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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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353 uint32 total = 0; | 353 uint32 total = 0; |
354 if (buffer_manager_.get()) | 354 if (buffer_manager_.get()) |
355 total += buffer_manager_->mem_represented(); | 355 total += buffer_manager_->mem_represented(); |
356 if (renderbuffer_manager_.get()) | 356 if (renderbuffer_manager_.get()) |
357 total += renderbuffer_manager_->mem_represented(); | 357 total += renderbuffer_manager_->mem_represented(); |
358 if (texture_manager_.get()) | 358 if (texture_manager_.get()) |
359 total += texture_manager_->mem_represented(); | 359 total += texture_manager_->mem_represented(); |
360 return total; | 360 return total; |
361 } | 361 } |
362 | 362 |
363 void ContextGroup::LoseContexts(GLenum reset_status) { | 363 void ContextGroup::LoseContexts(error::ContextLostReason reason) { |
364 for (size_t ii = 0; ii < decoders_.size(); ++ii) { | 364 for (size_t ii = 0; ii < decoders_.size(); ++ii) { |
365 if (decoders_[ii].get()) { | 365 if (decoders_[ii].get()) { |
366 decoders_[ii]->LoseContext(reset_status); | 366 decoders_[ii]->MarkContextLost(reason); |
367 } | 367 } |
368 } | 368 } |
369 } | 369 } |
370 | 370 |
371 ContextGroup::~ContextGroup() { | 371 ContextGroup::~ContextGroup() { |
372 CHECK(!HaveContexts()); | 372 CHECK(!HaveContexts()); |
373 } | 373 } |
374 | 374 |
375 bool ContextGroup::CheckGLFeature(GLint min_required, GLint* v) { | 375 bool ContextGroup::CheckGLFeature(GLint min_required, GLint* v) { |
376 GLint value = *v; | 376 GLint value = *v; |
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411 GLuint client_id, GLuint* service_id) const { | 411 GLuint client_id, GLuint* service_id) const { |
412 Buffer* buffer = buffer_manager_->GetBuffer(client_id); | 412 Buffer* buffer = buffer_manager_->GetBuffer(client_id); |
413 if (!buffer) | 413 if (!buffer) |
414 return false; | 414 return false; |
415 *service_id = buffer->service_id(); | 415 *service_id = buffer->service_id(); |
416 return true; | 416 return true; |
417 } | 417 } |
418 | 418 |
419 } // namespace gles2 | 419 } // namespace gles2 |
420 } // namespace gpu | 420 } // namespace gpu |
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