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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCThreadProxy_h | 5 #ifndef CCThreadProxy_h |
6 #define CCThreadProxy_h | 6 #define CCThreadProxy_h |
7 | 7 |
8 #include "CCAnimationEvents.h" | 8 #include "CCAnimationEvents.h" |
9 #include "CCCompletionEvent.h" | 9 #include "CCCompletionEvent.h" |
10 #include "CCLayerTreeHostImpl.h" | 10 #include "CCLayerTreeHostImpl.h" |
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74 | 74 |
75 // CCTextureUpdateControllerClient implementation | 75 // CCTextureUpdateControllerClient implementation |
76 virtual void readyToFinalizeTextureUpdates() OVERRIDE; | 76 virtual void readyToFinalizeTextureUpdates() OVERRIDE; |
77 | 77 |
78 private: | 78 private: |
79 explicit CCThreadProxy(CCLayerTreeHost*); | 79 explicit CCThreadProxy(CCLayerTreeHost*); |
80 friend class CCThreadProxyContextRecreationTimer; | 80 friend class CCThreadProxyContextRecreationTimer; |
81 | 81 |
82 // Set on impl thread, read on main thread. | 82 // Set on impl thread, read on main thread. |
83 struct BeginFrameAndCommitState { | 83 struct BeginFrameAndCommitState { |
84 BeginFrameAndCommitState() | 84 BeginFrameAndCommitState(); |
85 : monotonicFrameBeginTime(0) | 85 ~BeginFrameAndCommitState(); |
86 { | |
87 } | |
88 | 86 |
89 double monotonicFrameBeginTime; | 87 double monotonicFrameBeginTime; |
90 OwnPtr<CCScrollAndScaleSet> scrollInfo; | 88 OwnPtr<CCScrollAndScaleSet> scrollInfo; |
91 CCPrioritizedTextureManager::BackingVector evictedContentsTexturesBackin
gs; | 89 CCPrioritizedTextureManager::BackingVector evictedContentsTexturesBackin
gs; |
92 size_t memoryAllocationLimitBytes; | 90 size_t memoryAllocationLimitBytes; |
93 }; | 91 }; |
94 OwnPtr<BeginFrameAndCommitState> m_pendingBeginFrameRequest; | 92 OwnPtr<BeginFrameAndCommitState> m_pendingBeginFrameRequest; |
95 | 93 |
96 // Called on main thread | 94 // Called on main thread |
97 void beginFrame(); | 95 void beginFrame(); |
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173 | 171 |
174 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. | 172 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. |
175 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; | 173 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; |
176 | 174 |
177 bool m_renderVSyncEnabled; | 175 bool m_renderVSyncEnabled; |
178 }; | 176 }; |
179 | 177 |
180 } | 178 } |
181 | 179 |
182 #endif | 180 #endif |
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