Index: media/audio/pulse/pulse_input.cc |
diff --git a/media/audio/pulse/pulse_input.cc b/media/audio/pulse/pulse_input.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d70dc3e8a18771140e4a15e03384a2d5b71e1605 |
--- /dev/null |
+++ b/media/audio/pulse/pulse_input.cc |
@@ -0,0 +1,320 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/audio/pulse/pulse_input.h" |
+ |
+#include "base/logging.h" |
+#include "base/message_loop.h" |
+#include "media/audio/audio_manager_base.h" |
+#include "media/audio/pulse/pulse_util.h" |
+#include "media/base/seekable_buffer.h" |
+ |
+namespace media { |
+ |
+PulseAudioInputStream::PulseAudioInputStream(AudioManagerBase* audio_manager, |
+ const std::string& device_name, |
+ const AudioParameters& params, |
+ pa_threaded_mainloop* mainloop, |
+ pa_context* context) |
+ : audio_manager_(audio_manager), |
+ callback_(NULL), |
+ device_name_(device_name), |
+ params_(params), |
+ channels_(0), |
+ volume_(0.0), |
+ stream_started_(false), |
+ pa_mainloop_(mainloop), |
+ pa_context_(context), |
+ handle_(NULL) { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ DCHECK(mainloop); |
+ DCHECK(context); |
+} |
+ |
+PulseAudioInputStream::~PulseAudioInputStream() { |
+ // All internal structures should already have been freed in Close(), |
+ // which calls AudioManagerPulse::Release which deletes this object. |
+ DCHECK(!handle_); |
+} |
+ |
+bool PulseAudioInputStream::Open() { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ AutoPulseLock auto_lock(pa_mainloop_); |
+ |
+ // Set sample specifications. |
+ pa_sample_spec pa_sample_specifications; |
+ pa_sample_specifications.format = BitsToPASampleFormat( |
+ params_.bits_per_sample()); |
+ pa_sample_specifications.rate = params_.sample_rate(); |
+ pa_sample_specifications.channels = params_.channels(); |
+ |
+ // Get channel mapping and open recording stream. |
+ pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap( |
+ params_.channel_layout()); |
+ pa_channel_map* map = (source_channel_map.channels != 0)? |
+ &source_channel_map : NULL; |
+ |
+ // Create a new recording stream. |
+ handle_ = pa_stream_new(pa_context_, "RecordStream", |
+ &pa_sample_specifications, map); |
+ if (!handle_) { |
+ DLOG(ERROR) << "Open: failed to create PA stream"; |
+ return false; |
+ } |
+ |
+ pa_stream_set_state_callback(handle_, &StreamNotifyCallback, this); |
+ pa_stream_set_read_callback(handle_, &ReadCallback, this); |
+ pa_stream_readable_size(handle_); |
+ |
+ // Set server-side capture buffer metrics. Detailed documentation on what |
+ // values should be chosen can be found at |
+ // freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html. |
+ pa_buffer_attr buffer_attributes; |
+ const unsigned int buffer_size = params_.GetBytesPerBuffer(); |
+ buffer_attributes.maxlength = static_cast<uint32_t>(-1); |
+ buffer_attributes.tlength = buffer_size; |
+ buffer_attributes.minreq = buffer_size; |
+ buffer_attributes.prebuf = static_cast<uint32_t>(-1); |
+ buffer_attributes.fragsize = buffer_size; |
+ int flags = PA_STREAM_AUTO_TIMING_UPDATE | |
+ PA_STREAM_INTERPOLATE_TIMING | |
+ PA_STREAM_ADJUST_LATENCY | |
+ PA_STREAM_START_CORKED; |
+ int err = pa_stream_connect_record( |
+ handle_, |
+ device_name_ == AudioManagerBase::kDefaultDeviceId ? |
+ NULL : device_name_.c_str(), |
+ &buffer_attributes, |
+ static_cast<pa_stream_flags_t>(flags)); |
+ if (err) { |
+ DLOG(ERROR) << "pa_stream_connect_playback FAILED " << err; |
+ return false; |
+ } |
+ |
+ // Wait for the stream to be ready. |
+ while (true) { |
+ pa_stream_state_t stream_state = pa_stream_get_state(handle_); |
+ if(!PA_STREAM_IS_GOOD(stream_state)) { |
+ DLOG(ERROR) << "Invalid PulseAudio stream state"; |
+ return false; |
+ } |
+ |
+ if (stream_state == PA_STREAM_READY) |
+ break; |
+ pa_threaded_mainloop_wait(pa_mainloop_); |
+ } |
+ |
+ pa_stream_set_read_callback(handle_, &ReadCallback, this); |
+ pa_stream_readable_size(handle_); |
+ |
+ buffer_.reset(new media::SeekableBuffer(0, 2 * params_.GetBytesPerBuffer())); |
+ audio_data_buffer_.reset(new uint8[params_.GetBytesPerBuffer()]); |
+ return true; |
+} |
+ |
+void PulseAudioInputStream::Start(AudioInputCallback* callback) { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ DCHECK(callback); |
+ DCHECK(handle_); |
+ AutoPulseLock auto_lock(pa_mainloop_); |
+ |
+ if (stream_started_) |
+ return; |
+ |
+ // Clean up the old buffer. |
+ pa_stream_drop(handle_); |
+ |
+ // Start the streaming. |
+ stream_started_ = true; |
+ callback_ = callback; |
+ |
+ pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL); |
+ WaitForOperationCompletion(pa_mainloop_, operation); |
+} |
+ |
+void PulseAudioInputStream::Stop() { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ AutoPulseLock auto_lock(pa_mainloop_); |
+ if (!stream_started_) |
+ return; |
+ |
+ // Set the flag to false to stop filling new data to soundcard. |
+ stream_started_ = false; |
+ |
+ pa_operation* operation = pa_stream_flush( |
+ handle_, &StreamSuccessCallback, pa_mainloop_); |
+ WaitForOperationCompletion(pa_mainloop_, operation); |
+ |
+ // Stop the stream. |
+ pa_stream_set_read_callback(handle_, NULL, NULL); |
+ operation = pa_stream_cork(handle_, 1, &StreamSuccessCallback, pa_mainloop_); |
+ WaitForOperationCompletion(pa_mainloop_, operation); |
+} |
+ |
+void PulseAudioInputStream::Close() { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ { |
+ AutoPulseLock auto_lock(pa_mainloop_); |
+ if (handle_) { |
+ // Disable all the callbacks before disconnecting. |
+ pa_stream_set_state_callback(handle_, NULL, NULL); |
+ pa_stream_flush(handle_, NULL, NULL); |
+ |
+ if (pa_stream_get_state(handle_) != PA_STREAM_UNCONNECTED) |
+ pa_stream_disconnect(handle_); |
+ |
+ // Release PulseAudio structures. |
+ pa_stream_unref(handle_); |
+ handle_ = NULL; |
+ } |
+ } |
+ |
+ if (callback_) |
+ callback_->OnClose(this); |
+ |
+ // Signal to the manager that we're closed and can be removed. |
+ // This should be the last call in the function as it deletes "this". |
+ audio_manager_->ReleaseInputStream(this); |
+} |
+ |
+double PulseAudioInputStream::GetMaxVolume() { |
+ return static_cast<double>(PA_VOLUME_NORM); |
+} |
+ |
+void PulseAudioInputStream::SetVolume(double volume) { |
+ AutoPulseLock auto_lock(pa_mainloop_); |
+ if (!handle_) |
+ return; |
+ |
+ size_t index = pa_stream_get_device_index(handle_); |
+ pa_operation* operation = NULL; |
+ if (!channels_) { |
+ // Get the number of channels for the source only when the |channels_| is 0. |
+ // We are assuming the stream source is not changed on the fly here. |
+ operation = pa_context_get_source_info_by_index( |
+ pa_context_, index, &VolumeCallback, this); |
+ WaitForOperationCompletion(pa_mainloop_, operation); |
+ if (!channels_) { |
+ DLOG(WARNING) << "Failed to get the number of channels for the source"; |
+ return; |
+ } |
+ } |
+ |
+ pa_cvolume pa_volume; |
+ pa_cvolume_set(&pa_volume, channels_, volume); |
+ operation = pa_context_set_source_volume_by_index( |
+ pa_context_, index, &pa_volume, NULL, NULL); |
+ |
+ // Don't need to wait for this task to complete. |
+ pa_operation_unref(operation); |
+} |
+ |
+double PulseAudioInputStream::GetVolume() { |
+ AutoPulseLock auto_lock(pa_mainloop_); |
+ if (!handle_) |
+ return 0.0; |
+ |
+ size_t index = pa_stream_get_device_index(handle_); |
+ pa_operation* operation = pa_context_get_source_info_by_index( |
+ pa_context_, index, &VolumeCallback, this); |
+ WaitForOperationCompletion(pa_mainloop_, operation); |
+ |
+ return volume_; |
+} |
+ |
+// static, used by pa_stream_set_read_callback. |
+void PulseAudioInputStream::ReadCallback(pa_stream* handle, |
+ size_t length, |
+ void* user_data) { |
+ PulseAudioInputStream* stream = |
+ reinterpret_cast<PulseAudioInputStream*>(user_data); |
+ |
+ stream->ReadData(); |
+} |
+ |
+// static, used by pa_context_get_source_info_by_index. |
+void PulseAudioInputStream::VolumeCallback(pa_context* context, |
+ const pa_source_info* info, |
+ int error, void* user_data) { |
+ PulseAudioInputStream* stream = |
+ reinterpret_cast<PulseAudioInputStream*>(user_data); |
+ |
+ if (error) { |
+ pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
+ return; |
+ } |
+ |
+ if (stream->channels_ != info->channel_map.channels) |
+ stream->channels_ = info->channel_map.channels; |
+ |
+ pa_volume_t volume = PA_VOLUME_MUTED; // Minimum possible value. |
+ // Use the max volume of any channel as the volume. |
+ for (int i = 0; i < stream->channels_; ++i) { |
+ if (volume < info->volume.values[i]) |
+ volume = info->volume.values[i]; |
+ } |
+ |
+ stream->volume_ = static_cast<double>(volume); |
+} |
+ |
+// static, used by pa_stream_set_state_callback. |
+void PulseAudioInputStream::StreamNotifyCallback(pa_stream* stream, |
+ void* user_data) { |
+ PulseAudioInputStream* pulse_stream = |
+ reinterpret_cast<PulseAudioInputStream*>(user_data); |
+ if (stream && pulse_stream->callback_ && |
+ pa_stream_get_state(stream) == PA_STREAM_FAILED) { |
+ pulse_stream->callback_->OnError( |
+ pulse_stream, pa_context_errno(pulse_stream->pa_context_)); |
+ } |
+ |
+ pa_threaded_mainloop_signal(pulse_stream->pa_mainloop_, 0); |
+} |
+ |
+void PulseAudioInputStream::ReadData() { |
+ uint32 hardware_delay = GetHardwareLatencyInBytes( |
+ handle_, params_.sample_rate(), params_.GetBytesPerFrame()); |
+ |
+ // Update the AGC volume level once every second. Note that, |
+ // |volume| is also updated each time SetVolume() is called |
+ // through IPC by the render-side AGC. |
+ double normalized_volume = 0.0; |
+ QueryAgcVolume(&normalized_volume); |
+ |
+ while (true) { |
+ size_t length = 0; |
+ const void* data = NULL; |
+ pa_stream_peek(handle_, &data, &length); |
+ if (!data || length == 0) |
+ break; |
+ |
+ buffer_->Append(reinterpret_cast<const uint8*>(data), length); |
+ |
+ // Checks if we still have data. |
+ pa_stream_drop(handle_); |
+ if (pa_stream_readable_size(handle_) <= 0) |
+ break; |
+ } |
+ |
+ int packet_size = params_.GetBytesPerBuffer(); |
+ while (buffer_->forward_bytes() >= packet_size) { |
+ buffer_->Read(audio_data_buffer_.get(), packet_size); |
+ callback_->OnData(this, audio_data_buffer_.get(), packet_size, |
+ hardware_delay, normalized_volume); |
+ |
+ if (buffer_->forward_bytes() < packet_size) |
+ break; |
+ |
+ // TODO(xians): improve the code by implementing a WaitTillDataReady on the |
+ // input side. |
+ DLOG(WARNING) << "OnData is being called consecutively, sleep 2ms to " |
+ << "wait until render consumes the data"; |
+ base::PlatformThread::Sleep( |
+ base::TimeDelta::FromMilliseconds(2)); |
+ } |
+ |
+ pa_threaded_mainloop_signal(pa_mainloop_, 0); |
+} |
+ |
+} // namespace media |