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Unified Diff: ui/gfx/point.h

Issue 109433013: Move geometric types to a separate, more lightweight target. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years ago
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Index: ui/gfx/point.h
diff --git a/ui/gfx/point.h b/ui/gfx/point.h
index 020c4e1251afcb4ff9caa9a70b3fd1f7cf4cabac..bbca081095da6692a69a43f44b28e8b7d9141920 100644
--- a/ui/gfx/point.h
+++ b/ui/gfx/point.h
@@ -1,90 +1,7 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef UI_GFX_POINT_H_
-#define UI_GFX_POINT_H_
+// TODO(beng): remove once callsites are patched.
+#include "ui/gfx/geometry/point.h"
-#include "ui/gfx/gfx_export.h"
-#include "ui/gfx/point_base.h"
-#include "ui/gfx/point_f.h"
-#include "ui/gfx/vector2d.h"
-
-#if defined(OS_WIN)
-typedef unsigned long DWORD;
-typedef struct tagPOINT POINT;
-#elif defined(OS_IOS)
-#include <CoreGraphics/CoreGraphics.h>
-#elif defined(OS_MACOSX)
-#include <ApplicationServices/ApplicationServices.h>
-#endif
-
-namespace gfx {
-
-// A point has an x and y coordinate.
-class GFX_EXPORT Point : public PointBase<Point, int, Vector2d> {
- public:
- Point() : PointBase<Point, int, Vector2d>(0, 0) {}
- Point(int x, int y) : PointBase<Point, int, Vector2d>(x, y) {}
-#if defined(OS_WIN)
- // |point| is a DWORD value that contains a coordinate. The x-coordinate is
- // the low-order short and the y-coordinate is the high-order short. This
- // value is commonly acquired from GetMessagePos/GetCursorPos.
- explicit Point(DWORD point);
- explicit Point(const POINT& point);
- Point& operator=(const POINT& point);
-#elif defined(OS_MACOSX)
- explicit Point(const CGPoint& point);
-#endif
-
- ~Point() {}
-
-#if defined(OS_WIN)
- POINT ToPOINT() const;
-#elif defined(OS_MACOSX)
- CGPoint ToCGPoint() const;
-#endif
-
- operator PointF() const {
- return PointF(x(), y());
- }
-
- // Returns a string representation of point.
- std::string ToString() const;
-};
-
-inline bool operator==(const Point& lhs, const Point& rhs) {
- return lhs.x() == rhs.x() && lhs.y() == rhs.y();
-}
-
-inline bool operator!=(const Point& lhs, const Point& rhs) {
- return !(lhs == rhs);
-}
-
-inline Point operator+(const Point& lhs, const Vector2d& rhs) {
- Point result(lhs);
- result += rhs;
- return result;
-}
-
-inline Point operator-(const Point& lhs, const Vector2d& rhs) {
- Point result(lhs);
- result -= rhs;
- return result;
-}
-
-inline Vector2d operator-(const Point& lhs, const Point& rhs) {
- return Vector2d(lhs.x() - rhs.x(), lhs.y() - rhs.y());
-}
-
-inline Point PointAtOffsetFromOrigin(const Vector2d& offset_from_origin) {
- return Point(offset_from_origin.x(), offset_from_origin.y());
-}
-
-#if !defined(COMPILER_MSVC)
-extern template class PointBase<Point, int, Vector2d>;
-#endif
-
-} // namespace gfx
-
-#endif // UI_GFX_POINT_H_
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