
221 int delta_r = static_cast<int>(u.channels.r) - v.channels.r; 48 int delta_r = static_cast<int>(u.channels.r) - v.channels.r;
222 return delta_b * delta_b + delta_g * delta_g + delta_r * delta_r; 49 return delta_b * delta_b + delta_g * delta_g + delta_r * delta_r;
223 #endif 50 #endif
224 } 51 }
225 52
226 void GetAverageColor(const Color* src, float* avg_color) { 53 void GetAverageColor(const cc::Color* src, float* avg_color) {
227 uint32_t sum_b = 0, sum_g = 0, sum_r = 0; 54 uint32_t sum_b = 0, sum_g = 0, sum_r = 0;
228 55
229 for (unsigned int i = 0; i < 8; ++i) { 56 for (unsigned int i = 0; i < 8; ++i) {
230 sum_b += src[i].channels.b; 57 sum_b += src[i].channels.b;
231 sum_g += src[i].channels.g; 58 sum_g += src[i].channels.g;
232 sum_r += src[i].channels.r; 59 sum_r += src[i].channels.r;
233 } 60 }
234 61
235 const float kInv8 = 1.0f / 8.0f; 62 const float kInv8 = 1.0f / 8.0f;
236 avg_color[0] = static_cast<float>(sum_b) * kInv8; 63 avg_color[0] = static_cast<float>(sum_b) * kInv8;
237 avg_color[1] = static_cast<float>(sum_g) * kInv8; 64 avg_color[1] = static_cast<float>(sum_g) * kInv8;
238 avg_color[2] = static_cast<float>(sum_r) * kInv8; 65 avg_color[2] = static_cast<float>(sum_r) * kInv8;
239 } 66 }
240 67
241 void ComputeLuminance(uint8_t* block, 68 void ComputeLuminance(uint8_t* block,
242 const Color* src, 69 const cc::Color* src,
243 const Color& base, 70 const cc::Color& base,
244 int sub_block_id, 71 int sub_block_id,
245 const uint8_t* idx_to_num_tab) { 72 const uint8_t* idx_to_num_tab) {
246 uint32_t best_tbl_err = std::numeric_limits<uint32_t>::max(); 73 uint32_t best_tbl_err = std::numeric_limits<uint32_t>::max();
247 uint8_t best_tbl_idx = 0; 74 uint8_t best_tbl_idx = 0;
248 uint8_t best_mod_idx[8][8]; // [table][texel] 75 uint8_t best_mod_idx[8][8]; // [table][texel]
249 76
250 // Try all codeword tables to find the one giving the best results for this 77 // Try all codeword tables to find the one giving the best results for this
251 // block. 78 // block.
252 for (unsigned int tbl_idx = 0; tbl_idx < 8; ++tbl_idx) { 79 for (unsigned int tbl_idx = 0; tbl_idx < 8; ++tbl_idx) {
253 // Pre-compute all the candidate colors; combinations of the base color and 80 // Pre-compute all the candidate colors; combinations of the base color and
254 // all available luminance values. 81 // all available luminance values.
255 Color candidate_color[4]; // [modifier] 82 cc::Color candidate_color[4]; // [modifier]
256 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) { 83 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) {
257 int16_t lum = g_codeword_tables[tbl_idx][mod_idx]; 84 int16_t lum = cc::g_codeword_tables[tbl_idx][mod_idx];
258 candidate_color[mod_idx] = MakeColor(base, lum); 85 candidate_color[mod_idx] = MakeColor(base, lum);
259 } 86 }
260 87
261 uint32_t tbl_err = 0; 88 uint32_t tbl_err = 0;
262 89
263 for (unsigned int i = 0; i < 8; ++i) { 90 for (unsigned int i = 0; i < 8; ++i) {
264 // Try all modifiers in the current table to find which one gives the 91 // Try all modifiers in the current table to find which one gives the
265 // smallest error. 92 // smallest error.
266 uint32_t best_mod_err = std::numeric_limits<uint32_t>::max(); 93 uint32_t best_mod_err = std::numeric_limits<uint32_t>::max();
267 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) { 94 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) {
268 const Color& color = candidate_color[mod_idx]; 95 const cc::Color& color = candidate_color[mod_idx];
269 96
270 uint32_t mod_err = GetColorError(src[i], color); 97 uint32_t mod_err = GetColorError(src[i], color);
271 if (mod_err < best_mod_err) { 98 if (mod_err < best_mod_err) {
272 best_mod_idx[tbl_idx][i] = mod_idx; 99 best_mod_idx[tbl_idx][i] = mod_idx;
273 best_mod_err = mod_err; 100 best_mod_err = mod_err;
274 101
275 if (mod_err == 0) 102 if (mod_err == 0)
276 break; // We cannot do any better than this. 103 break; // We cannot do any better than this.
277 } 104 }
278 } 105 }
279 106
280 tbl_err += best_mod_err; 107 tbl_err += best_mod_err;
281 if (tbl_err > best_tbl_err) 108 if (tbl_err > best_tbl_err)
282 break; // We're already doing worse than the best table so skip. 109 break; // We're already doing worse than the best table so skip.
283 } 110 }
284 111
285 if (tbl_err < best_tbl_err) { 112 if (tbl_err < best_tbl_err) {
286 best_tbl_err = tbl_err; 113 best_tbl_err = tbl_err;
287 best_tbl_idx = tbl_idx; 114 best_tbl_idx = tbl_idx;
288 115
289 if (tbl_err == 0) 116 if (tbl_err == 0)
290 break; // We cannot do any better than this. 117 break; // We cannot do any better than this.
291 } 118 }
292 } 119 }
293 120
294 WriteCodewordTable(block, sub_block_id, best_tbl_idx); 121 cc::WriteCodewordTable(block, sub_block_id, best_tbl_idx);
295 122
296 uint32_t pix_data = 0; 123 uint32_t pix_data = 0;
297 124
298 for (unsigned int i = 0; i < 8; ++i) { 125 for (unsigned int i = 0; i < 8; ++i) {
299 uint8_t mod_idx = best_mod_idx[best_tbl_idx][i]; 126 uint8_t mod_idx = best_mod_idx[best_tbl_idx][i];
300 uint8_t pix_idx = g_mod_to_pix[mod_idx]; 127 uint8_t pix_idx = cc::g_mod_to_pix[mod_idx];
301 128
302 uint32_t lsb = pix_idx & 0x1; 129 uint32_t lsb = pix_idx & 0x1;
303 uint32_t msb = pix_idx >> 1; 130 uint32_t msb = pix_idx >> 1;
304 131
305 // Obtain the texel number as specified in the standard. 132 // Obtain the texel number as specified in the standard.
306 int texel_num = idx_to_num_tab[i]; 133 int texel_num = idx_to_num_tab[i];
307 pix_data |= msb << (texel_num + 16); 134 pix_data |= msb << (texel_num + 16);
308 pix_data |= lsb << (texel_num); 135 pix_data |= lsb << (texel_num);
309 } 136 }
310 137
311 WritePixelData(block, pix_data); 138 cc::WritePixelData(block, pix_data);
312 } 139 }
313 140
314 /** 141 /**
315 * Tries to compress the block under the assumption that it's a single color 142 * Tries to compress the block under the assumption that it's a single color
316 * block. If it's not the function will bail out without writing anything to 143 * block. If it's not the function will bail out without writing anything to
317 * the destination buffer. 144 * the destination buffer.
318 */ 145 */
319 bool TryCompressSolidBlock(uint8_t* dst, const Color* src) { 146 bool TryCompressSolidBlock(uint8_t* dst, const cc::Color* src) {
320 for (unsigned int i = 1; i < 16; ++i) { 147 for (unsigned int i = 1; i < 16; ++i) {
321 if (src[i].bits != src[0].bits) 148 if (src[i].bits != src[0].bits)
322 return false; 149 return false;
323 } 150 }
324 151
325 // Clear destination buffer so that we can "or" in the results. 152 // Clear destination buffer so that we can "or" in the results.
326 memset(dst, 0, 8); 153 memset(dst, 0, 8);
327 154
328 float src_color_float[3] = {static_cast<float>(src->channels.b), 155 float src_color_float[3] = {static_cast<float>(src->channels.b),
329 static_cast<float>(src->channels.g), 156 static_cast<float>(src->channels.g),
330 static_cast<float>(src->channels.r)}; 157 static_cast<float>(src->channels.r)};
331 Color base = MakeColor555(src_color_float); 158 cc::Color base = cc::MakeColor555(src_color_float);
332 159
333 WriteDiff(dst, true); 160 cc::WriteDiff(dst, true);
334 WriteFlip(dst, false); 161 cc::WriteFlip(dst, false);
335 WriteColors555(dst, base, base); 162 cc::WriteColors555(dst, base, base);
336 163
337 uint8_t best_tbl_idx = 0; 164 uint8_t best_tbl_idx = 0;
338 uint8_t best_mod_idx = 0; 165 uint8_t best_mod_idx = 0;
339 uint32_t best_mod_err = std::numeric_limits<uint32_t>::max(); 166 uint32_t best_mod_err = std::numeric_limits<uint32_t>::max();
340 167
341 // Try all codeword tables to find the one giving the best results for this 168 // Try all codeword tables to find the one giving the best results for this
342 // block. 169 // block.
343 for (unsigned int tbl_idx = 0; tbl_idx < 8; ++tbl_idx) { 170 for (unsigned int tbl_idx = 0; tbl_idx < 8; ++tbl_idx) {
344 // Try all modifiers in the current table to find which one gives the 171 // Try all modifiers in the current table to find which one gives the
345 // smallest error. 172 // smallest error.
346 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) { 173 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) {
347 int16_t lum = g_codeword_tables[tbl_idx][mod_idx]; 174 int16_t lum = cc::g_codeword_tables[tbl_idx][mod_idx];
348 const Color& color = MakeColor(base, lum); 175 const cc::Color& color = MakeColor(base, lum);
349 176
350 uint32_t mod_err = GetColorError(*src, color); 177 uint32_t mod_err = GetColorError(*src, color);
351 if (mod_err < best_mod_err) { 178 if (mod_err < best_mod_err) {
352 best_tbl_idx = tbl_idx; 179 best_tbl_idx = tbl_idx;
353 best_mod_idx = mod_idx; 180 best_mod_idx = mod_idx;
354 best_mod_err = mod_err; 181 best_mod_err = mod_err;
355 182
356 if (mod_err == 0) 183 if (mod_err == 0)
357 break; // We cannot do any better than this. 184 break; // We cannot do any better than this.
358 } 185 }
359 } 186 }
360 187
361 if (best_mod_err == 0) 188 if (best_mod_err == 0)
362 break; 189 break;
363 } 190 }
364 191
365 WriteCodewordTable(dst, 0, best_tbl_idx); 192 cc::WriteCodewordTable(dst, 0, best_tbl_idx);
366 WriteCodewordTable(dst, 1, best_tbl_idx); 193 cc::WriteCodewordTable(dst, 1, best_tbl_idx);
367 194
368 uint8_t pix_idx = g_mod_to_pix[best_mod_idx]; 195 uint8_t pix_idx = cc::g_mod_to_pix[best_mod_idx];
369 uint32_t lsb = pix_idx & 0x1; 196 uint32_t lsb = pix_idx & 0x1;
370 uint32_t msb = pix_idx >> 1; 197 uint32_t msb = pix_idx >> 1;
371 198
372 uint32_t pix_data = 0; 199 uint32_t pix_data = 0;
373 for (unsigned int i = 0; i < 2; ++i) { 200 for (unsigned int i = 0; i < 2; ++i) {
374 for (unsigned int j = 0; j < 8; ++j) { 201 for (unsigned int j = 0; j < 8; ++j) {
375 // Obtain the texel number as specified in the standard. 202 // Obtain the texel number as specified in the standard.
376 int texel_num = g_idx_to_num[i][j]; 203 int texel_num = cc::g_idx_to_num[i][j];
377 pix_data |= msb << (texel_num + 16); 204 pix_data |= msb << (texel_num + 16);
378 pix_data |= lsb << (texel_num); 205 pix_data |= lsb << (texel_num);
379 } 206 }
380 } 207 }
381 208
382 WritePixelData(dst, pix_data); 209 cc::WritePixelData(dst, pix_data);
383 return true; 210 return true;
384 } 211 }
385 212
386 void CompressBlock(uint8_t* dst, const Color* ver_src, const Color* hor_src) { 213 void CompressBlock(uint8_t* dst,
214 const cc::Color* ver_src,
215 const cc::Color* hor_src) {
387 if (TryCompressSolidBlock(dst, ver_src)) 216 if (TryCompressSolidBlock(dst, ver_src))
388 return; 217 return;
389 218
390 const Color* sub_block_src[4] = {ver_src, ver_src + 8, hor_src, hor_src + 8}; 219 const cc::Color* sub_block_src[4] = {
220 ver_src, ver_src + 8, hor_src, hor_src + 8};
391 221
392 Color sub_block_avg[4]; 222 cc::Color sub_block_avg[4];
393 bool use_differential[2] = {true, true}; 223 bool use_differential[2] = {true, true};
394 224
395 // Compute the average color for each sub block and determine if differential 225 // Compute the average color for each sub block and determine if differential
396 // coding can be used. 226 // coding can be used.
397 for (unsigned int i = 0, j = 1; i < 4; i += 2, j += 2) { 227 for (unsigned int i = 0, j = 1; i < 4; i += 2, j += 2) {
398 float avg_color_0[3]; 228 float avg_color_0[3];
399 GetAverageColor(sub_block_src[i], avg_color_0); 229 GetAverageColor(sub_block_src[i], avg_color_0);
400 Color avg_color_555_0 = MakeColor555(avg_color_0); 230 cc::Color avg_color_555_0 = cc::MakeColor555(avg_color_0);
401 231
402 float avg_color_1[3]; 232 float avg_color_1[3];
403 GetAverageColor(sub_block_src[j], avg_color_1); 233 GetAverageColor(sub_block_src[j], avg_color_1);
404 Color avg_color_555_1 = MakeColor555(avg_color_1); 234 cc::Color avg_color_555_1 = cc::MakeColor555(avg_color_1);
405 235
406 for (unsigned int light_idx = 0; light_idx < 3; ++light_idx) { 236 for (unsigned int light_idx = 0; light_idx < 3; ++light_idx) {
407 int u = avg_color_555_0.components[light_idx] >> 3; 237 int u = avg_color_555_0.components[light_idx] >> 3;
408 int v = avg_color_555_1.components[light_idx] >> 3; 238 int v = avg_color_555_1.components[light_idx] >> 3;
409 239
410 int component_diff = v - u; 240 int component_diff = v - u;
411 if (component_diff < -4 || component_diff > 3) { 241 if (component_diff < -4 || component_diff > 3) {
412 use_differential[i / 2] = false; 242 use_differential[i / 2] = false;
413 sub_block_avg[i] = MakeColor444(avg_color_0); 243 sub_block_avg[i] = cc::MakeColor444(avg_color_0);
414 sub_block_avg[j] = MakeColor444(avg_color_1); 244 sub_block_avg[j] = cc::MakeColor444(avg_color_1);
415 } else { 245 } else {
416 sub_block_avg[i] = avg_color_555_0; 246 sub_block_avg[i] = avg_color_555_0;
417 sub_block_avg[j] = avg_color_555_1; 247 sub_block_avg[j] = avg_color_555_1;
418 } 248 }
419 } 249 }
420 } 250 }
421 251
422 // Compute the error of each sub block before adjusting for luminance. These 252 // Compute the error of each sub block before adjusting for luminance. These
423 // error values are later used for determining if we should flip the sub 253 // error values are later used for determining if we should flip the sub
424 // block or not. 254 // block or not.
425 uint32_t sub_block_err[4] = {0}; 255 uint32_t sub_block_err[4] = {0};
426 for (unsigned int i = 0; i < 4; ++i) { 256 for (unsigned int i = 0; i < 4; ++i) {
427 for (unsigned int j = 0; j < 8; ++j) { 257 for (unsigned int j = 0; j < 8; ++j) {
428 sub_block_err[i] += GetColorError(sub_block_avg[i], sub_block_src[i][j]); 258 sub_block_err[i] += GetColorError(sub_block_avg[i], sub_block_src[i][j]);
429 } 259 }
430 } 260 }
431 261
432 bool flip = 262 bool flip =
433 sub_block_err[2] + sub_block_err[3] < sub_block_err[0] + sub_block_err[1]; 263 sub_block_err[2] + sub_block_err[3] < sub_block_err[0] + sub_block_err[1];
434 264
435 // Clear destination buffer so that we can "or" in the results. 265 // Clear destination buffer so that we can "or" in the results.
436 memset(dst, 0, 8); 266 memset(dst, 0, 8);
437 267
438 WriteDiff(dst, use_differential[!!flip]); 268 cc::WriteDiff(dst, use_differential[!!flip]);
439 WriteFlip(dst, flip); 269 cc::WriteFlip(dst, flip);
440 270
441 uint8_t sub_block_off_0 = flip ? 2 : 0; 271 uint8_t sub_block_off_0 = flip ? 2 : 0;
442 uint8_t sub_block_off_1 = sub_block_off_0 + 1; 272 uint8_t sub_block_off_1 = sub_block_off_0 + 1;
443 273
444 if (use_differential[!!flip]) { 274 if (use_differential[!!flip]) {
445 WriteColors555(dst, sub_block_avg[sub_block_off_0], 275 cc::WriteColors555(dst, sub_block_avg[sub_block_off_0],
446 sub_block_avg[sub_block_off_1]); 276 sub_block_avg[sub_block_off_1]);
447 } else { 277 } else {
448 WriteColors444(dst, sub_block_avg[sub_block_off_0], 278 cc::WriteColors444(dst, sub_block_avg[sub_block_off_0],
449 sub_block_avg[sub_block_off_1]); 279 sub_block_avg[sub_block_off_1]);
450 } 280 }
451 281
452 // Compute luminance for the first sub block. 282 // Compute luminance for the first sub block.
453 ComputeLuminance(dst, sub_block_src[sub_block_off_0], 283 ComputeLuminance(dst, sub_block_src[sub_block_off_0],
454 sub_block_avg[sub_block_off_0], 0, 284 sub_block_avg[sub_block_off_0], 0,
455 g_idx_to_num[sub_block_off_0]); 285 cc::g_idx_to_num[sub_block_off_0]);
456 // Compute luminance for the second sub block. 286 // Compute luminance for the second sub block.
457 ComputeLuminance(dst, sub_block_src[sub_block_off_1], 287 ComputeLuminance(dst, sub_block_src[sub_block_off_1],
458 sub_block_avg[sub_block_off_1], 1, 288 sub_block_avg[sub_block_off_1], 1,
459 g_idx_to_num[sub_block_off_1]); 289 cc::g_idx_to_num[sub_block_off_1]);
460 } 290 }
461 291
462 } // namespace 292 } // namespace
463 293
464 namespace cc { 294 namespace cc {
reveman 2015/05/07 14:24:35 nit: move this above "namespace {" on line 21 and
radu.velea 2015/05/07 15:53:45 Done.
465 295
466 void TextureCompressorETC1::Compress(const uint8_t* src, 296 void TextureCompressorETC1::Compress(const uint8_t* src,
467 uint8_t* dst, 297 uint8_t* dst,
468 int width, 298 int width,
469 int height, 299 int height,
470 Quality quality) { 300 Quality quality) {
471 DCHECK(width >= 4 && (width & 3) == 0); 301 DCHECK_GE(width, 4);
472 DCHECK(height >= 4 && (height & 3) == 0); 302 DCHECK_EQ((width & 3), 0);
303 DCHECK_GE(height, 4);
304 DCHECK_EQ((height & 3), 0);
473 305
474 Color ver_blocks[16]; 306 Color ver_blocks[16];
475 Color hor_blocks[16]; 307 Color hor_blocks[16];
476 308
477 for (int y = 0; y < height; y += 4, src += width * 4 * 4) { 309 for (int y = 0; y < height; y += 4, src += width * 4 * 4) {
478 for (int x = 0; x < width; x += 4, dst += 8) { 310 for (int x = 0; x < width; x += 4, dst += 8) {
479 const Color* row0 = reinterpret_cast<const Color*>(src + x * 4); 311 const Color* row0 = reinterpret_cast<const Color*>(src + x * 4);
480 const Color* row1 = row0 + width; 312 const Color* row1 = row0 + width;
481 const Color* row2 = row1 + width; 313 const Color* row2 = row1 + width;
482 const Color* row3 = row2 + width; 314 const Color* row3 = row2 + width;
(...skipping 11 matching lines...) Expand all
494 memcpy(hor_blocks + 4, row1, 16); 326 memcpy(hor_blocks + 4, row1, 16);
495 memcpy(hor_blocks + 8, row2, 16); 327 memcpy(hor_blocks + 8, row2, 16);
496 memcpy(hor_blocks + 12, row3, 16); 328 memcpy(hor_blocks + 12, row3, 16);
497 329
498 CompressBlock(dst, ver_blocks, hor_blocks); 330 CompressBlock(dst, ver_blocks, hor_blocks);
499 } 331 }
500 } 332 }
501 } 333 }
502 334
503 } // namespace cc 335 } // namespace cc
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