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| 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright |
| 11 * notice, this list of conditions and the following disclaimer in the |
| 12 * documentation and/or other materials provided with the distribution. |
| 13 * |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ |
| 25 |
| 26 #include "config.h" |
| 27 |
| 28 #if USE(ACCELERATED_COMPOSITING) |
| 29 |
| 30 #include "CCDecorationLayerImpl.h" |
| 31 |
| 32 #include "CCQuadSink.h" |
| 33 #include "CCTextureDrawQuad.h" |
| 34 |
| 35 namespace cc { |
| 36 |
| 37 CCDecorationLayerImpl::CCDecorationLayerImpl(int id) |
| 38 : CCLayerImpl(id) |
| 39 , m_resourceId(0) |
| 40 { |
| 41 } |
| 42 |
| 43 CCDecorationLayerImpl::~CCDecorationLayerImpl() |
| 44 { |
| 45 } |
| 46 |
| 47 CCResourceProvider::ResourceId CCDecorationLayerImpl::contentsResourceId() const |
| 48 { |
| 49 return 0; |
| 50 } |
| 51 |
| 52 void CCDecorationLayerImpl::dumpLayerProperties(std::string* str, int indent) co
nst |
| 53 { |
| 54 CCLayerImpl::dumpLayerProperties(str, indent); |
| 55 } |
| 56 |
| 57 |
| 58 void CCDecorationLayerImpl::willDraw(CCResourceProvider* resourceProvider) |
| 59 { |
| 60 } |
| 61 |
| 62 static FloatRect normalizedRect(float x, float y, float width, float height, flo
at totalWidth, float totalHeight) |
| 63 { |
| 64 return FloatRect(x / totalWidth, y / totalHeight, width / totalWidth, height
/ totalHeight); |
| 65 } |
| 66 |
| 67 void CCDecorationLayerImpl::setDecorationLayout(const IntSize& imageBounds, cons
t IntRect& aperture) |
| 68 { |
| 69 m_imageBounds = imageBounds; |
| 70 m_imageAperture = aperture; |
| 71 } |
| 72 |
| 73 void CCDecorationLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData&
appendQuadsData) |
| 74 { |
| 75 if (!m_resourceId) |
| 76 return; |
| 77 |
| 78 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createShare
dQuadState()); |
| 79 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); |
| 80 |
| 81 bool flipped = false; |
| 82 bool premultipliedAlpha = true; |
| 83 |
| 84 /*if (1) { |
| 85 IntRect quadRect(IntPoint(), contentBounds()); |
| 86 FloatRect uvRect(0, 0, 1, 1); |
| 87 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, quadRect, m_res
ourceId, premultipliedAlpha, uvRect, flipped), appendQuadsData); |
| 88 return; |
| 89 } */ |
| 90 |
| 91 ASSERT(!bounds().isEmpty() && !m_imageBounds.isEmpty()); |
| 92 |
| 93 // decoration border widths in image space |
| 94 int leftWidth = m_imageAperture.x(); |
| 95 int topHeight = m_imageAperture.y(); |
| 96 int rightWidth = m_imageBounds.width() - m_imageAperture.maxX(); |
| 97 int bottomHeight = m_imageBounds.height() - m_imageAperture.maxY(); |
| 98 |
| 99 IntRect topLeft(0, 0, leftWidth, topHeight); |
| 100 IntRect topRight(bounds().width() - rightWidth, 0, rightWidth, topHeight); |
| 101 IntRect bottomLeft(0, bounds().height() - bottomHeight, leftWidth, bottomHei
ght); |
| 102 IntRect bottomRight(topRight.x(), bottomLeft.y(), rightWidth, bottomHeight); |
| 103 IntRect top(topLeft.maxX(), 0, bounds().width() - leftWidth - rightWidth, to
pHeight); |
| 104 IntRect left(0, topLeft.maxY(), leftWidth, bounds().height() - topHeight - b
ottomHeight); |
| 105 IntRect right(topRight.x(), topRight.maxY(), rightWidth, left.height()); |
| 106 IntRect bottom(top.x(), bottomLeft.y(), top.width(), bottomHeight); |
| 107 |
| 108 float imgWidth = m_imageBounds.width(); |
| 109 float imgHeight = m_imageBounds.height(); |
| 110 |
| 111 FloatRect uvTopLeft = normalizedRect(0, 0, leftWidth, topHeight, imgWidth, i
mgHeight); |
| 112 FloatRect uvTopRight = normalizedRect(imgWidth - rightWidth, 0, rightWidth,
topHeight, imgWidth, imgHeight); |
| 113 FloatRect uvBottomLeft = normalizedRect(0, imgHeight - bottomHeight, leftWid
th, bottomHeight, imgWidth, imgHeight); |
| 114 FloatRect uvBottomRight = normalizedRect(imgWidth - rightWidth, imgHeight -
bottomHeight, rightWidth, bottomHeight, imgWidth, imgHeight); |
| 115 FloatRect uvTop(uvTopLeft.maxX(), 0, (imgWidth - leftWidth - rightWidth) / i
mgWidth, (topHeight) / imgHeight); |
| 116 FloatRect uvLeft(0, uvTopLeft.maxY(), leftWidth / imgWidth, (imgHeight - top
Height - bottomHeight) / imgHeight); |
| 117 FloatRect uvRight(uvTopRight.x(), uvTopRight.maxY(), rightWidth / imgWidth,
uvLeft.height()); |
| 118 FloatRect uvBottom(uvTop.x(), uvBottomLeft.y(), uvTop.width(), bottomHeight
/ imgHeight); |
| 119 |
| 120 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, topLeft, m_resour
ceId, premultipliedAlpha, uvTopLeft, flipped), appendQuadsData); |
| 121 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, topRight, m_resou
rceId, premultipliedAlpha, uvTopRight, flipped), appendQuadsData); |
| 122 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, bottomLeft, m_res
ourceId, premultipliedAlpha, uvBottomLeft, flipped), appendQuadsData); |
| 123 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, bottomRight, m_re
sourceId, premultipliedAlpha, uvBottomRight, flipped), appendQuadsData); |
| 124 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, top, m_resourceId
, premultipliedAlpha, uvTop, flipped), appendQuadsData); |
| 125 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, left, m_resourceI
d, premultipliedAlpha, uvLeft, flipped), appendQuadsData); |
| 126 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, right, m_resource
Id, premultipliedAlpha, uvRight, flipped), appendQuadsData); |
| 127 quadSink.append(CCTextureDrawQuad::create(sharedQuadState, bottom, m_resourc
eId, premultipliedAlpha, uvBottom, flipped), appendQuadsData); |
| 128 } |
| 129 |
| 130 void CCDecorationLayerImpl::didDraw(CCResourceProvider* resourceProvider) |
| 131 { |
| 132 } |
| 133 |
| 134 Region CCDecorationLayerImpl::visibleContentOpaqueRegion() const |
| 135 { |
| 136 if (opaque()) |
| 137 return visibleContentRect(); |
| 138 return Region(); |
| 139 } |
| 140 |
| 141 void CCDecorationLayerImpl::didLoseContext() |
| 142 { |
| 143 m_resourceId = 0; |
| 144 } |
| 145 |
| 146 } // namespace WebCore |
| 147 |
| 148 #endif // USE(ACCELERATED_COMPOSITING) |
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