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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCLayerTreeHostImpl_h | 5 #ifndef CCLayerTreeHostImpl_h |
6 #define CCLayerTreeHostImpl_h | 6 #define CCLayerTreeHostImpl_h |
7 | 7 |
8 #include "CCAnimationEvents.h" | 8 #include "CCAnimationEvents.h" |
9 #include "CCInputHandler.h" | 9 #include "CCInputHandler.h" |
10 #include "CCLayerSorter.h" | 10 #include "CCLayerSorter.h" |
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103 | 103 |
104 // Implementation | 104 // Implementation |
105 bool canDraw(); | 105 bool canDraw(); |
106 CCGraphicsContext* context() const; | 106 CCGraphicsContext* context() const; |
107 | 107 |
108 std::string layerTreeAsText() const; | 108 std::string layerTreeAsText() const; |
109 | 109 |
110 void finishAllRendering(); | 110 void finishAllRendering(); |
111 int sourceAnimationFrameNumber() const; | 111 int sourceAnimationFrameNumber() const; |
112 | 112 |
113 bool initializeRenderer(PassOwnPtr<CCGraphicsContext>, TextureUploaderOption
); | 113 bool initializeRenderer(PassOwnPtr<CCGraphicsContext>); |
114 bool isContextLost(); | 114 bool isContextLost(); |
115 CCRenderer* renderer() { return m_renderer.get(); } | 115 CCRenderer* renderer() { return m_renderer.get(); } |
116 const RendererCapabilities& rendererCapabilities() const; | 116 const RendererCapabilities& rendererCapabilities() const; |
117 | 117 |
118 bool swapBuffers(); | 118 bool swapBuffers(); |
119 | 119 |
120 void readback(void* pixels, const IntRect&); | 120 void readback(void* pixels, const IntRect&); |
121 | 121 |
122 void setRootLayer(PassOwnPtr<CCLayerImpl>); | 122 void setRootLayer(PassOwnPtr<CCLayerImpl>); |
123 CCLayerImpl* rootLayer() { return m_rootLayerImpl.get(); } | 123 CCLayerImpl* rootLayer() { return m_rootLayerImpl.get(); } |
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287 // rendering and input event hit testing. | 287 // rendering and input event hit testing. |
288 CCLayerList m_renderSurfaceLayerList; | 288 CCLayerList m_renderSurfaceLayerList; |
289 | 289 |
290 OwnPtr<CCFrameRateCounter> m_fpsCounter; | 290 OwnPtr<CCFrameRateCounter> m_fpsCounter; |
291 OwnPtr<CCDebugRectHistory> m_debugRectHistory; | 291 OwnPtr<CCDebugRectHistory> m_debugRectHistory; |
292 }; | 292 }; |
293 | 293 |
294 }; | 294 }; |
295 | 295 |
296 #endif | 296 #endif |
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