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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_util.h" | 5 #include "content/browser/gpu/gpu_util.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
| 11 #include "base/string_util.h" | 11 #include "base/string_util.h" |
| 12 #include "base/sys_info.h" | 12 #include "base/sys_info.h" |
| 13 #include "base/version.h" | 13 #include "base/version.h" |
| 14 #include "content/browser/gpu/gpu_blacklist.h" | 14 #include "content/browser/gpu/gpu_blacklist.h" |
| 15 #include "content/public/common/content_switches.h" | 15 #include "content/public/common/content_switches.h" |
| 16 #include "ui/gl/gl_switches.h" | |
| 17 | 16 |
| 18 using content::GpuFeatureType; | 17 using content::GpuFeatureType; |
| 19 using content::GpuSwitchingOption; | 18 using content::GpuSwitchingOption; |
| 20 | 19 |
| 21 namespace { | 20 namespace { |
| 22 | 21 |
| 23 const char kGpuFeatureNameAccelerated2dCanvas[] = "accelerated_2d_canvas"; | 22 const char kGpuFeatureNameAccelerated2dCanvas[] = "accelerated_2d_canvas"; |
| 24 const char kGpuFeatureNameAcceleratedCompositing[] = "accelerated_compositing"; | 23 const char kGpuFeatureNameAcceleratedCompositing[] = "accelerated_compositing"; |
| 25 const char kGpuFeatureNameWebgl[] = "webgl"; | 24 const char kGpuFeatureNameWebgl[] = "webgl"; |
| 26 const char kGpuFeatureNameMultisampling[] = "multisampling"; | 25 const char kGpuFeatureNameMultisampling[] = "multisampling"; |
| 27 const char kGpuFeatureNameFlash3d[] = "flash_3d"; | 26 const char kGpuFeatureNameFlash3d[] = "flash_3d"; |
| 28 const char kGpuFeatureNameFlashStage3d[] = "flash_stage3d"; | 27 const char kGpuFeatureNameFlashStage3d[] = "flash_stage3d"; |
| 29 const char kGpuFeatureNameTextureSharing[] = "texture_sharing"; | 28 const char kGpuFeatureNameTextureSharing[] = "texture_sharing"; |
| 30 const char kGpuFeatureNameAcceleratedVideoDecode[] = "accelerated_video_decode"; | 29 const char kGpuFeatureNameAcceleratedVideoDecode[] = "accelerated_video_decode"; |
| 31 const char kGpuFeatureNameAll[] = "all"; | 30 const char kGpuFeatureNameAll[] = "all"; |
| 32 const char kGpuFeatureNameUnknown[] = "unknown"; | 31 const char kGpuFeatureNameUnknown[] = "unknown"; |
| 33 | 32 |
| 33 const char kGpuSwitchingNameAutomatic[] = "automatic"; |
| 34 const char kGpuSwitchingNameForceIntegrated[] = "force_integrated"; |
| 35 const char kGpuSwitchingNameForceDiscrete[] = "force_discrete"; |
| 36 const char kGpuSwitchingNameUnknown[] = "unknown"; |
| 37 |
| 34 enum GpuFeatureStatus { | 38 enum GpuFeatureStatus { |
| 35 kGpuFeatureEnabled = 0, | 39 kGpuFeatureEnabled = 0, |
| 36 kGpuFeatureBlacklisted = 1, | 40 kGpuFeatureBlacklisted = 1, |
| 37 kGpuFeatureDisabled = 2, // disabled by user but not blacklisted | 41 kGpuFeatureDisabled = 2, // disabled by user but not blacklisted |
| 38 kGpuFeatureNumStatus | 42 kGpuFeatureNumStatus |
| 39 }; | 43 }; |
| 40 | 44 |
| 41 #if defined(OS_WIN) | 45 #if defined(OS_WIN) |
| 42 | 46 |
| 43 enum WinSubVersion { | 47 enum WinSubVersion { |
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| 130 if (type & content::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE) | 134 if (type & content::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE) |
| 131 matches.push_back(kGpuFeatureNameAcceleratedVideoDecode); | 135 matches.push_back(kGpuFeatureNameAcceleratedVideoDecode); |
| 132 if (!matches.size()) | 136 if (!matches.size()) |
| 133 matches.push_back(kGpuFeatureNameUnknown); | 137 matches.push_back(kGpuFeatureNameUnknown); |
| 134 } | 138 } |
| 135 return JoinString(matches, ','); | 139 return JoinString(matches, ','); |
| 136 } | 140 } |
| 137 | 141 |
| 138 GpuSwitchingOption StringToGpuSwitchingOption( | 142 GpuSwitchingOption StringToGpuSwitchingOption( |
| 139 const std::string& switching_string) { | 143 const std::string& switching_string) { |
| 140 if (switching_string == switches::kGpuSwitchingOptionNameAutomatic) | 144 if (switching_string == kGpuSwitchingNameAutomatic) |
| 141 return content::GPU_SWITCHING_OPTION_AUTOMATIC; | 145 return content::GPU_SWITCHING_AUTOMATIC; |
| 142 if (switching_string == switches::kGpuSwitchingOptionNameForceIntegrated) | 146 if (switching_string == kGpuSwitchingNameForceIntegrated) |
| 143 return content::GPU_SWITCHING_OPTION_FORCE_INTEGRATED; | 147 return content::GPU_SWITCHING_FORCE_INTEGRATED; |
| 144 if (switching_string == switches::kGpuSwitchingOptionNameForceDiscrete) | 148 if (switching_string == kGpuSwitchingNameForceDiscrete) |
| 145 return content::GPU_SWITCHING_OPTION_FORCE_DISCRETE; | 149 return content::GPU_SWITCHING_FORCE_DISCRETE; |
| 146 return content::GPU_SWITCHING_OPTION_UNKNOWN; | 150 return content::GPU_SWITCHING_UNKNOWN; |
| 147 } | |
| 148 | |
| 149 std::string GpuSwitchingOptionToString(GpuSwitchingOption option) { | |
| 150 switch (option) { | |
| 151 case content::GPU_SWITCHING_OPTION_AUTOMATIC: | |
| 152 return switches::kGpuSwitchingOptionNameAutomatic; | |
| 153 case content::GPU_SWITCHING_OPTION_FORCE_INTEGRATED: | |
| 154 return switches::kGpuSwitchingOptionNameForceIntegrated; | |
| 155 case content::GPU_SWITCHING_OPTION_FORCE_DISCRETE: | |
| 156 return switches::kGpuSwitchingOptionNameForceDiscrete; | |
| 157 default: | |
| 158 return "unknown"; | |
| 159 } | |
| 160 } | 151 } |
| 161 | 152 |
| 162 void UpdateStats(const GpuBlacklist* blacklist, | 153 void UpdateStats(const GpuBlacklist* blacklist, |
| 163 uint32 blacklisted_features) { | 154 uint32 blacklisted_features) { |
| 164 uint32 max_entry_id = blacklist->max_entry_id(); | 155 uint32 max_entry_id = blacklist->max_entry_id(); |
| 165 if (max_entry_id == 0) { | 156 if (max_entry_id == 0) { |
| 166 // GPU Blacklist was not loaded. No need to go further. | 157 // GPU Blacklist was not loaded. No need to go further. |
| 167 return; | 158 return; |
| 168 } | 159 } |
| 169 | 160 |
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| 238 kGpuBlacklistFeatureHistogramNamesWin[i], | 229 kGpuBlacklistFeatureHistogramNamesWin[i], |
| 239 1, kNumWinSubVersions * kGpuFeatureNumStatus, | 230 1, kNumWinSubVersions * kGpuFeatureNumStatus, |
| 240 kNumWinSubVersions * kGpuFeatureNumStatus + 1, | 231 kNumWinSubVersions * kGpuFeatureNumStatus + 1, |
| 241 base::Histogram::kUmaTargetedHistogramFlag); | 232 base::Histogram::kUmaTargetedHistogramFlag); |
| 242 histogram_pointer->Add(GetGpuBlacklistHistogramValueWin(value)); | 233 histogram_pointer->Add(GetGpuBlacklistHistogramValueWin(value)); |
| 243 #endif | 234 #endif |
| 244 } | 235 } |
| 245 } | 236 } |
| 246 | 237 |
| 247 } // namespace gpu_util; | 238 } // namespace gpu_util; |
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