| Index: cc/CCDecorationLayerImpl.cpp
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| diff --git a/cc/CCDecorationLayerImpl.cpp b/cc/CCDecorationLayerImpl.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..a02236237e8c2a5feb41c289bdc61da62ea836fb
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| --- /dev/null
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| +++ b/cc/CCDecorationLayerImpl.cpp
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| @@ -0,0 +1,148 @@
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| +/*
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| + * Copyright (C) 2012 Google Inc. All rights reserved.
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| + *
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| + * Redistribution and use in source and binary forms, with or without
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| + * modification, are permitted provided that the following conditions
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| + * are met:
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| + *
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| + * 1. Redistributions of source code must retain the above copyright
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| + * notice, this list of conditions and the following disclaimer.
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| + * 2. Redistributions in binary form must reproduce the above copyright
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| + * notice, this list of conditions and the following disclaimer in the
|
| + * documentation and/or other materials provided with the distribution.
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| + *
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| + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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| + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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| + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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| + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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| + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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| + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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| + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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| + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
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| +
|
| +#include "config.h"
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| +
|
| +#if USE(ACCELERATED_COMPOSITING)
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| +
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| +#include "CCDecorationLayerImpl.h"
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| +
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| +#include "CCQuadSink.h"
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| +#include "CCTextureDrawQuad.h"
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| +
|
| +namespace cc {
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| +
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| +CCDecorationLayerImpl::CCDecorationLayerImpl(int id)
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| + : CCLayerImpl(id)
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| + , m_resourceId(0)
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| +{
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| +}
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| +
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| +CCDecorationLayerImpl::~CCDecorationLayerImpl()
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| +{
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| +}
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| +
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| +CCResourceProvider::ResourceId CCDecorationLayerImpl::contentsResourceId() const
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| +{
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| + return 0;
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| +}
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| +
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| +void CCDecorationLayerImpl::dumpLayerProperties(std::string* str, int indent) const
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| +{
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| + CCLayerImpl::dumpLayerProperties(str, indent);
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| +}
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| +
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| +
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| +void CCDecorationLayerImpl::willDraw(CCResourceProvider* resourceProvider)
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| +{
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| +}
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| +
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| +static FloatRect normalizedRect(float x, float y, float width, float height, float totalWidth, float totalHeight)
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| +{
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| + return FloatRect(x / totalWidth, y / totalHeight, width / totalWidth, height / totalHeight);
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| +}
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| +
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| +void CCDecorationLayerImpl::setDecorationLayout(const IntSize& imageBounds, const IntRect& aperture)
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| +{
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| + m_imageBounds = imageBounds;
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| + m_imageAperture = aperture;
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| +}
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| +
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| +void CCDecorationLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appendQuadsData)
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| +{
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| + if (!m_resourceId)
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| + return;
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| +
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| + CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
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| + appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData);
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| +
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| + bool flipped = false;
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| + bool premultipliedAlpha = true;
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| +
|
| + /*if (1) {
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| + IntRect quadRect(IntPoint(), contentBounds());
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| + FloatRect uvRect(0, 0, 1, 1);
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, quadRect, m_resourceId, premultipliedAlpha, uvRect, flipped), appendQuadsData);
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| + return;
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| + } */
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| +
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| + ASSERT(!bounds().isEmpty() && !m_imageBounds.isEmpty());
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| +
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| + // decoration border widths in image space
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| + int leftWidth = m_imageAperture.x();
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| + int topHeight = m_imageAperture.y();
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| + int rightWidth = m_imageBounds.width() - m_imageAperture.maxX();
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| + int bottomHeight = m_imageBounds.height() - m_imageAperture.maxY();
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| +
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| + IntRect topLeft(0, 0, leftWidth, topHeight);
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| + IntRect topRight(bounds().width() - rightWidth, 0, rightWidth, topHeight);
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| + IntRect bottomLeft(0, bounds().height() - bottomHeight, leftWidth, bottomHeight);
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| + IntRect bottomRight(topRight.x(), bottomLeft.y(), rightWidth, bottomHeight);
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| + IntRect top(topLeft.maxX(), 0, bounds().width() - leftWidth - rightWidth, topHeight);
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| + IntRect left(0, topLeft.maxY(), leftWidth, bounds().height() - topHeight - bottomHeight);
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| + IntRect right(topRight.x(), topRight.maxY(), rightWidth, left.height());
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| + IntRect bottom(top.x(), bottomLeft.y(), top.width(), bottomHeight);
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| +
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| + float imgWidth = m_imageBounds.width();
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| + float imgHeight = m_imageBounds.height();
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| +
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| + FloatRect uvTopLeft = normalizedRect(0, 0, leftWidth, topHeight, imgWidth, imgHeight);
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| + FloatRect uvTopRight = normalizedRect(imgWidth - rightWidth, 0, rightWidth, topHeight, imgWidth, imgHeight);
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| + FloatRect uvBottomLeft = normalizedRect(0, imgHeight - bottomHeight, leftWidth, bottomHeight, imgWidth, imgHeight);
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| + FloatRect uvBottomRight = normalizedRect(imgWidth - rightWidth, imgHeight - bottomHeight, rightWidth, bottomHeight, imgWidth, imgHeight);
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| + FloatRect uvTop(uvTopLeft.maxX(), 0, (imgWidth - leftWidth - rightWidth) / imgWidth, (topHeight) / imgHeight);
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| + FloatRect uvLeft(0, uvTopLeft.maxY(), leftWidth / imgWidth, (imgHeight - topHeight - bottomHeight) / imgHeight);
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| + FloatRect uvRight(uvTopRight.x(), uvTopRight.maxY(), rightWidth / imgWidth, uvLeft.height());
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| + FloatRect uvBottom(uvTop.x(), uvBottomLeft.y(), uvTop.width(), bottomHeight / imgHeight);
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| +
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, topLeft, m_resourceId, premultipliedAlpha, uvTopLeft, flipped), appendQuadsData);
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, topRight, m_resourceId, premultipliedAlpha, uvTopRight, flipped), appendQuadsData);
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, bottomLeft, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped), appendQuadsData);
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, bottomRight, m_resourceId, premultipliedAlpha, uvBottomRight, flipped), appendQuadsData);
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, top, m_resourceId, premultipliedAlpha, uvTop, flipped), appendQuadsData);
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, left, m_resourceId, premultipliedAlpha, uvLeft, flipped), appendQuadsData);
|
| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, right, m_resourceId, premultipliedAlpha, uvRight, flipped), appendQuadsData);
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| + quadSink.append(CCTextureDrawQuad::create(sharedQuadState, bottom, m_resourceId, premultipliedAlpha, uvBottom, flipped), appendQuadsData);
|
| +}
|
| +
|
| +void CCDecorationLayerImpl::didDraw(CCResourceProvider* resourceProvider)
|
| +{
|
| +}
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| +
|
| +Region CCDecorationLayerImpl::visibleContentOpaqueRegion() const
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| +{
|
| + if (opaque())
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| + return visibleContentRect();
|
| + return Region();
|
| +}
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| +
|
| +void CCDecorationLayerImpl::didLoseContext()
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| +{
|
| + m_resourceId = 0;
|
| +}
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| +
|
| +} // namespace WebCore
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| +
|
| +#endif // USE(ACCELERATED_COMPOSITING)
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|
|