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Side by Side Diff: media/audio/pulse/pulse_input.cc

Issue 10952024: Adding pulseaudio input support to chrome (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: used the stubs script to do the dynamic linking Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/pulse/pulse_input.h"
6
7 #include <pulse/pulseaudio.h>
8
9 #include "base/logging.h"
10 #include "base/message_loop.h"
11 #include "media/audio/pulse/audio_manager_pulse.h"
12 #include "media/audio/pulse/pulse_util.h"
13 #include "media/base/seekable_buffer.h"
14
15 namespace media {
16
17 PulseAudioInputStream::PulseAudioInputStream(AudioManagerPulse* audio_manager,
18 const std::string& device_name,
19 const AudioParameters& params,
20 pa_threaded_mainloop* mainloop,
21 pa_context* context)
22 : audio_manager_(audio_manager),
23 callback_(NULL),
24 device_name_(device_name),
25 params_(params),
26 channels_(0),
27 volume_(0.0),
28 stream_started_(false),
29 pa_mainloop_(mainloop),
30 pa_context_(context),
31 handle_(NULL),
32 context_state_changed_(false) {
33 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
34 DCHECK(mainloop);
35 DCHECK(context);
36 }
37
38 PulseAudioInputStream::~PulseAudioInputStream() {
39 // All internal structures should already have been freed in Close(),
40 // which calls AudioManagerPulse::Release which deletes this object.
41 DCHECK(!handle_);
42 }
43
44 bool PulseAudioInputStream::Open() {
45 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
46 AutoPulseLock auto_lock(pa_mainloop_);
47
48 // Set sample specifications.
49 pa_sample_spec pa_sample_specifications;
50 pa_sample_specifications.format = BitsToPASampleFormat(
51 params_.bits_per_sample());
52 pa_sample_specifications.rate = params_.sample_rate();
53 pa_sample_specifications.channels = params_.channels();
54
55 // Get channel mapping and open recording stream.
56 pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap(
57 params_.channel_layout());
58 pa_channel_map* map = (source_channel_map.channels != 0)?
59 &source_channel_map : NULL;
60
61 // Create a new recording stream.
62 handle_ = pa_stream_new(pa_context_, "RecordStream",
63 &pa_sample_specifications, map);
64 if (!handle_) {
65 DLOG(ERROR) << "Open: failed to create PA stream";
66 return false;
67 }
68
69 pa_stream_set_state_callback(handle_, &StreamNotifyCallback, this);
70
71 // Set server-side capture buffer metrics. Detailed documentation on what
72 // values should be chosen can be found at
73 // freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html.
74 pa_buffer_attr buffer_attributes;
75 const unsigned int buffer_size = params_.GetBytesPerBuffer();
76 buffer_attributes.maxlength = static_cast<uint32_t>(-1);
77 buffer_attributes.tlength = buffer_size;
78 buffer_attributes.minreq = buffer_size;
79 buffer_attributes.prebuf = static_cast<uint32_t>(-1);
80 buffer_attributes.fragsize = buffer_size;
81 int flags = PA_STREAM_AUTO_TIMING_UPDATE |
82 PA_STREAM_INTERPOLATE_TIMING |
83 PA_STREAM_ADJUST_LATENCY |
84 PA_STREAM_START_CORKED;
85 int err = pa_stream_connect_record(
DaleCurtis 2013/02/20 00:17:38 There's no supporting documentation on the return
no longer working on chromium 2013/02/20 14:43:38 I did not find the document to explain the returne
86 handle_,
87 device_name_ == AudioManagerBase::kDefaultDeviceId ?
88 NULL : device_name_.c_str(),
89 &buffer_attributes,
90 static_cast<pa_stream_flags_t>(flags));
91 if (err) {
92 DLOG(ERROR) << "pa_stream_connect_playback FAILED " << err;
93 return false;
94 }
95
96 // Wait for the stream to be ready.
97 while (true) {
98 pa_stream_state_t stream_state = pa_stream_get_state(handle_);
99 if(!PA_STREAM_IS_GOOD(stream_state)) {
100 DLOG(ERROR) << "Invalid PulseAudio stream state";
101 return false;
102 }
103
104 if (stream_state == PA_STREAM_READY)
105 break;
106 pa_threaded_mainloop_wait(pa_mainloop_);
107 }
108
109 pa_stream_set_read_callback(handle_, &ReadCallback, this);
110 pa_stream_readable_size(handle_);
111
112 buffer_.reset(new media::SeekableBuffer(0, 2 * params_.GetBytesPerBuffer()));
113 audio_data_buffer_.reset(new uint8[params_.GetBytesPerBuffer()]);
114 return true;
115 }
116
117 void PulseAudioInputStream::Start(AudioInputCallback* callback) {
118 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
119 DCHECK(callback);
120 DCHECK(handle_);
121 AutoPulseLock auto_lock(pa_mainloop_);
122
123 if (stream_started_)
124 return;
125
126 // Clean up the old buffer.
127 pa_stream_drop(handle_);
128
DaleCurtis 2013/02/20 00:17:38 Clear buffer_ ?
no longer working on chromium 2013/02/20 14:43:38 True, thanks. Done.
129 // Start the streaming.
130 stream_started_ = true;
131 callback_ = callback;
132
133 pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL);
DaleCurtis 2013/02/20 00:17:38 Can this hang or fail w/o a success callback?
no longer working on chromium 2013/02/20 14:43:38 I am not sure if I understand the question. Are yo
DaleCurtis 2013/02/21 21:54:21 When I was writing PulseOutput I ran into situatio
no longer working on chromium 2013/02/22 13:12:29 I will keep an eye on this.
134 WaitForOperationCompletion(pa_mainloop_, operation);
135 }
136
137 void PulseAudioInputStream::Stop() {
138 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
139 AutoPulseLock auto_lock(pa_mainloop_);
140 if (!stream_started_)
141 return;
142
143 // Set the flag to false to stop filling new data to soundcard.
144 stream_started_ = false;
145
DaleCurtis 2013/02/20 00:17:38 Side note: I really dislike that callback_ isn't s
no longer working on chromium 2013/02/20 14:43:38 I remember it was only the speech recognition usin
DaleCurtis 2013/02/21 21:54:21 Awesome, yes please!
146 pa_operation* operation = pa_stream_flush(
147 handle_, &StreamSuccessCallback, this);
148 WaitForOperationCompletion(pa_mainloop_, operation);
149
150 // Stop the stream.
151 pa_stream_set_read_callback(handle_, NULL, NULL);
152 operation = pa_stream_cork(handle_, 1, &StreamSuccessCallback, this);
153 WaitForOperationCompletion(pa_mainloop_, operation);
154 }
155
156 void PulseAudioInputStream::Close() {
157 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
158 {
159 AutoPulseLock auto_lock(pa_mainloop_);
160 if (handle_) {
161 // Disable all the callbacks before disconnecting.
162 pa_stream_set_state_callback(handle_, NULL, NULL);
163 pa_stream_flush(handle_, NULL, NULL);
164
165 if (pa_stream_get_state(handle_) != PA_STREAM_UNCONNECTED)
166 pa_stream_disconnect(handle_);
167
168 // Release PulseAudio structures.
169 pa_stream_unref(handle_);
170 handle_ = NULL;
171 }
172 }
173
174 if (callback_)
175 callback_->OnClose(this);
176
177 // Signal to the manager that we're closed and can be removed.
178 // This should be the last call in the function as it deletes "this".
179 audio_manager_->ReleaseInputStream(this);
180 }
181
182 double PulseAudioInputStream::GetMaxVolume() {
183 return static_cast<double>(PA_VOLUME_NORM);
184 }
185
186 void PulseAudioInputStream::SetVolume(double volume) {
187 AutoPulseLock auto_lock(pa_mainloop_);
188 if (!handle_)
189 return;
190
191 size_t index = pa_stream_get_device_index(handle_);
DaleCurtis 2013/02/20 00:17:38 Should this just be done during open and the value
no longer working on chromium 2013/02/20 14:43:38 Not really, the device can be changed on the fly.
DaleCurtis 2013/02/21 21:54:21 Hmmm, we'll need an AudioDeviceListenerPulse or so
no longer working on chromium 2013/02/22 13:12:29 Please point it out if I miss something. We don't
192 pa_operation* operation = NULL;
193 if (!channels_) {
194 // Get the number of channels for the source only when the |channels_| is 0.
195 // We are assuming the stream source is not changed on the fly here.
196 operation = pa_context_get_source_info_by_index(
197 pa_context_, index, &VolumeCallback, this);
198 WaitForOperationCompletion(pa_mainloop_, operation);
199 if (!channels_) {
200 DLOG(WARNING) << "Failed to get the number of channels for the source";
201 return;
202 }
203 }
204
205 pa_cvolume pa_volume;
206 pa_cvolume_set(&pa_volume, channels_, volume);
207 operation = pa_context_set_source_volume_by_index(
208 pa_context_, index, &pa_volume, NULL, NULL);
209
210 // Don't need to wait for this task to complete.
211 pa_operation_unref(operation);
212 }
213
214 double PulseAudioInputStream::GetVolume() {
215 AutoPulseLock auto_lock(pa_mainloop_);
216 if (!handle_)
217 return 0.0;
218
219 size_t index = pa_stream_get_device_index(handle_);
220 pa_operation* operation = pa_context_get_source_info_by_index(
221 pa_context_, index, &VolumeCallback, this);
222 WaitForOperationCompletion(pa_mainloop_, operation);
DaleCurtis 2013/02/20 00:17:38 Is it worth doing this or should you just cache th
no longer working on chromium 2013/02/20 14:43:38 The volume can be changed by different ways.
223
224 return volume_;
225 }
226
227 // static, used by pa_stream_set_read_callback.
228 void PulseAudioInputStream::ReadCallback(pa_stream* handle,
229 size_t length,
230 void* user_data) {
231 PulseAudioInputStream* stream =
232 reinterpret_cast<PulseAudioInputStream*>(user_data);
233
234 stream->ReadData();
235 }
236
237 // static, used by pa_context_get_source_info_by_index.
238 void PulseAudioInputStream::VolumeCallback(pa_context* context,
239 const pa_source_info* info,
240 int error, void* user_data) {
241 PulseAudioInputStream* stream =
242 reinterpret_cast<PulseAudioInputStream*>(user_data);
243
244 if (error) {
DaleCurtis 2013/02/20 00:17:38 The docs indicate that value is "eol", without ela
no longer working on chromium 2013/02/20 14:43:38 pulse has a very poor documentation.
245 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0);
246 return;
247 }
248
249 if (stream->channels_ != info->channel_map.channels)
DaleCurtis 2013/02/20 00:17:38 Why would these values differ? This seems sketchy.
no longer working on chromium 2013/02/20 14:43:38 Same reason as the comment in line 191, the device
250 stream->channels_ = info->channel_map.channels;
251
252 pa_volume_t volume = PA_VOLUME_MUTED; // Minimum possible value.
253 // Use the max volume of any channel as the volume.
254 for (int i = 0; i < stream->channels_; ++i) {
255 if (volume < info->volume.values[i])
256 volume = info->volume.values[i];
257 }
258
259 stream->volume_ = static_cast<double>(volume);
260 }
261
262 // static, pa_stream_success_cb_t
263 void PulseAudioInputStream::StreamSuccessCallback(pa_stream* s, int error,
264 void* user_data) {
265 PulseAudioInputStream* stream =
266 static_cast<PulseAudioInputStream*>(user_data);
267
268 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0);
269 }
270
271 // static, used by pa_stream_set_state_callback.
272 void PulseAudioInputStream::StreamNotifyCallback(pa_stream* s,
273 void* user_data) {
274 PulseAudioInputStream* stream =
275 reinterpret_cast<PulseAudioInputStream*>(user_data);
276 if (s && stream->callback_ &&
277 pa_stream_get_state(s) == PA_STREAM_FAILED) {
278 stream->callback_->OnError(stream, pa_context_errno(stream->pa_context_));
279 }
280
281 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0);
282 }
283
284 void PulseAudioInputStream::ReadData() {
285 uint32 hardware_delay = GetHardwareLatencyInBytes(
286 handle_, params_.sample_rate(), params_.GetBytesPerFrame());
287
288 // Update the AGC volume level once every second. Note that,
289 // |volume| is also updated each time SetVolume() is called
290 // through IPC by the render-side AGC.
291 double normalized_volume = 0.0;
292 QueryAgcVolume(&normalized_volume);
293
294 while (true) {
DaleCurtis 2013/02/20 00:17:38 while (pa_stream_readable_size(handle_) > 0) inste
no longer working on chromium 2013/02/20 14:43:38 I changed it to use a do { } while (a_stream_read
295 size_t length = 0;
296 const void* data = NULL;
297 pa_stream_peek(handle_, &data, &length);
298 if (!data || length == 0)
299 break;
300
301 buffer_->Append(reinterpret_cast<const uint8*>(data), length);
302
303 // Checks if we still have data.
304 pa_stream_drop(handle_);
305 if (pa_stream_readable_size(handle_) <= 0)
306 break;
307 }
308
309 int packet_size = params_.GetBytesPerBuffer();
310 while (buffer_->forward_bytes() >= packet_size) {
311 buffer_->Read(audio_data_buffer_.get(), packet_size);
312 callback_->OnData(this, audio_data_buffer_.get(), packet_size,
313 hardware_delay, normalized_volume);
314
315 if (buffer_->forward_bytes() < packet_size)
316 break;
317
318 // TODO(xians): improve the code by implementing a WaitTillDataReady on the
319 // input side.
320 DLOG(WARNING) << "OnData is being called consecutively, sleep 2ms to "
321 << "wait until render consumes the data";
322 base::PlatformThread::Sleep(
DaleCurtis 2013/02/20 00:17:38 The general delay for this is 5ms.
no longer working on chromium 2013/02/20 14:43:38 Done.
323 base::TimeDelta::FromMilliseconds(2));
324 }
325
326 pa_threaded_mainloop_signal(pa_mainloop_, 0);
327 }
328
329 } // namespace media
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