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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 provider_->OnLostContext(); | 32 provider_->OnLostContext(); |
| 33 } | 33 } |
| 34 | 34 |
| 35 private: | 35 private: |
| 36 ContextProviderCommandBuffer* provider_; | 36 ContextProviderCommandBuffer* provider_; |
| 37 }; | 37 }; |
| 38 | 38 |
| 39 scoped_refptr<ContextProviderCommandBuffer> | 39 scoped_refptr<ContextProviderCommandBuffer> |
| 40 ContextProviderCommandBuffer::Create( | 40 ContextProviderCommandBuffer::Create( |
| 41 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, | 41 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, |
| 42 const std::string& debug_name) { | 42 CommandBufferContextType type) { |
| 43 if (!context3d) | 43 if (!context3d) |
| 44 return NULL; | 44 return NULL; |
| 45 | 45 |
| 46 return new ContextProviderCommandBuffer(context3d.Pass(), debug_name); | 46 return new ContextProviderCommandBuffer(context3d.Pass(), type); |
| 47 } | 47 } |
| 48 | 48 |
| 49 ContextProviderCommandBuffer::ContextProviderCommandBuffer( | 49 ContextProviderCommandBuffer::ContextProviderCommandBuffer( |
| 50 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, | 50 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, |
| 51 const std::string& debug_name) | 51 CommandBufferContextType type) |
| 52 : context3d_(context3d.Pass()), | 52 : context3d_(context3d.Pass()), |
| 53 debug_name_(debug_name), | 53 context_type_(type), |
| 54 debug_name_(CommandBufferContextTypeToString(type)), |
| 54 destroyed_(false) { | 55 destroyed_(false) { |
| 55 DCHECK(main_thread_checker_.CalledOnValidThread()); | 56 DCHECK(main_thread_checker_.CalledOnValidThread()); |
| 56 DCHECK(context3d_); | 57 DCHECK(context3d_); |
| 57 context_thread_checker_.DetachFromThread(); | 58 context_thread_checker_.DetachFromThread(); |
| 58 } | 59 } |
| 59 | 60 |
| 60 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { | 61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
| 61 DCHECK(main_thread_checker_.CalledOnValidThread() || | 62 DCHECK(main_thread_checker_.CalledOnValidThread() || |
| 62 context_thread_checker_.CalledOnValidThread()); | 63 context_thread_checker_.CalledOnValidThread()); |
| 63 | 64 |
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| 86 return context3d_.get(); | 87 return context3d_.get(); |
| 87 } | 88 } |
| 88 | 89 |
| 89 bool ContextProviderCommandBuffer::BindToCurrentThread() { | 90 bool ContextProviderCommandBuffer::BindToCurrentThread() { |
| 90 // This is called on the thread the context will be used. | 91 // This is called on the thread the context will be used. |
| 91 DCHECK(context_thread_checker_.CalledOnValidThread()); | 92 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 92 | 93 |
| 93 if (lost_context_callback_proxy_) | 94 if (lost_context_callback_proxy_) |
| 94 return true; | 95 return true; |
| 95 | 96 |
| 97 context3d_->SetContextType(context_type_); |
| 96 if (!context3d_->InitializeOnCurrentThread()) | 98 if (!context3d_->InitializeOnCurrentThread()) |
| 97 return false; | 99 return false; |
| 98 | 100 |
| 99 InitializeCapabilities(); | 101 InitializeCapabilities(); |
| 100 | 102 |
| 101 std::string unique_context_name = | 103 std::string unique_context_name = |
| 102 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); | 104 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); |
| 103 context3d_->traceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str()); | 105 context3d_->traceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str()); |
| 104 | 106 |
| 105 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); | 107 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); |
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| 234 | 236 |
| 235 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( | 237 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( |
| 236 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 238 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
| 237 DCHECK(context_thread_checker_.CalledOnValidThread()); | 239 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 238 DCHECK(memory_policy_changed_callback_.is_null() || | 240 DCHECK(memory_policy_changed_callback_.is_null() || |
| 239 memory_policy_changed_callback.is_null()); | 241 memory_policy_changed_callback.is_null()); |
| 240 memory_policy_changed_callback_ = memory_policy_changed_callback; | 242 memory_policy_changed_callback_ = memory_policy_changed_callback; |
| 241 } | 243 } |
| 242 | 244 |
| 243 } // namespace content | 245 } // namespace content |
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