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Issue 10959020: SystemMonitor refactoring: move power state monitor into a separate class called PowerMonitor (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Use PowerMonitor instead of SystemMonitor in XXXMain function Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/gamepad_test_helpers.h" 5 #include "content/browser/gamepad/gamepad_test_helpers.h"
6 6
7 #include "base/system_monitor/system_monitor.h"
8 #include "content/browser/gamepad/gamepad_service.h" 7 #include "content/browser/gamepad/gamepad_service.h"
9 8
10 namespace content { 9 namespace content {
11 10
12 MockGamepadDataFetcher::MockGamepadDataFetcher( 11 MockGamepadDataFetcher::MockGamepadDataFetcher(
13 const WebKit::WebGamepads& test_data) 12 const WebKit::WebGamepads& test_data)
14 : test_data_(test_data), 13 : test_data_(test_data),
15 read_data_(false, false) { 14 read_data_(false, false) {
16 } 15 }
17 16
(...skipping 12 matching lines...) Expand all
30 void MockGamepadDataFetcher::WaitForDataRead() { 29 void MockGamepadDataFetcher::WaitForDataRead() {
31 return read_data_.Wait(); 30 return read_data_.Wait();
32 } 31 }
33 32
34 void MockGamepadDataFetcher::SetTestData(const WebKit::WebGamepads& new_data) { 33 void MockGamepadDataFetcher::SetTestData(const WebKit::WebGamepads& new_data) {
35 base::AutoLock lock(lock_); 34 base::AutoLock lock(lock_);
36 test_data_ = new_data; 35 test_data_ = new_data;
37 } 36 }
38 37
39 GamepadTestHelper::GamepadTestHelper() { 38 GamepadTestHelper::GamepadTestHelper() {
40 #if defined(OS_MACOSX)
41 base::SystemMonitor::AllocateSystemIOPorts();
42 #endif
43 system_monitor_.reset(new base::SystemMonitor);
44 } 39 }
45 40
46 GamepadTestHelper::~GamepadTestHelper() { 41 GamepadTestHelper::~GamepadTestHelper() {
47 } 42 }
48 43
49 GamepadServiceTestConstructor::GamepadServiceTestConstructor( 44 GamepadServiceTestConstructor::GamepadServiceTestConstructor(
50 const WebKit::WebGamepads& test_data) { 45 const WebKit::WebGamepads& test_data) {
51 data_fetcher_ = new MockGamepadDataFetcher(test_data); 46 data_fetcher_ = new MockGamepadDataFetcher(test_data);
52 gamepad_service_ = 47 gamepad_service_ =
53 new GamepadService(scoped_ptr<GamepadDataFetcher>(data_fetcher_)); 48 new GamepadService(scoped_ptr<GamepadDataFetcher>(data_fetcher_));
54 } 49 }
55 50
56 GamepadServiceTestConstructor::~GamepadServiceTestConstructor() { 51 GamepadServiceTestConstructor::~GamepadServiceTestConstructor() {
57 delete gamepad_service_; 52 delete gamepad_service_;
58 } 53 }
59 54
60 } // namespace content 55 } // namespace content
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