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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCTextureUpdateController.h" | 7 #include "CCTextureUpdateController.h" |
| 8 | 8 |
| 9 #include "GraphicsContext3D.h" | 9 #include "GraphicsContext3D.h" |
| 10 #include "TextureCopier.h" | 10 #include "TextureCopier.h" |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 145 { | 145 { |
| 146 return m_textureUpdatesPerTick; | 146 return m_textureUpdatesPerTick; |
| 147 } | 147 } |
| 148 | 148 |
| 149 bool CCTextureUpdateController::updateMoreTexturesIfEnoughTimeRemaining() | 149 bool CCTextureUpdateController::updateMoreTexturesIfEnoughTimeRemaining() |
| 150 { | 150 { |
| 151 // Uploader might be busy when we're too aggressive in our upload time | 151 // Uploader might be busy when we're too aggressive in our upload time |
| 152 // estimate. We use a different timeout here to prevent unnecessary | 152 // estimate. We use a different timeout here to prevent unnecessary |
| 153 // amounts of idle time. | 153 // amounts of idle time. |
| 154 if (m_uploader->isBusy()) { | 154 if (m_uploader->isBusy()) { |
| 155 m_timer->startOneShot(uploaderBusyTickRate); | 155 m_timer->startOneShot(uploaderBusyTickRate); |
|
reveman
2012/09/22 00:50:26
I think you have to include this logic in the loop
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| 156 return true; | 156 return true; |
| 157 } | 157 } |
| 158 | 158 |
| 159 if (!m_queue->fullUploadSize()) | 159 if (!m_queue->fullUploadSize()) |
| 160 return false; | 160 return false; |
|
reveman
2012/09/22 00:50:26
And I think you need to include this in the loop b
| |
| 161 | 161 |
| 162 bool hasTimeRemaining = monotonicTimeNow() < m_monotonicTimeLimit - updateMo reTexturesTime(); | 162 double timeRemaining = m_monotonicTimeLimit - monotonicTimeNow(); |
| 163 if (hasTimeRemaining) | 163 while (timeRemaining > updateMoreTexturesTime() && m_queue->fullUploadSize() && !m_uploader->isBusy()) { |
| 164 updateMoreTexturesNow(); | 164 updateMoreTexturesNow(); |
| 165 timeRemaining -= updateMoreTexturesTime(); | |
| 166 } | |
| 165 | 167 |
| 166 return true; | 168 return true; |
| 167 } | 169 } |
| 168 | 170 |
| 169 void CCTextureUpdateController::updateMoreTexturesNow() | 171 void CCTextureUpdateController::updateMoreTexturesNow() |
| 170 { | 172 { |
| 171 size_t uploads = std::min( | 173 size_t uploads = std::min( |
| 172 m_queue->fullUploadSize(), updateMoreTexturesSize()); | 174 m_queue->fullUploadSize(), updateMoreTexturesSize()); |
| 173 m_timer->startOneShot( | 175 m_timer->startOneShot( |
|
reveman
2012/09/22 00:50:26
Awkward to call startOneShot() here now that this
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| 174 updateMoreTexturesTime() / updateMoreTexturesSize() * uploads); | 176 updateMoreTexturesTime() / updateMoreTexturesSize() * uploads); |
| 175 | 177 |
| 176 if (!uploads) | 178 if (!uploads) |
| 177 return; | 179 return; |
| 178 | 180 |
| 179 size_t uploadCount = 0; | 181 size_t uploadCount = 0; |
| 180 m_uploader->beginUploads(); | 182 m_uploader->beginUploads(); |
| 181 while (m_queue->fullUploadSize() && uploadCount < uploads) { | 183 while (m_queue->fullUploadSize() && uploadCount < uploads) { |
| 182 if (!(uploadCount % textureUploadFlushPeriod) && uploadCount) | 184 if (!(uploadCount % textureUploadFlushPeriod) && uploadCount) |
| 183 m_resourceProvider->shallowFlushIfSupported(); | 185 m_resourceProvider->shallowFlushIfSupported(); |
| 184 m_uploader->uploadTexture(m_resourceProvider, m_queue->takeFirstFullUplo ad()); | 186 m_uploader->uploadTexture(m_resourceProvider, m_queue->takeFirstFullUplo ad()); |
| 185 uploadCount++; | 187 uploadCount++; |
| 186 } | 188 } |
| 187 m_uploader->endUploads(); | 189 m_uploader->endUploads(); |
| 188 m_resourceProvider->shallowFlushIfSupported(); | 190 m_resourceProvider->shallowFlushIfSupported(); |
| 189 } | 191 } |
| 190 | 192 |
| 191 } | 193 } |
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