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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCDebugRectHistory_h | 5 #ifndef CCDebugRectHistory_h |
6 #define CCDebugRectHistory_h | 6 #define CCDebugRectHistory_h |
7 | 7 |
8 #if USE(ACCELERATED_COMPOSITING) | 8 #if USE(ACCELERATED_COMPOSITING) |
9 | 9 |
10 #include "FloatRect.h" | 10 #include "FloatRect.h" |
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52 // for debugging purposes. The overhead of collecting rects is performed only if | 52 // for debugging purposes. The overhead of collecting rects is performed only if |
53 // the appropriate CCLayerTreeSettings are enabled. | 53 // the appropriate CCLayerTreeSettings are enabled. |
54 class CCDebugRectHistory { | 54 class CCDebugRectHistory { |
55 WTF_MAKE_NONCOPYABLE(CCDebugRectHistory); | 55 WTF_MAKE_NONCOPYABLE(CCDebugRectHistory); |
56 public: | 56 public: |
57 static PassOwnPtr<CCDebugRectHistory> create() | 57 static PassOwnPtr<CCDebugRectHistory> create() |
58 { | 58 { |
59 return adoptPtr(new CCDebugRectHistory()); | 59 return adoptPtr(new CCDebugRectHistory()); |
60 } | 60 } |
61 | 61 |
| 62 ~CCDebugRectHistory(); |
| 63 |
62 // Note: Saving debug rects must happen before layers' change tracking is re
set. | 64 // Note: Saving debug rects must happen before layers' change tracking is re
set. |
63 void saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, const Vector<CCLa
yerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSpaceRe
cts, const CCLayerTreeSettings&); | 65 void saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, const Vector<CCLa
yerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSpaceRe
cts, const CCLayerTreeSettings&); |
64 | 66 |
65 const Vector<CCDebugRect>& debugRects() { return m_debugRects; } | 67 const Vector<CCDebugRect>& debugRects() { return m_debugRects; } |
66 | 68 |
67 private: | 69 private: |
68 CCDebugRectHistory(); | 70 CCDebugRectHistory(); |
69 | 71 |
70 void savePaintRects(CCLayerImpl*); | 72 void savePaintRects(CCLayerImpl*); |
71 void savePropertyChangedRects(const Vector<CCLayerImpl*>& renderSurfaceLayer
List); | 73 void savePropertyChangedRects(const Vector<CCLayerImpl*>& renderSurfaceLayer
List); |
72 void saveSurfaceDamageRects(const Vector<CCLayerImpl* >& renderSurfaceLayerL
ist); | 74 void saveSurfaceDamageRects(const Vector<CCLayerImpl* >& renderSurfaceLayerL
ist); |
73 void saveScreenSpaceRects(const Vector<CCLayerImpl* >& renderSurfaceLayerLis
t); | 75 void saveScreenSpaceRects(const Vector<CCLayerImpl* >& renderSurfaceLayerLis
t); |
74 void saveOccludingRects(const Vector<IntRect>& occludingScreenSpaceRects); | 76 void saveOccludingRects(const Vector<IntRect>& occludingScreenSpaceRects); |
75 | 77 |
76 Vector<CCDebugRect> m_debugRects; | 78 Vector<CCDebugRect> m_debugRects; |
77 }; | 79 }; |
78 | 80 |
79 } // namespace cc | 81 } // namespace cc |
80 | 82 |
81 #endif // USE(ACCELERATED_COMPOSITING) | 83 #endif // USE(ACCELERATED_COMPOSITING) |
82 | 84 |
83 #endif | 85 #endif |
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