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Side by Side Diff: cc/LayerTextureUpdater.h

Issue 10947047: Fix remaining cc files to compile with Clang (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: All remaining files Created 8 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 #ifndef LayerTextureUpdater_h 6 #ifndef LayerTextureUpdater_h
7 #define LayerTextureUpdater_h 7 #define LayerTextureUpdater_h
8 8
9 #if USE(ACCELERATED_COMPOSITING) 9 #if USE(ACCELERATED_COMPOSITING)
10 10
11 #include "CCPrioritizedTexture.h" 11 #include "CCPrioritizedTexture.h"
12 #include "GraphicsTypes3D.h" 12 #include "GraphicsTypes3D.h"
13 #include <wtf/RefCounted.h> 13 #include <wtf/RefCounted.h>
14 14
15 namespace cc { 15 namespace cc {
16 16
17 class IntRect; 17 class IntRect;
18 class IntSize; 18 class IntSize;
19 class TextureManager; 19 class TextureManager;
20 struct CCRenderingStats; 20 struct CCRenderingStats;
21 21
22 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { 22 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> {
23 public: 23 public:
24 // Allows texture uploaders to store per-tile resources. 24 // Allows texture uploaders to store per-tile resources.
25 class Texture { 25 class Texture {
26 public: 26 public:
27 virtual ~Texture() { } 27 virtual ~Texture();
28 28
29 CCPrioritizedTexture* texture() { return m_texture.get(); } 29 CCPrioritizedTexture* texture() { return m_texture.get(); }
30 void swapTextureWith(OwnPtr<CCPrioritizedTexture>& texture) { m_texture. swap(texture); } 30 void swapTextureWith(OwnPtr<CCPrioritizedTexture>& texture) { m_texture. swap(texture); }
31 virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingSta ts&) { } 31 virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingSta ts&) { }
32 virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect, const IntSize& destOffset) = 0; 32 virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect, const IntSize& destOffset) = 0;
33 protected: 33 protected:
34 explicit Texture(PassOwnPtr<CCPrioritizedTexture> texture) : m_texture(t exture) { } 34 explicit Texture(PassOwnPtr<CCPrioritizedTexture> texture);
35 35
36 private: 36 private:
37 OwnPtr<CCPrioritizedTexture> m_texture; 37 OwnPtr<CCPrioritizedTexture> m_texture;
38 }; 38 };
39 39
40 LayerTextureUpdater() 40 LayerTextureUpdater()
41 { 41 {
42 turnOffVerifier(); // In the component build we don't have WTF threading initialized in this DLL so the thread verifier explodes. 42 turnOffVerifier(); // In the component build we don't have WTF threading initialized in this DLL so the thread verifier explodes.
43 } 43 }
44 44
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59 // then this region should be ignored in preference for the entire layer's a rea. 59 // then this region should be ignored in preference for the entire layer's a rea.
60 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, CCRenderingStats&) { } 60 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, CCRenderingStats&) { }
61 61
62 // Set true by the layer when it is known that the entire output is going to be opaque. 62 // Set true by the layer when it is known that the entire output is going to be opaque.
63 virtual void setOpaque(bool) { } 63 virtual void setOpaque(bool) { }
64 }; 64 };
65 65
66 } // namespace cc 66 } // namespace cc
67 #endif // USE(ACCELERATED_COMPOSITING) 67 #endif // USE(ACCELERATED_COMPOSITING)
68 #endif // LayerTextureUpdater_h 68 #endif // LayerTextureUpdater_h
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