| Index: ui/gfx/geometry/box_f.h
|
| diff --git a/ui/gfx/box_f.h b/ui/gfx/geometry/box_f.h
|
| similarity index 96%
|
| copy from ui/gfx/box_f.h
|
| copy to ui/gfx/geometry/box_f.h
|
| index 73e0972f662318cb10ea6daf9804a584d7e25f64..13fb9d0d47b62120848ab6efdf20126b75e50974 100644
|
| --- a/ui/gfx/box_f.h
|
| +++ b/ui/gfx/geometry/box_f.h
|
| @@ -2,11 +2,11 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef UI_GFX_BOX_F_H_
|
| -#define UI_GFX_BOX_F_H_
|
| +#ifndef UI_GFX_GEOMETRY_BOX_F_H_
|
| +#define UI_GFX_GEOMETRY_BOX_F_H_
|
|
|
| -#include "ui/gfx/point3_f.h"
|
| -#include "ui/gfx/vector3d_f.h"
|
| +#include "ui/gfx/geometry/point3_f.h"
|
| +#include "ui/gfx/geometry/vector3d_f.h"
|
|
|
| namespace gfx {
|
|
|
| @@ -157,4 +157,4 @@ inline BoxF operator+(const BoxF& b, const Vector3dF& v) {
|
|
|
| } // namespace gfx
|
|
|
| -#endif // UI_GFX_BOX_F_H_
|
| +#endif // UI_GFX_GEOMETRY_BOX_F_H_
|
|
|