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Side by Side Diff: net/socket/client_socket_pool_base.cc

Issue 1096203006: Collect all ConnectionAttempts from both sockets in TransportConnectJob. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@domrel_serverip1
Patch Set: rebase Created 5 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/socket/client_socket_pool_base.h" 5 #include "net/socket/client_socket_pool_base.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/format_macros.h" 10 #include "base/format_macros.h"
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482 base::TimeTicks::Now() - idle_socket_it->start_time; 482 base::TimeTicks::Now() - idle_socket_it->start_time;
483 IdleSocket idle_socket = *idle_socket_it; 483 IdleSocket idle_socket = *idle_socket_it;
484 idle_sockets->erase(idle_socket_it); 484 idle_sockets->erase(idle_socket_it);
485 // TODO(davidben): If |idle_time| is under some low watermark, consider 485 // TODO(davidben): If |idle_time| is under some low watermark, consider
486 // treating as UNUSED rather than UNUSED_IDLE. This will avoid 486 // treating as UNUSED rather than UNUSED_IDLE. This will avoid
487 // HttpNetworkTransaction retrying on some errors. 487 // HttpNetworkTransaction retrying on some errors.
488 ClientSocketHandle::SocketReuseType reuse_type = 488 ClientSocketHandle::SocketReuseType reuse_type =
489 idle_socket.socket->WasEverUsed() ? 489 idle_socket.socket->WasEverUsed() ?
490 ClientSocketHandle::REUSED_IDLE : 490 ClientSocketHandle::REUSED_IDLE :
491 ClientSocketHandle::UNUSED_IDLE; 491 ClientSocketHandle::UNUSED_IDLE;
492
493 // If this socket took multiple attempts to obtain, don't report those
494 // every time it's reused, just to the first user.
495 if (idle_socket.socket->WasEverUsed())
496 idle_socket.socket->ClearConnectionAttempts();
Randy Smith (Not in Mondays) 2015/05/12 20:11:09 I have a bit of a twitch here, which I'll give voi
Deprecated (see juliatuttle) 2015/05/13 18:22:28 The socket isn't concerned about it, the socket po
497
492 HandOutSocket( 498 HandOutSocket(
493 scoped_ptr<StreamSocket>(idle_socket.socket), 499 scoped_ptr<StreamSocket>(idle_socket.socket),
494 reuse_type, 500 reuse_type,
495 LoadTimingInfo::ConnectTiming(), 501 LoadTimingInfo::ConnectTiming(),
496 request.handle(), 502 request.handle(),
497 idle_time, 503 idle_time,
498 group, 504 group,
499 request.net_log()); 505 request.net_log());
500 return true; 506 return true;
501 } 507 }
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1331 // If there are no more requests, kill the backup timer. 1337 // If there are no more requests, kill the backup timer.
1332 if (pending_requests_.empty()) 1338 if (pending_requests_.empty())
1333 backup_job_timer_.Stop(); 1339 backup_job_timer_.Stop();
1334 request->CrashIfInvalid(); 1340 request->CrashIfInvalid();
1335 return request.Pass(); 1341 return request.Pass();
1336 } 1342 }
1337 1343
1338 } // namespace internal 1344 } // namespace internal
1339 1345
1340 } // namespace net 1346 } // namespace net
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