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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #if USE(ACCELERATED_COMPOSITING) | 7 #if USE(ACCELERATED_COMPOSITING) |
| 8 #include "CCDebugRectHistory.h" | 8 #include "CCDebugRectHistory.h" |
| 9 | 9 |
| 10 #include "CCDamageTracker.h" | 10 #include "CCDamageTracker.h" |
| 11 #include "CCLayerImpl.h" | 11 #include "CCLayerImpl.h" |
| 12 #include "CCLayerTreeHost.h" | 12 #include "CCLayerTreeHost.h" |
| 13 #include "CCMathUtil.h" | 13 #include "CCMathUtil.h" |
| 14 | 14 |
| 15 namespace cc { | 15 namespace cc { |
| 16 | 16 |
| 17 CCDebugRectHistory::CCDebugRectHistory() | 17 CCDebugRectHistory::CCDebugRectHistory() |
| 18 { | 18 { |
| 19 } | 19 } |
| 20 | 20 |
| 21 CCDebugRectHistory::~CCDebugRectHistory() |
| 22 { |
| 23 } |
| 24 |
| 21 void CCDebugRectHistory::saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, c
onst Vector<CCLayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occlud
ingScreenSpaceRects, const CCLayerTreeSettings& settings) | 25 void CCDebugRectHistory::saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, c
onst Vector<CCLayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occlud
ingScreenSpaceRects, const CCLayerTreeSettings& settings) |
| 22 { | 26 { |
| 23 // For now, clear all rects from previous frames. In the future we may want
to store | 27 // For now, clear all rects from previous frames. In the future we may want
to store |
| 24 // all debug rects for a history of many frames. | 28 // all debug rects for a history of many frames. |
| 25 m_debugRects.clear(); | 29 m_debugRects.clear(); |
| 26 | 30 |
| 27 if (settings.showPaintRects) | 31 if (settings.showPaintRects) |
| 28 savePaintRects(rootLayer); | 32 savePaintRects(rootLayer); |
| 29 | 33 |
| 30 if (settings.showPropertyChangedRects) | 34 if (settings.showPropertyChangedRects) |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 107 | 111 |
| 108 void CCDebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRect
s) | 112 void CCDebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRect
s) |
| 109 { | 113 { |
| 110 for (size_t i = 0; i < occludingRects.size(); ++i) | 114 for (size_t i = 0; i < occludingRects.size(); ++i) |
| 111 m_debugRects.append(CCDebugRect(OccludingRectType, occludingRects[i])); | 115 m_debugRects.append(CCDebugRect(OccludingRectType, occludingRects[i])); |
| 112 } | 116 } |
| 113 | 117 |
| 114 } // namespace cc | 118 } // namespace cc |
| 115 | 119 |
| 116 #endif // USE(ACCELERATED_COMPOSITING) | 120 #endif // USE(ACCELERATED_COMPOSITING) |
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