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Side by Side Diff: ui/base/events/event_dispatcher.h

Issue 10956045: events: Cleanup the EventDispatcher API. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_EVENTS_EVENT_DISPATCHER_H_ 5 #ifndef UI_BASE_EVENTS_EVENT_DISPATCHER_H_
6 #define UI_BASE_EVENTS_EVENT_DISPATCHER_H_ 6 #define UI_BASE_EVENTS_EVENT_DISPATCHER_H_
7 7
8 #include "ui/base/events/event.h" 8 #include "ui/base/events/event.h"
9 #include "ui/base/events/event_constants.h" 9 #include "ui/base/events/event_constants.h"
10 #include "ui/base/events/event_target.h" 10 #include "ui/base/events/event_target.h"
11 #include "ui/base/ui_export.h" 11 #include "ui/base/ui_export.h"
12 12
13 namespace ui { 13 namespace ui {
14 14
15 // Dispatches events to appropriate targets. 15 // Dispatches events to appropriate targets.
16 class UI_EXPORT EventDispatcher { 16 class UI_EXPORT EventDispatcher {
17 public: 17 public:
18 EventDispatcher(); 18 EventDispatcher();
19 virtual ~EventDispatcher(); 19 virtual ~EventDispatcher();
20 20
21 // Returns whether an event can still be dispatched to a target. (e.g. during 21 // Returns whether an event can still be dispatched to a target. (e.g. during
22 // event dispatch, one of the handlers may have destroyed the target, in which 22 // event dispatch, one of the handlers may have destroyed the target, in which
23 // case the event can no longer be dispatched to the target). 23 // case the event can no longer be dispatched to the target).
24 virtual bool CanDispatchToTarget(EventTarget* target) = 0; 24 virtual bool CanDispatchToTarget(EventTarget* target) = 0;
25 25
26 // Allows the subclass to add additional event handlers to the dispatch
27 // sequence.
28 virtual void ProcessPreTargetList(EventHandlerList* list) = 0;
29 virtual void ProcessPostTargetList(EventHandlerList* list) = 0;
30
31 template<class T> 26 template<class T>
32 int ProcessEvent(EventTarget* target, T* event) { 27 int ProcessEvent(EventTarget* target, T* event) {
33 if (!target || !target->CanAcceptEvents()) 28 if (!target || !target->CanAcceptEvents())
34 return ER_UNHANDLED; 29 return ER_UNHANDLED;
35 30
36 ScopedDispatchHelper dispatch_helper(event); 31 ScopedDispatchHelper dispatch_helper(event);
37 dispatch_helper.set_target(target); 32 dispatch_helper.set_target(target);
38 33
39 EventHandlerList list; 34 EventHandlerList list;
40 target->GetPreTargetHandlers(&list); 35 target->GetPreTargetHandlers(&list);
41 ProcessPreTargetList(&list);
42 dispatch_helper.set_phase(EP_PRETARGET); 36 dispatch_helper.set_phase(EP_PRETARGET);
43 int result = DispatchEventToEventHandlers(list, event); 37 int result = DispatchEventToEventHandlers(list, event);
44 if (result & ER_CONSUMED) 38 if (result & ER_CONSUMED)
45 return result; 39 return result;
46 40
47 // If the event hasn't been consumed, trigger the default handler. Note that 41 // If the event hasn't been consumed, trigger the default handler. Note that
48 // even if the event has already been handled (i.e. return result has 42 // even if the event has already been handled (i.e. return result has
49 // ER_HANDLED set), that means that the event should still be processed at 43 // ER_HANDLED set), that means that the event should still be processed at
50 // this layer, however it should not be processed in the next layer of 44 // this layer, however it should not be processed in the next layer of
51 // abstraction. 45 // abstraction.
52 if (CanDispatchToTarget(target)) { 46 if (CanDispatchToTarget(target)) {
53 dispatch_helper.set_phase(EP_TARGET); 47 dispatch_helper.set_phase(EP_TARGET);
54 result |= DispatchEventToSingleHandler(target, event); 48 result |= DispatchEventToSingleHandler(target, event);
55 dispatch_helper.set_result(event->result() | result); 49 dispatch_helper.set_result(event->result() | result);
56 if (result & ER_CONSUMED) 50 if (result & ER_CONSUMED)
57 return result; 51 return result;
58 } 52 }
59 53
60 if (!CanDispatchToTarget(target)) 54 if (!CanDispatchToTarget(target))
61 return result; 55 return result;
62 56
63 list.clear(); 57 list.clear();
64 target->GetPostTargetHandlers(&list); 58 target->GetPostTargetHandlers(&list);
65 ProcessPostTargetList(&list);
66 dispatch_helper.set_phase(EP_POSTTARGET); 59 dispatch_helper.set_phase(EP_POSTTARGET);
67 result |= DispatchEventToEventHandlers(list, event); 60 result |= DispatchEventToEventHandlers(list, event);
68 return result; 61 return result;
69 } 62 }
70 63
71 private: 64 private:
72 class UI_EXPORT ScopedDispatchHelper : public NON_EXPORTED_BASE( 65 class UI_EXPORT ScopedDispatchHelper : public NON_EXPORTED_BASE(
73 Event::DispatcherApi) { 66 Event::DispatcherApi) {
74 public: 67 public:
75 explicit ScopedDispatchHelper(Event* event); 68 explicit ScopedDispatchHelper(Event* event);
(...skipping 26 matching lines...) Expand all
102 TouchEvent* event); 95 TouchEvent* event);
103 EventResult DispatchEventToSingleHandler(EventHandler* handler, 96 EventResult DispatchEventToSingleHandler(EventHandler* handler,
104 GestureEvent* event); 97 GestureEvent* event);
105 98
106 DISALLOW_COPY_AND_ASSIGN(EventDispatcher); 99 DISALLOW_COPY_AND_ASSIGN(EventDispatcher);
107 }; 100 };
108 101
109 } // namespace ui 102 } // namespace ui
110 103
111 #endif // UI_BASE_EVENTS_EVENT_DISPATCHER_H_ 104 #endif // UI_BASE_EVENTS_EVENT_DISPATCHER_H_
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