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Unified Diff: media/audio/pulse/pulse_input.cc

Issue 10952024: Adding pulseaudio input support to chrome (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased and addressed Dale's final comments. Created 7 years, 10 months ago
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Index: media/audio/pulse/pulse_input.cc
diff --git a/media/audio/pulse/pulse_input.cc b/media/audio/pulse/pulse_input.cc
new file mode 100644
index 0000000000000000000000000000000000000000..6f241fbaff761ce50298bb382876a0184f730f73
--- /dev/null
+++ b/media/audio/pulse/pulse_input.cc
@@ -0,0 +1,323 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "media/audio/pulse/pulse_input.h"
+
+#include <pulse/pulseaudio.h>
+
+#include "base/logging.h"
+#include "base/message_loop.h"
+#include "media/audio/pulse/audio_manager_pulse.h"
+#include "media/audio/pulse/pulse_util.h"
+#include "media/base/seekable_buffer.h"
+
+namespace media {
+
+using pulse::AutoPulseLock;
+using pulse::WaitForOperationCompletion;
+
+PulseAudioInputStream::PulseAudioInputStream(AudioManagerPulse* audio_manager,
+ const std::string& device_name,
+ const AudioParameters& params,
+ pa_threaded_mainloop* mainloop,
+ pa_context* context)
+ : audio_manager_(audio_manager),
+ callback_(NULL),
+ device_name_(device_name),
+ params_(params),
+ channels_(0),
+ volume_(0.0),
+ stream_started_(false),
+ pa_mainloop_(mainloop),
+ pa_context_(context),
+ handle_(NULL),
+ context_state_changed_(false) {
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
+ DCHECK(mainloop);
+ DCHECK(context);
+}
+
+PulseAudioInputStream::~PulseAudioInputStream() {
+ // All internal structures should already have been freed in Close(),
+ // which calls AudioManagerPulse::Release which deletes this object.
+ DCHECK(!handle_);
+}
+
+bool PulseAudioInputStream::Open() {
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
+ AutoPulseLock auto_lock(pa_mainloop_);
+
+ // Set sample specifications.
+ pa_sample_spec pa_sample_specifications;
+ pa_sample_specifications.format = pulse::BitsToPASampleFormat(
+ params_.bits_per_sample());
+ pa_sample_specifications.rate = params_.sample_rate();
+ pa_sample_specifications.channels = params_.channels();
+
+ // Get channel mapping and open recording stream.
+ pa_channel_map source_channel_map = pulse::ChannelLayoutToPAChannelMap(
+ params_.channel_layout());
+ pa_channel_map* map = (source_channel_map.channels != 0)?
+ &source_channel_map : NULL;
+
+ // Create a new recording stream.
+ handle_ = pa_stream_new(pa_context_, "RecordStream",
+ &pa_sample_specifications, map);
+ if (!handle_) {
+ DLOG(ERROR) << "Open: failed to create PA stream";
+ return false;
+ }
+
+ pa_stream_set_state_callback(handle_, &StreamNotifyCallback, this);
+
+ // Set server-side capture buffer metrics. Detailed documentation on what
+ // values should be chosen can be found at
+ // freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html.
+ pa_buffer_attr buffer_attributes;
+ const unsigned int buffer_size = params_.GetBytesPerBuffer();
+ buffer_attributes.maxlength = static_cast<uint32_t>(-1);
+ buffer_attributes.tlength = buffer_size;
+ buffer_attributes.minreq = buffer_size;
+ buffer_attributes.prebuf = static_cast<uint32_t>(-1);
+ buffer_attributes.fragsize = buffer_size;
+ int flags = PA_STREAM_AUTO_TIMING_UPDATE |
+ PA_STREAM_INTERPOLATE_TIMING |
+ PA_STREAM_ADJUST_LATENCY |
+ PA_STREAM_START_CORKED;
+ int err = pa_stream_connect_record(
+ handle_,
+ device_name_ == AudioManagerBase::kDefaultDeviceId ?
+ NULL : device_name_.c_str(),
+ &buffer_attributes,
+ static_cast<pa_stream_flags_t>(flags));
+ if (err) {
+ DLOG(ERROR) << "pa_stream_connect_playback FAILED " << err;
+ return false;
+ }
+
+ // Wait for the stream to be ready.
+ while (true) {
+ pa_stream_state_t stream_state = pa_stream_get_state(handle_);
+ if(!PA_STREAM_IS_GOOD(stream_state)) {
+ DLOG(ERROR) << "Invalid PulseAudio stream state";
+ return false;
+ }
+
+ if (stream_state == PA_STREAM_READY)
+ break;
+ pa_threaded_mainloop_wait(pa_mainloop_);
+ }
+
+ pa_stream_set_read_callback(handle_, &ReadCallback, this);
+ pa_stream_readable_size(handle_);
+
+ buffer_.reset(new media::SeekableBuffer(0, 2 * params_.GetBytesPerBuffer()));
+ audio_data_buffer_.reset(new uint8[params_.GetBytesPerBuffer()]);
+ return true;
+}
+
+void PulseAudioInputStream::Start(AudioInputCallback* callback) {
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
+ DCHECK(callback);
+ DCHECK(handle_);
+ AutoPulseLock auto_lock(pa_mainloop_);
+
+ if (stream_started_)
+ return;
+
+ // Clean up the old buffer.
+ pa_stream_drop(handle_);
+ buffer_->Clear();
+
+ // Start the streaming.
+ stream_started_ = true;
+ callback_ = callback;
+
+ pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL);
+ WaitForOperationCompletion(pa_mainloop_, operation);
+}
+
+void PulseAudioInputStream::Stop() {
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
+ AutoPulseLock auto_lock(pa_mainloop_);
+ if (!stream_started_)
+ return;
+
+ // Set the flag to false to stop filling new data to soundcard.
+ stream_started_ = false;
+
+ pa_operation* operation = pa_stream_flush(
+ handle_, &pulse::StreamSuccessCallback, pa_mainloop_);
+ WaitForOperationCompletion(pa_mainloop_, operation);
+
+ // Stop the stream.
+ pa_stream_set_read_callback(handle_, NULL, NULL);
+ operation = pa_stream_cork(handle_, 1, &pulse::StreamSuccessCallback,
+ pa_mainloop_);
+ WaitForOperationCompletion(pa_mainloop_, operation);
+}
+
+void PulseAudioInputStream::Close() {
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
+ {
+ AutoPulseLock auto_lock(pa_mainloop_);
+ if (handle_) {
+ // Disable all the callbacks before disconnecting.
+ pa_stream_set_state_callback(handle_, NULL, NULL);
+ pa_stream_flush(handle_, NULL, NULL);
+
+ if (pa_stream_get_state(handle_) != PA_STREAM_UNCONNECTED)
+ pa_stream_disconnect(handle_);
+
+ // Release PulseAudio structures.
+ pa_stream_unref(handle_);
+ handle_ = NULL;
+ }
+ }
+
+ if (callback_)
+ callback_->OnClose(this);
+
+ // Signal to the manager that we're closed and can be removed.
+ // This should be the last call in the function as it deletes "this".
+ audio_manager_->ReleaseInputStream(this);
+}
+
+double PulseAudioInputStream::GetMaxVolume() {
+ return static_cast<double>(PA_VOLUME_NORM);
+}
+
+void PulseAudioInputStream::SetVolume(double volume) {
+ AutoPulseLock auto_lock(pa_mainloop_);
+ if (!handle_)
+ return;
+
+ size_t index = pa_stream_get_device_index(handle_);
+ pa_operation* operation = NULL;
+ if (!channels_) {
+ // Get the number of channels for the source only when the |channels_| is 0.
+ // We are assuming the stream source is not changed on the fly here.
+ operation = pa_context_get_source_info_by_index(
+ pa_context_, index, &VolumeCallback, this);
+ WaitForOperationCompletion(pa_mainloop_, operation);
+ if (!channels_) {
+ DLOG(WARNING) << "Failed to get the number of channels for the source";
+ return;
+ }
+ }
+
+ pa_cvolume pa_volume;
+ pa_cvolume_set(&pa_volume, channels_, volume);
+ operation = pa_context_set_source_volume_by_index(
+ pa_context_, index, &pa_volume, NULL, NULL);
+
+ // Don't need to wait for this task to complete.
+ pa_operation_unref(operation);
+}
+
+double PulseAudioInputStream::GetVolume() {
+ AutoPulseLock auto_lock(pa_mainloop_);
+ if (!handle_)
+ return 0.0;
+
+ size_t index = pa_stream_get_device_index(handle_);
+ pa_operation* operation = pa_context_get_source_info_by_index(
+ pa_context_, index, &VolumeCallback, this);
+ WaitForOperationCompletion(pa_mainloop_, operation);
+
+ return volume_;
+}
+
+// static, used by pa_stream_set_read_callback.
+void PulseAudioInputStream::ReadCallback(pa_stream* handle,
+ size_t length,
+ void* user_data) {
+ PulseAudioInputStream* stream =
+ reinterpret_cast<PulseAudioInputStream*>(user_data);
+
+ stream->ReadData();
+}
+
+// static, used by pa_context_get_source_info_by_index.
+void PulseAudioInputStream::VolumeCallback(pa_context* context,
+ const pa_source_info* info,
+ int error, void* user_data) {
+ PulseAudioInputStream* stream =
+ reinterpret_cast<PulseAudioInputStream*>(user_data);
+
+ if (error) {
+ pa_threaded_mainloop_signal(stream->pa_mainloop_, 0);
+ return;
+ }
+
+ if (stream->channels_ != info->channel_map.channels)
+ stream->channels_ = info->channel_map.channels;
+
+ pa_volume_t volume = PA_VOLUME_MUTED; // Minimum possible value.
+ // Use the max volume of any channel as the volume.
+ for (int i = 0; i < stream->channels_; ++i) {
+ if (volume < info->volume.values[i])
+ volume = info->volume.values[i];
+ }
+
+ stream->volume_ = static_cast<double>(volume);
+}
+
+// static, used by pa_stream_set_state_callback.
+void PulseAudioInputStream::StreamNotifyCallback(pa_stream* s,
+ void* user_data) {
+ PulseAudioInputStream* stream =
+ reinterpret_cast<PulseAudioInputStream*>(user_data);
+ if (s && stream->callback_ &&
+ pa_stream_get_state(s) == PA_STREAM_FAILED) {
+ stream->callback_->OnError(stream, pa_context_errno(stream->pa_context_));
+ }
+
+ pa_threaded_mainloop_signal(stream->pa_mainloop_, 0);
+}
+
+void PulseAudioInputStream::ReadData() {
+ uint32 hardware_delay = pulse::GetHardwareLatencyInBytes(
+ handle_, params_.sample_rate(), params_.GetBytesPerFrame());
+
+ // Update the AGC volume level once every second. Note that,
+ // |volume| is also updated each time SetVolume() is called
+ // through IPC by the render-side AGC.
+ double normalized_volume = 0.0;
+ QueryAgcVolume(&normalized_volume);
+
+ do {
+ size_t length = 0;
+ const void* data = NULL;
+ pa_stream_peek(handle_, &data, &length);
+ if (!data || length == 0)
+ break;
+
+ buffer_->Append(reinterpret_cast<const uint8*>(data), length);
+
+ // Checks if we still have data.
+ pa_stream_drop(handle_);
+ } while (pa_stream_readable_size(handle_) > 0);
+
+ int packet_size = params_.GetBytesPerBuffer();
+ while (buffer_->forward_bytes() >= packet_size) {
+ buffer_->Read(audio_data_buffer_.get(), packet_size);
+ callback_->OnData(this, audio_data_buffer_.get(), packet_size,
+ hardware_delay, normalized_volume);
+
+ if (buffer_->forward_bytes() < packet_size)
+ break;
+
+ // TODO(xians): improve the code by implementing a WaitTillDataReady on the
+ // input side.
+ DLOG(WARNING) << "OnData is being called consecutively, sleep 5ms to "
+ << "wait until render consumes the data";
+ base::PlatformThread::Sleep(
+ base::TimeDelta::FromMilliseconds(5));
+ }
+
+ pa_threaded_mainloop_signal(pa_mainloop_, 0);
+}
+
+} // namespace media
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