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Side by Side Diff: media/audio/pulse/pulse_input.cc

Issue 10952024: Adding pulseaudio input support to chrome (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: switched to dynamic linking and addressed Andrew's comments. Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/pulse/pulse_input.h"
6
7 #include <pulse/pulseaudio.h>
8
9 #include "base/logging.h"
10 #include "base/message_loop.h"
11 #include "media/audio/pulse/audio_manager_pulse.h"
12 #include "media/audio/pulse/pulse_util.h"
13 #include "media/audio/pulse/pulse_wrapper.h"
14 #include "media/base/seekable_buffer.h"
15
16 namespace media {
17
18 PulseAudioInputStream::PulseAudioInputStream(PulseWrapper* wrapper,
19 AudioManagerPulse* audio_manager,
20 const std::string& device_name,
21 const AudioParameters& params,
22 pa_threaded_mainloop* mainloop,
23 pa_context* context)
24 : wrapper_(wrapper),
25 audio_manager_(audio_manager),
26 callback_(NULL),
27 device_name_(device_name),
28 params_(params),
29 channels_(0),
30 volume_(0.0),
31 stream_started_(false),
32 pa_mainloop_(mainloop),
33 pa_context_(context),
34 handle_(NULL),
35 context_state_changed_(false) {
36 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
37 DCHECK(mainloop);
38 DCHECK(context);
39 }
40
41 PulseAudioInputStream::~PulseAudioInputStream() {
42 // All internal structures should already have been freed in Close(),
43 // which calls AudioManagerPulse::Release which deletes this object.
44 DCHECK(!handle_);
45 }
46
47 bool PulseAudioInputStream::Open() {
48 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
49 AutoPulseLock auto_lock(wrapper_,pa_mainloop_);
50
51 // Set sample specifications.
52 pa_sample_spec pa_sample_specifications;
53 pa_sample_specifications.format = BitsToPASampleFormat(
54 wrapper_, params_.bits_per_sample());
55 pa_sample_specifications.rate = params_.sample_rate();
56 pa_sample_specifications.channels = params_.channels();
57
58 // Get channel mapping and open recording stream.
59 pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap(
60 wrapper_, params_.channel_layout());
61 pa_channel_map* map = (source_channel_map.channels != 0)?
62 &source_channel_map : NULL;
63
64 // Create a new recording stream.
65 handle_ = wrapper_->pa_stream_new_(pa_context_, "RecordStream",
66 &pa_sample_specifications, map);
67 if (!handle_) {
68 DLOG(ERROR) << "Open: failed to create PA stream";
69 return false;
70 }
71
72 wrapper_->pa_stream_set_state_callback_(handle_, &StreamNotifyCallback, this);
73
74 // Set server-side capture buffer metrics. Detailed documentation on what
75 // values should be chosen can be found at
76 // freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html.
77 pa_buffer_attr buffer_attributes;
78 const unsigned int buffer_size = params_.GetBytesPerBuffer();
79 buffer_attributes.maxlength = static_cast<uint32_t>(-1);
80 buffer_attributes.tlength = buffer_size;
81 buffer_attributes.minreq = buffer_size;
82 buffer_attributes.prebuf = static_cast<uint32_t>(-1);
83 buffer_attributes.fragsize = buffer_size;
84 int flags = PA_STREAM_AUTO_TIMING_UPDATE |
85 PA_STREAM_INTERPOLATE_TIMING |
86 PA_STREAM_ADJUST_LATENCY |
87 PA_STREAM_START_CORKED;
88 int err = wrapper_->pa_stream_connect_record_(
89 handle_,
90 device_name_ == AudioManagerBase::kDefaultDeviceId ?
91 NULL : device_name_.c_str(),
92 &buffer_attributes,
93 static_cast<pa_stream_flags_t>(flags));
94 if (err) {
95 DLOG(ERROR) << "pa_stream_connect_playback FAILED " << err;
96 return false;
97 }
98
99 // Wait for the stream to be ready.
100 while (true) {
101 pa_stream_state_t stream_state = wrapper_->pa_stream_get_state_(handle_);
102 if(!PA_STREAM_IS_GOOD(stream_state)) {
103 DLOG(ERROR) << "Invalid PulseAudio stream state";
104 return false;
105 }
106
107 if (stream_state == PA_STREAM_READY)
108 break;
109 wrapper_->pa_threaded_mainloop_wait_(pa_mainloop_);
110 }
111
112 wrapper_->pa_stream_set_read_callback_(handle_, &ReadCallback, this);
113 wrapper_->pa_stream_readable_size_(handle_);
114
115 buffer_.reset(new media::SeekableBuffer(0, 2 * params_.GetBytesPerBuffer()));
116 audio_data_buffer_.reset(new uint8[params_.GetBytesPerBuffer()]);
117 return true;
118 }
119
120 void PulseAudioInputStream::Start(AudioInputCallback* callback) {
121 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
122 DCHECK(callback);
123 DCHECK(handle_);
124 AutoPulseLock auto_lock(wrapper_,pa_mainloop_);
125
126 if (stream_started_)
127 return;
128
129 // Clean up the old buffer.
130 wrapper_->pa_stream_drop_(handle_);
131
132 // Start the streaming.
133 stream_started_ = true;
134 callback_ = callback;
135
136 pa_operation* operation = wrapper_->pa_stream_cork_(handle_, 0, NULL, NULL);
137 WaitForOperationCompletion(wrapper_, pa_mainloop_, operation);
138 }
139
140 void PulseAudioInputStream::Stop() {
141 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
142 AutoPulseLock auto_lock(wrapper_,pa_mainloop_);
143 if (!stream_started_)
144 return;
145
146 // Set the flag to false to stop filling new data to soundcard.
147 stream_started_ = false;
148
149 pa_operation* operation = wrapper_->pa_stream_flush_(
150 handle_, &StreamSuccessCallback, this);
151 WaitForOperationCompletion(wrapper_, pa_mainloop_, operation);
152
153 // Stop the stream.
154 wrapper_->pa_stream_set_read_callback_(handle_, NULL, NULL);
155 operation = wrapper_->pa_stream_cork_(handle_, 1, &StreamSuccessCallback,
156 this);
157 WaitForOperationCompletion(wrapper_, pa_mainloop_, operation);
158 }
159
160 void PulseAudioInputStream::Close() {
161 DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread());
162 {
163 AutoPulseLock auto_lock(wrapper_,pa_mainloop_);
164 if (handle_) {
165 // Disable all the callbacks before disconnecting.
166 wrapper_->pa_stream_set_state_callback_(handle_, NULL, NULL);
167 wrapper_->pa_stream_flush_(handle_, NULL, NULL);
168
169 if (wrapper_->pa_stream_get_state_(handle_) != PA_STREAM_UNCONNECTED)
170 wrapper_->pa_stream_disconnect_(handle_);
171
172 // Release PulseAudio structures.
173 wrapper_->pa_stream_unref_(handle_);
174 handle_ = NULL;
175 }
176 }
177
178 if (callback_)
179 callback_->OnClose(this);
180
181 // Signal to the manager that we're closed and can be removed.
182 // This should be the last call in the function as it deletes "this".
183 audio_manager_->ReleaseInputStream(this);
184 }
185
186 double PulseAudioInputStream::GetMaxVolume() {
187 return static_cast<double>(PA_VOLUME_NORM);
188 }
189
190 void PulseAudioInputStream::SetVolume(double volume) {
191 AutoPulseLock auto_lock(wrapper_,pa_mainloop_);
192 if (!handle_)
193 return;
194
195 size_t index = wrapper_->pa_stream_get_device_index_(handle_);
196 pa_operation* operation = NULL;
197 if (!channels_) {
198 // Get the number of channels for the source only when the |channels_| is 0.
199 // We are assuming the stream source is not changed on the fly here.
200 operation = wrapper_->pa_context_get_source_info_by_index_(
201 pa_context_, index, &VolumeCallback, this);
202 WaitForOperationCompletion(wrapper_, pa_mainloop_, operation);
203 if (!channels_) {
204 DLOG(WARNING) << "Failed to get the number of channels for the source";
205 return;
206 }
207 }
208
209 pa_cvolume pa_volume;
210 wrapper_->pa_cvolume_set_(&pa_volume, channels_, volume);
211 operation = wrapper_->pa_context_set_source_volume_by_index_(
212 pa_context_, index, &pa_volume, NULL, NULL);
213
214 // Don't need to wait for this task to complete.
215 wrapper_->pa_operation_unref_(operation);
216 }
217
218 double PulseAudioInputStream::GetVolume() {
219 AutoPulseLock auto_lock(wrapper_,pa_mainloop_);
220 if (!handle_)
221 return 0.0;
222
223 size_t index = wrapper_->pa_stream_get_device_index_(handle_);
224 pa_operation* operation = wrapper_->pa_context_get_source_info_by_index_(
225 pa_context_, index, &VolumeCallback, this);
226 WaitForOperationCompletion(wrapper_, pa_mainloop_, operation);
227
228 return volume_;
229 }
230
231 // static, used by pa_stream_set_read_callback.
232 void PulseAudioInputStream::ReadCallback(pa_stream* handle,
233 size_t length,
234 void* user_data) {
235 PulseAudioInputStream* stream =
236 reinterpret_cast<PulseAudioInputStream*>(user_data);
237
238 stream->ReadData();
239 }
240
241 // static, used by pa_context_get_source_info_by_index.
242 void PulseAudioInputStream::VolumeCallback(pa_context* context,
243 const pa_source_info* info,
244 int error, void* user_data) {
245 PulseAudioInputStream* stream =
246 reinterpret_cast<PulseAudioInputStream*>(user_data);
247
248 if (error) {
249 stream->wrapper_->pa_threaded_mainloop_signal_(stream->pa_mainloop_, 0);
250 return;
251 }
252
253 if (stream->channels_ != info->channel_map.channels)
254 stream->channels_ = info->channel_map.channels;
255
256 pa_volume_t volume = PA_VOLUME_MUTED; // Minimum possible value.
257 // Use the max volume of any channel as the volume.
258 for (int i = 0; i < stream->channels_; ++i) {
259 if (volume < info->volume.values[i])
260 volume = info->volume.values[i];
261 }
262
263 stream->volume_ = static_cast<double>(volume);
264 }
265
266 // static, pa_stream_success_cb_t
267 void PulseAudioInputStream::StreamSuccessCallback(pa_stream* s, int error,
268 void* user_data) {
269 PulseAudioInputStream* stream =
270 static_cast<PulseAudioInputStream*>(user_data);
271 //stream->wrapper_->
272 stream->wrapper_->pa_threaded_mainloop_signal_(stream->pa_mainloop_, 0);
273 }
274
275 // static, used by pa_stream_set_state_callback.
276 void PulseAudioInputStream::StreamNotifyCallback(pa_stream* s,
277 void* user_data) {
278 PulseAudioInputStream* stream =
279 reinterpret_cast<PulseAudioInputStream*>(user_data);
280 if (s && stream->callback_ &&
281 stream->wrapper_->pa_stream_get_state_(s) == PA_STREAM_FAILED) {
282 stream->callback_->OnError(
283 stream,
284 stream->wrapper_->pa_context_errno_(stream->pa_context_));
285 }
286
287 stream->wrapper_->pa_threaded_mainloop_signal_(
288 stream->pa_mainloop_, 0);
289 }
290
291 void PulseAudioInputStream::ReadData() {
292 uint32 hardware_delay = GetHardwareLatencyInBytes(
293 wrapper_, handle_, params_.sample_rate(), params_.GetBytesPerFrame());
294
295 // Update the AGC volume level once every second. Note that,
296 // |volume| is also updated each time SetVolume() is called
297 // through IPC by the render-side AGC.
298 double normalized_volume = 0.0;
299 QueryAgcVolume(&normalized_volume);
300
301 while (true) {
302 size_t length = 0;
303 const void* data = NULL;
304 wrapper_->pa_stream_peek_(handle_, &data, &length);
305 if (!data || length == 0)
306 break;
307
308 buffer_->Append(reinterpret_cast<const uint8*>(data), length);
309
310 // Checks if we still have data.
311 wrapper_->pa_stream_drop_(handle_);
312 if (wrapper_->pa_stream_readable_size_(handle_) <= 0)
313 break;
314 }
315
316 int packet_size = params_.GetBytesPerBuffer();
317 while (buffer_->forward_bytes() >= packet_size) {
318 buffer_->Read(audio_data_buffer_.get(), packet_size);
319 callback_->OnData(this, audio_data_buffer_.get(), packet_size,
320 hardware_delay, normalized_volume);
321
322 if (buffer_->forward_bytes() < packet_size)
323 break;
324
325 // TODO(xians): improve the code by implementing a WaitTillDataReady on the
326 // input side.
327 DLOG(WARNING) << "OnData is being called consecutively, sleep 2ms to "
328 << "wait until render consumes the data";
329 base::PlatformThread::Sleep(
330 base::TimeDelta::FromMilliseconds(2));
331 }
332
333 wrapper_->pa_threaded_mainloop_signal_(pa_mainloop_, 0);
334 }
335
336 } // namespace media
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