Index: media/audio/pulse/pulse_output.cc |
diff --git a/media/audio/pulse/pulse_output.cc b/media/audio/pulse/pulse_output.cc |
index 0687e6ef3b5c4984068208acf46a7fd45e47039d..a638340f83d8989992fe0df546cad2ee3a26e6f1 100644 |
--- a/media/audio/pulse/pulse_output.cc |
+++ b/media/audio/pulse/pulse_output.cc |
@@ -10,95 +10,11 @@ |
#include "media/audio/audio_manager_base.h" |
#include "media/audio/audio_parameters.h" |
#include "media/audio/audio_util.h" |
+#include "media/audio/pulse/pulse_util.h" |
+#include "media/audio/pulse/pulse_wrapper.h" |
namespace media { |
-// A helper class that acquires pa_threaded_mainloop_lock() while in scope. |
-class AutoPulseLock { |
- public: |
- explicit AutoPulseLock(pa_threaded_mainloop* pa_mainloop) |
- : pa_mainloop_(pa_mainloop) { |
- pa_threaded_mainloop_lock(pa_mainloop_); |
- } |
- |
- ~AutoPulseLock() { |
- pa_threaded_mainloop_unlock(pa_mainloop_); |
- } |
- |
- private: |
- pa_threaded_mainloop* pa_mainloop_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AutoPulseLock); |
-}; |
- |
-static pa_sample_format_t BitsToPASampleFormat(int bits_per_sample) { |
- switch (bits_per_sample) { |
- case 8: |
- return PA_SAMPLE_U8; |
- case 16: |
- return PA_SAMPLE_S16LE; |
- case 24: |
- return PA_SAMPLE_S24LE; |
- case 32: |
- return PA_SAMPLE_S32LE; |
- default: |
- NOTREACHED() << "Invalid bits per sample: " << bits_per_sample; |
- return PA_SAMPLE_INVALID; |
- } |
-} |
- |
-static pa_channel_position ChromiumToPAChannelPosition(Channels channel) { |
- switch (channel) { |
- // PulseAudio does not differentiate between left/right and |
- // stereo-left/stereo-right, both translate to front-left/front-right. |
- case LEFT: |
- return PA_CHANNEL_POSITION_FRONT_LEFT; |
- case RIGHT: |
- return PA_CHANNEL_POSITION_FRONT_RIGHT; |
- case CENTER: |
- return PA_CHANNEL_POSITION_FRONT_CENTER; |
- case LFE: |
- return PA_CHANNEL_POSITION_LFE; |
- case BACK_LEFT: |
- return PA_CHANNEL_POSITION_REAR_LEFT; |
- case BACK_RIGHT: |
- return PA_CHANNEL_POSITION_REAR_RIGHT; |
- case LEFT_OF_CENTER: |
- return PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER; |
- case RIGHT_OF_CENTER: |
- return PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER; |
- case BACK_CENTER: |
- return PA_CHANNEL_POSITION_REAR_CENTER; |
- case SIDE_LEFT: |
- return PA_CHANNEL_POSITION_SIDE_LEFT; |
- case SIDE_RIGHT: |
- return PA_CHANNEL_POSITION_SIDE_RIGHT; |
- case CHANNELS_MAX: |
- return PA_CHANNEL_POSITION_INVALID; |
- default: |
- NOTREACHED() << "Invalid channel: " << channel; |
- return PA_CHANNEL_POSITION_INVALID; |
- } |
-} |
- |
-static pa_channel_map ChannelLayoutToPAChannelMap( |
- ChannelLayout channel_layout) { |
- pa_channel_map channel_map; |
- pa_channel_map_init(&channel_map); |
- |
- channel_map.channels = ChannelLayoutToChannelCount(channel_layout); |
- for (Channels ch = LEFT; ch < CHANNELS_MAX; |
- ch = static_cast<Channels>(ch + 1)) { |
- int channel_index = ChannelOrder(channel_layout, ch); |
- if (channel_index < 0) |
- continue; |
- |
- channel_map.map[channel_index] = ChromiumToPAChannelPosition(ch); |
- } |
- |
- return channel_map; |
-} |
- |
// static, pa_context_notify_cb |
void PulseAudioOutputStream::ContextNotifyCallback(pa_context* c, |
void* p_this) { |
@@ -108,11 +24,12 @@ void PulseAudioOutputStream::ContextNotifyCallback(pa_context* c, |
// these variables are only modified under pa_threaded_mainloop_lock() so this |
// should be thread safe. |
if (c && stream->source_callback_ && |
- pa_context_get_state(c) == PA_CONTEXT_FAILED) { |
- stream->source_callback_->OnError(stream, pa_context_errno(c)); |
+ stream->wrapper_->pa_context_get_state_(c) == PA_CONTEXT_FAILED) { |
+ stream->source_callback_->OnError(stream, |
+ stream->wrapper_->pa_context_errno_(c)); |
} |
- pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
+ stream->wrapper_->pa_threaded_mainloop_signal_(stream->pa_mainloop_, 0); |
} |
// static, pa_stream_notify_cb |
@@ -123,19 +40,19 @@ void PulseAudioOutputStream::StreamNotifyCallback(pa_stream* s, void* p_this) { |
// these variables are only modified under pa_threaded_mainloop_lock() so this |
// should be thread safe. |
if (s && stream->source_callback_ && |
- pa_stream_get_state(s) == PA_STREAM_FAILED) { |
+ stream->wrapper_->pa_stream_get_state_(s) == PA_STREAM_FAILED) { |
stream->source_callback_->OnError( |
- stream, pa_context_errno(stream->pa_context_)); |
+ stream, stream->wrapper_->pa_context_errno_(stream->pa_context_)); |
} |
- pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
+ stream->wrapper_->pa_threaded_mainloop_signal_(stream->pa_mainloop_, 0); |
} |
// static, pa_stream_success_cb_t |
-void PulseAudioOutputStream::StreamSuccessCallback(pa_stream* s, int success, |
+void PulseAudioOutputStream::StreamSuccessCallback(pa_stream* s, int error, |
void* p_this) { |
PulseAudioOutputStream* stream = static_cast<PulseAudioOutputStream*>(p_this); |
- pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
+ stream->wrapper_->pa_threaded_mainloop_signal_(stream->pa_mainloop_, 0); |
} |
// static, pa_stream_request_cb_t |
@@ -145,9 +62,11 @@ void PulseAudioOutputStream::StreamRequestCallback(pa_stream* s, size_t len, |
static_cast<PulseAudioOutputStream*>(p_this)->FulfillWriteRequest(len); |
} |
-PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params, |
+PulseAudioOutputStream::PulseAudioOutputStream(PulseWrapper* wrapper, |
+ const AudioParameters& params, |
AudioManagerBase* manager) |
- : params_(params), |
+ : wrapper_(wrapper), |
+ params_(params), |
manager_(manager), |
pa_context_(NULL), |
pa_mainloop_(NULL), |
@@ -173,7 +92,8 @@ PulseAudioOutputStream::~PulseAudioOutputStream() { |
if (!(expression)) { \ |
if (pa_context_) { \ |
DLOG(ERROR) << message << " Error: " \ |
- << pa_strerror(pa_context_errno(pa_context_)); \ |
+ << wrapper_->pa_strerror_( \ |
+ wrapper_->pa_context_errno_(pa_context_)); \ |
} else { \ |
DLOG(ERROR) << message; \ |
} \ |
@@ -184,64 +104,70 @@ PulseAudioOutputStream::~PulseAudioOutputStream() { |
bool PulseAudioOutputStream::Open() { |
DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
- pa_mainloop_ = pa_threaded_mainloop_new(); |
+ pa_mainloop_ = wrapper_->pa_threaded_mainloop_new_(); |
DaleCurtis
2013/02/15 00:28:51
Should we be creating a new mainloop for every str
no longer working on chromium
2013/02/15 16:07:33
I do it this way to share the threads for all the
|
RETURN_ON_FAILURE(pa_mainloop_, "Failed to create PulseAudio main loop."); |
- pa_mainloop_api* pa_mainloop_api = pa_threaded_mainloop_get_api(pa_mainloop_); |
- pa_context_ = pa_context_new(pa_mainloop_api, "Chromium"); |
+ pa_mainloop_api* pa_mainloop_api = |
+ wrapper_->pa_threaded_mainloop_get_api_(pa_mainloop_); |
+ pa_context_ = wrapper_->pa_context_new_(pa_mainloop_api, "Chromium"); |
RETURN_ON_FAILURE(pa_context_, "Failed to create PulseAudio context."); |
// A state callback must be set before calling pa_threaded_mainloop_lock() or |
// pa_threaded_mainloop_wait() calls may lead to dead lock. |
- pa_context_set_state_callback(pa_context_, &ContextNotifyCallback, this); |
+ wrapper_->pa_context_set_state_callback_(pa_context_, &ContextNotifyCallback, |
+ this); |
// Lock the main loop while setting up the context. Failure to do so may lead |
// to crashes as the PulseAudio thread tries to run before things are ready. |
- AutoPulseLock auto_lock(pa_mainloop_); |
+ AutoPulseLock auto_lock(wrapper_, pa_mainloop_); |
RETURN_ON_FAILURE( |
- pa_threaded_mainloop_start(pa_mainloop_) == 0, |
+ wrapper_->pa_threaded_mainloop_start_(pa_mainloop_) == 0, |
"Failed to start PulseAudio main loop."); |
RETURN_ON_FAILURE( |
- pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL) == 0, |
+ wrapper_->pa_context_connect_( |
+ pa_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL) == 0, |
"Failed to connect PulseAudio context."); |
// Wait until |pa_context_| is ready. pa_threaded_mainloop_wait() must be |
// called after pa_context_get_state() in case the context is already ready, |
// otherwise pa_threaded_mainloop_wait() will hang indefinitely. |
while (true) { |
- pa_context_state_t context_state = pa_context_get_state(pa_context_); |
+ pa_context_state_t context_state = |
+ wrapper_->pa_context_get_state_(pa_context_); |
RETURN_ON_FAILURE( |
PA_CONTEXT_IS_GOOD(context_state), "Invalid PulseAudio context state."); |
if (context_state == PA_CONTEXT_READY) |
break; |
- pa_threaded_mainloop_wait(pa_mainloop_); |
+ wrapper_->pa_threaded_mainloop_wait_(pa_mainloop_); |
} |
// Set sample specifications. |
pa_sample_spec pa_sample_specifications; |
pa_sample_specifications.format = BitsToPASampleFormat( |
- params_.bits_per_sample()); |
+ wrapper_, params_.bits_per_sample()); |
pa_sample_specifications.rate = params_.sample_rate(); |
pa_sample_specifications.channels = params_.channels(); |
// Get channel mapping and open playback stream. |
pa_channel_map* map = NULL; |
pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap( |
- params_.channel_layout()); |
+ wrapper_, params_.channel_layout()); |
if (source_channel_map.channels != 0) { |
// The source data uses a supported channel map so we will use it rather |
// than the default channel map (NULL). |
map = &source_channel_map; |
} |
- pa_stream_ = pa_stream_new( |
+ pa_stream_ = wrapper_->pa_stream_new_( |
pa_context_, "Playback", &pa_sample_specifications, map); |
RETURN_ON_FAILURE(pa_stream_, "Failed to create PulseAudio stream."); |
- pa_stream_set_state_callback(pa_stream_, &StreamNotifyCallback, this); |
+ wrapper_->pa_stream_set_state_callback_(pa_stream_, &StreamNotifyCallback, |
+ this); |
// Even though we start the stream corked below, PulseAudio will issue one |
// stream request after setup. FulfillWriteRequest() must fulfill the write. |
- pa_stream_set_write_callback(pa_stream_, &StreamRequestCallback, this); |
+ wrapper_->pa_stream_set_write_callback_(pa_stream_, &StreamRequestCallback, |
+ this); |
// Tell pulse audio we only want callbacks of a certain size. |
pa_buffer_attr pa_buffer_attributes; |
@@ -256,7 +182,7 @@ bool PulseAudioOutputStream::Open() { |
// not using the native sample rate. We should always open the stream with |
// PA_STREAM_FIX_RATE and ensure this is true. |
RETURN_ON_FAILURE( |
- pa_stream_connect_playback( |
+ wrapper_->pa_stream_connect_playback_( |
pa_stream_, NULL, &pa_buffer_attributes, |
static_cast<pa_stream_flags_t>( |
PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE | |
@@ -266,12 +192,12 @@ bool PulseAudioOutputStream::Open() { |
// Wait for the stream to be ready. |
while (true) { |
- pa_stream_state_t stream_state = pa_stream_get_state(pa_stream_); |
+ pa_stream_state_t stream_state = wrapper_->pa_stream_get_state_(pa_stream_); |
RETURN_ON_FAILURE( |
PA_STREAM_IS_GOOD(stream_state), "Invalid PulseAudio stream state."); |
if (stream_state == PA_STREAM_READY) |
break; |
- pa_threaded_mainloop_wait(pa_mainloop_); |
+ wrapper_->pa_threaded_mainloop_wait_(pa_mainloop_); |
} |
return true; |
@@ -287,32 +213,33 @@ void PulseAudioOutputStream::Reset() { |
} |
{ |
- AutoPulseLock auto_lock(pa_mainloop_); |
+ AutoPulseLock auto_lock(wrapper_,pa_mainloop_); |
// Close the stream. |
if (pa_stream_) { |
// Ensure all samples are played out before shutdown. |
- WaitForPulseOperation(pa_stream_flush( |
- pa_stream_, &StreamSuccessCallback, this)); |
+ pa_operation* operation = wrapper_->pa_stream_flush_( |
+ pa_stream_, &StreamSuccessCallback, this); |
+ WaitForOperationCompletion(wrapper_, pa_mainloop_, operation); |
// Release PulseAudio structures. |
- pa_stream_disconnect(pa_stream_); |
- pa_stream_set_write_callback(pa_stream_, NULL, NULL); |
- pa_stream_set_state_callback(pa_stream_, NULL, NULL); |
- pa_stream_unref(pa_stream_); |
+ wrapper_->pa_stream_disconnect_(pa_stream_); |
+ wrapper_->pa_stream_set_write_callback_(pa_stream_, NULL, NULL); |
+ wrapper_->pa_stream_set_state_callback_(pa_stream_, NULL, NULL); |
+ wrapper_->pa_stream_unref_(pa_stream_); |
pa_stream_ = NULL; |
} |
if (pa_context_) { |
- pa_context_disconnect(pa_context_); |
- pa_context_set_state_callback(pa_context_, NULL, NULL); |
- pa_context_unref(pa_context_); |
+ wrapper_->pa_context_disconnect_(pa_context_); |
+ wrapper_->pa_context_set_state_callback_(pa_context_, NULL, NULL); |
+ wrapper_->pa_context_unref_(pa_context_); |
pa_context_ = NULL; |
} |
} |
- pa_threaded_mainloop_stop(pa_mainloop_); |
- pa_threaded_mainloop_free(pa_mainloop_); |
+ wrapper_->pa_threaded_mainloop_stop_(pa_mainloop_); |
+ wrapper_->pa_threaded_mainloop_free_(pa_mainloop_); |
pa_mainloop_ = NULL; |
} |
@@ -326,26 +253,16 @@ void PulseAudioOutputStream::Close() { |
manager_->ReleaseOutputStream(this); |
} |
-int PulseAudioOutputStream::GetHardwareLatencyInBytes() { |
- int negative = 0; |
- pa_usec_t pa_latency_micros = 0; |
- if (pa_stream_get_latency(pa_stream_, &pa_latency_micros, &negative) != 0) |
- return 0; |
- |
- if (negative) |
- return 0; |
- |
- return (pa_latency_micros * params_.sample_rate() * |
- params_.GetBytesPerFrame()) / base::Time::kMicrosecondsPerSecond; |
-} |
- |
void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { |
CHECK_EQ(requested_bytes, static_cast<size_t>(params_.GetBytesPerBuffer())); |
int frames_filled = 0; |
if (source_callback_) { |
+ uint32 hardware_delay = GetHardwareLatencyInBytes( |
+ wrapper_, pa_stream_, params_.sample_rate(), |
+ params_.GetBytesPerFrame()); |
frames_filled = source_callback_->OnMoreData( |
- audio_bus_.get(), AudioBuffersState(0, GetHardwareLatencyInBytes())); |
+ audio_bus_.get(), AudioBuffersState(0, hardware_delay)); |
} |
// Zero any unfilled data so it plays back as silence. |
@@ -361,7 +278,8 @@ void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { |
while (bytes_remaining > 0) { |
void* buffer = NULL; |
size_t bytes_to_fill = bytes_remaining; |
- CHECK_GE(pa_stream_begin_write(pa_stream_, &buffer, &bytes_to_fill), 0); |
+ CHECK_GE(wrapper_->pa_stream_begin_write_(pa_stream_, &buffer, |
+ &bytes_to_fill), 0); |
// In case PulseAudio gives us a bigger buffer than we want, cap our size. |
bytes_to_fill = std::min( |
@@ -377,10 +295,11 @@ void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { |
media::AdjustVolume(buffer, bytes_to_fill, params_.channels(), |
params_.bits_per_sample() / 8, volume_); |
- if (pa_stream_write(pa_stream_, buffer, bytes_to_fill, NULL, 0LL, |
- PA_SEEK_RELATIVE) < 0) { |
+ if (wrapper_->pa_stream_write_(pa_stream_, buffer, bytes_to_fill, NULL, 0LL, |
+ PA_SEEK_RELATIVE) < 0) { |
if (source_callback_) { |
- source_callback_->OnError(this, pa_context_errno(pa_context_)); |
+ source_callback_->OnError(this, |
+ wrapper_->pa_context_errno_(pa_context_)); |
} |
} |
@@ -394,20 +313,21 @@ void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { |
CHECK(callback); |
CHECK(pa_stream_); |
- AutoPulseLock auto_lock(pa_mainloop_); |
+ AutoPulseLock auto_lock(wrapper_,pa_mainloop_); |
// Ensure the context and stream are ready. |
- if (pa_context_get_state(pa_context_) != PA_CONTEXT_READY && |
- pa_stream_get_state(pa_stream_) != PA_STREAM_READY) { |
- callback->OnError(this, pa_context_errno(pa_context_)); |
+ if (wrapper_->pa_context_get_state_(pa_context_) != PA_CONTEXT_READY && |
+ wrapper_->pa_stream_get_state_(pa_stream_) != PA_STREAM_READY) { |
+ callback->OnError(this, wrapper_->pa_context_errno_(pa_context_)); |
return; |
} |
source_callback_ = callback; |
// Uncork (resume) the stream. |
- WaitForPulseOperation(pa_stream_cork( |
- pa_stream_, 0, &StreamSuccessCallback, this)); |
+ pa_operation* operation = wrapper_->pa_stream_cork_( |
+ pa_stream_, 0, &StreamSuccessCallback, this); |
+ WaitForOperationCompletion(wrapper_, pa_mainloop_, operation); |
} |
void PulseAudioOutputStream::Stop() { |
@@ -415,16 +335,18 @@ void PulseAudioOutputStream::Stop() { |
// Cork (pause) the stream. Waiting for the main loop lock will ensure |
// outstanding callbacks have completed. |
- AutoPulseLock auto_lock(pa_mainloop_); |
+ AutoPulseLock auto_lock(wrapper_,pa_mainloop_); |
// Flush the stream prior to cork, doing so after will cause hangs. Write |
// callbacks are suspended while inside pa_threaded_mainloop_lock() so this |
// is all thread safe. |
- WaitForPulseOperation(pa_stream_flush( |
- pa_stream_, &StreamSuccessCallback, this)); |
+ pa_operation* operation = wrapper_->pa_stream_flush_( |
+ pa_stream_, &StreamSuccessCallback, this); |
+ WaitForOperationCompletion(wrapper_, pa_mainloop_, operation); |
- WaitForPulseOperation(pa_stream_cork( |
- pa_stream_, 1, &StreamSuccessCallback, this)); |
+ operation = wrapper_->pa_stream_cork_( |
+ pa_stream_, 1, &StreamSuccessCallback, this); |
+ WaitForOperationCompletion(wrapper_, pa_mainloop_, operation); |
source_callback_ = NULL; |
} |
@@ -441,12 +363,4 @@ void PulseAudioOutputStream::GetVolume(double* volume) { |
*volume = volume_; |
} |
-void PulseAudioOutputStream::WaitForPulseOperation(pa_operation* op) { |
- CHECK(op); |
- while (pa_operation_get_state(op) == PA_OPERATION_RUNNING) { |
- pa_threaded_mainloop_wait(pa_mainloop_); |
- } |
- pa_operation_unref(op); |
-} |
- |
} // namespace media |