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Side by Side Diff: media/audio/pulse/pulse_input.cc

Issue 10952024: Adding pulseaudio input support to chrome (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased and addressed Dale's final comments. Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/pulse/pulse_input.h"
6
7 #include <pulse/pulseaudio.h>
8
9 #include "base/logging.h"
10 #include "base/message_loop.h"
11 #include "media/audio/pulse/audio_manager_pulse.h"
12 #include "media/audio/pulse/pulse_util.h"
13 #include "media/base/seekable_buffer.h"
14
15 namespace media {
16
17 using pulse::AutoPulseLock;
18 using pulse::WaitForOperationCompletion;
19
20 PulseAudioInputStream::PulseAudioInputStream(AudioManagerPulse* audio_manager,
21 const std::string& device_name,
22 const AudioParameters& params,
23 pa_threaded_mainloop* mainloop,
24 pa_context* context)
25 : audio_manager_(audio_manager),
26 callback_(NULL),
27 device_name_(device_name),
28 params_(params),
29 channels_(0),
30 volume_(0.0),
31 stream_started_(false),
32 pa_mainloop_(mainloop),
33 pa_context_(context),
34 handle_(NULL),
35 context_state_changed_(false) {
36 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
37 DCHECK(mainloop);
38 DCHECK(context);
39 }
40
41 PulseAudioInputStream::~PulseAudioInputStream() {
42 // All internal structures should already have been freed in Close(),
43 // which calls AudioManagerPulse::Release which deletes this object.
44 DCHECK(!handle_);
45 }
46
47 bool PulseAudioInputStream::Open() {
48 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
49 AutoPulseLock auto_lock(pa_mainloop_);
50
51 // Set sample specifications.
52 pa_sample_spec pa_sample_specifications;
53 pa_sample_specifications.format = pulse::BitsToPASampleFormat(
54 params_.bits_per_sample());
55 pa_sample_specifications.rate = params_.sample_rate();
56 pa_sample_specifications.channels = params_.channels();
57
58 // Get channel mapping and open recording stream.
59 pa_channel_map source_channel_map = pulse::ChannelLayoutToPAChannelMap(
60 params_.channel_layout());
61 pa_channel_map* map = (source_channel_map.channels != 0)?
62 &source_channel_map : NULL;
63
64 // Create a new recording stream.
65 handle_ = pa_stream_new(pa_context_, "RecordStream",
66 &pa_sample_specifications, map);
67 if (!handle_) {
68 DLOG(ERROR) << "Open: failed to create PA stream";
69 return false;
70 }
71
72 pa_stream_set_state_callback(handle_, &StreamNotifyCallback, this);
73
74 // Set server-side capture buffer metrics. Detailed documentation on what
75 // values should be chosen can be found at
76 // freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html.
77 pa_buffer_attr buffer_attributes;
78 const unsigned int buffer_size = params_.GetBytesPerBuffer();
79 buffer_attributes.maxlength = static_cast<uint32_t>(-1);
80 buffer_attributes.tlength = buffer_size;
81 buffer_attributes.minreq = buffer_size;
82 buffer_attributes.prebuf = static_cast<uint32_t>(-1);
83 buffer_attributes.fragsize = buffer_size;
84 int flags = PA_STREAM_AUTO_TIMING_UPDATE |
85 PA_STREAM_INTERPOLATE_TIMING |
86 PA_STREAM_ADJUST_LATENCY |
87 PA_STREAM_START_CORKED;
88 int err = pa_stream_connect_record(
89 handle_,
90 device_name_ == AudioManagerBase::kDefaultDeviceId ?
91 NULL : device_name_.c_str(),
92 &buffer_attributes,
93 static_cast<pa_stream_flags_t>(flags));
94 if (err) {
95 DLOG(ERROR) << "pa_stream_connect_playback FAILED " << err;
96 return false;
97 }
98
99 // Wait for the stream to be ready.
100 while (true) {
101 pa_stream_state_t stream_state = pa_stream_get_state(handle_);
102 if(!PA_STREAM_IS_GOOD(stream_state)) {
103 DLOG(ERROR) << "Invalid PulseAudio stream state";
104 return false;
105 }
106
107 if (stream_state == PA_STREAM_READY)
108 break;
109 pa_threaded_mainloop_wait(pa_mainloop_);
110 }
111
112 pa_stream_set_read_callback(handle_, &ReadCallback, this);
113 pa_stream_readable_size(handle_);
114
115 buffer_.reset(new media::SeekableBuffer(0, 2 * params_.GetBytesPerBuffer()));
116 audio_data_buffer_.reset(new uint8[params_.GetBytesPerBuffer()]);
117 return true;
118 }
119
120 void PulseAudioInputStream::Start(AudioInputCallback* callback) {
121 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
122 DCHECK(callback);
123 DCHECK(handle_);
124 AutoPulseLock auto_lock(pa_mainloop_);
125
126 if (stream_started_)
127 return;
128
129 // Clean up the old buffer.
130 pa_stream_drop(handle_);
131 buffer_->Clear();
132
133 // Start the streaming.
134 stream_started_ = true;
135 callback_ = callback;
136
137 pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL);
138 WaitForOperationCompletion(pa_mainloop_, operation);
139 }
140
141 void PulseAudioInputStream::Stop() {
142 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
143 AutoPulseLock auto_lock(pa_mainloop_);
144 if (!stream_started_)
145 return;
146
147 // Set the flag to false to stop filling new data to soundcard.
148 stream_started_ = false;
149
150 pa_operation* operation = pa_stream_flush(
151 handle_, &pulse::StreamSuccessCallback, pa_mainloop_);
152 WaitForOperationCompletion(pa_mainloop_, operation);
153
154 // Stop the stream.
155 pa_stream_set_read_callback(handle_, NULL, NULL);
156 operation = pa_stream_cork(handle_, 1, &pulse::StreamSuccessCallback,
157 pa_mainloop_);
158 WaitForOperationCompletion(pa_mainloop_, operation);
159 }
160
161 void PulseAudioInputStream::Close() {
162 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
163 {
164 AutoPulseLock auto_lock(pa_mainloop_);
165 if (handle_) {
166 // Disable all the callbacks before disconnecting.
167 pa_stream_set_state_callback(handle_, NULL, NULL);
168 pa_stream_flush(handle_, NULL, NULL);
169
170 if (pa_stream_get_state(handle_) != PA_STREAM_UNCONNECTED)
171 pa_stream_disconnect(handle_);
172
173 // Release PulseAudio structures.
174 pa_stream_unref(handle_);
175 handle_ = NULL;
176 }
177 }
178
179 if (callback_)
180 callback_->OnClose(this);
181
182 // Signal to the manager that we're closed and can be removed.
183 // This should be the last call in the function as it deletes "this".
184 audio_manager_->ReleaseInputStream(this);
185 }
186
187 double PulseAudioInputStream::GetMaxVolume() {
188 return static_cast<double>(PA_VOLUME_NORM);
189 }
190
191 void PulseAudioInputStream::SetVolume(double volume) {
192 AutoPulseLock auto_lock(pa_mainloop_);
193 if (!handle_)
194 return;
195
196 size_t index = pa_stream_get_device_index(handle_);
197 pa_operation* operation = NULL;
198 if (!channels_) {
199 // Get the number of channels for the source only when the |channels_| is 0.
200 // We are assuming the stream source is not changed on the fly here.
201 operation = pa_context_get_source_info_by_index(
202 pa_context_, index, &VolumeCallback, this);
203 WaitForOperationCompletion(pa_mainloop_, operation);
204 if (!channels_) {
205 DLOG(WARNING) << "Failed to get the number of channels for the source";
206 return;
207 }
208 }
209
210 pa_cvolume pa_volume;
211 pa_cvolume_set(&pa_volume, channels_, volume);
212 operation = pa_context_set_source_volume_by_index(
213 pa_context_, index, &pa_volume, NULL, NULL);
214
215 // Don't need to wait for this task to complete.
216 pa_operation_unref(operation);
217 }
218
219 double PulseAudioInputStream::GetVolume() {
220 AutoPulseLock auto_lock(pa_mainloop_);
221 if (!handle_)
222 return 0.0;
223
224 size_t index = pa_stream_get_device_index(handle_);
225 pa_operation* operation = pa_context_get_source_info_by_index(
226 pa_context_, index, &VolumeCallback, this);
227 WaitForOperationCompletion(pa_mainloop_, operation);
228
229 return volume_;
230 }
231
232 // static, used by pa_stream_set_read_callback.
233 void PulseAudioInputStream::ReadCallback(pa_stream* handle,
234 size_t length,
235 void* user_data) {
236 PulseAudioInputStream* stream =
237 reinterpret_cast<PulseAudioInputStream*>(user_data);
238
239 stream->ReadData();
240 }
241
242 // static, used by pa_context_get_source_info_by_index.
243 void PulseAudioInputStream::VolumeCallback(pa_context* context,
244 const pa_source_info* info,
245 int error, void* user_data) {
246 PulseAudioInputStream* stream =
247 reinterpret_cast<PulseAudioInputStream*>(user_data);
248
249 if (error) {
250 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0);
251 return;
252 }
253
254 if (stream->channels_ != info->channel_map.channels)
255 stream->channels_ = info->channel_map.channels;
256
257 pa_volume_t volume = PA_VOLUME_MUTED; // Minimum possible value.
258 // Use the max volume of any channel as the volume.
259 for (int i = 0; i < stream->channels_; ++i) {
260 if (volume < info->volume.values[i])
261 volume = info->volume.values[i];
262 }
263
264 stream->volume_ = static_cast<double>(volume);
265 }
266
267 // static, used by pa_stream_set_state_callback.
268 void PulseAudioInputStream::StreamNotifyCallback(pa_stream* s,
269 void* user_data) {
270 PulseAudioInputStream* stream =
271 reinterpret_cast<PulseAudioInputStream*>(user_data);
272 if (s && stream->callback_ &&
273 pa_stream_get_state(s) == PA_STREAM_FAILED) {
274 stream->callback_->OnError(stream, pa_context_errno(stream->pa_context_));
275 }
276
277 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0);
278 }
279
280 void PulseAudioInputStream::ReadData() {
281 uint32 hardware_delay = pulse::GetHardwareLatencyInBytes(
282 handle_, params_.sample_rate(), params_.GetBytesPerFrame());
283
284 // Update the AGC volume level once every second. Note that,
285 // |volume| is also updated each time SetVolume() is called
286 // through IPC by the render-side AGC.
287 double normalized_volume = 0.0;
288 QueryAgcVolume(&normalized_volume);
289
290 do {
291 size_t length = 0;
292 const void* data = NULL;
293 pa_stream_peek(handle_, &data, &length);
294 if (!data || length == 0)
295 break;
296
297 buffer_->Append(reinterpret_cast<const uint8*>(data), length);
298
299 // Checks if we still have data.
300 pa_stream_drop(handle_);
301 } while (pa_stream_readable_size(handle_) > 0);
302
303 int packet_size = params_.GetBytesPerBuffer();
304 while (buffer_->forward_bytes() >= packet_size) {
305 buffer_->Read(audio_data_buffer_.get(), packet_size);
306 callback_->OnData(this, audio_data_buffer_.get(), packet_size,
307 hardware_delay, normalized_volume);
308
309 if (buffer_->forward_bytes() < packet_size)
310 break;
311
312 // TODO(xians): improve the code by implementing a WaitTillDataReady on the
313 // input side.
314 DLOG(WARNING) << "OnData is being called consecutively, sleep 5ms to "
315 << "wait until render consumes the data";
316 base::PlatformThread::Sleep(
317 base::TimeDelta::FromMilliseconds(5));
318 }
319
320 pa_threaded_mainloop_signal(pa_mainloop_, 0);
321 }
322
323 } // namespace media
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