Index: ui/gfx/geometry/vector3d_f.h |
diff --git a/ui/gfx/vector3d_f.h b/ui/gfx/geometry/vector3d_f.h |
similarity index 95% |
copy from ui/gfx/vector3d_f.h |
copy to ui/gfx/geometry/vector3d_f.h |
index 0e91a362ecabe5108cf35f4f0b59f8458e4e815e..8f8b75d91e7c858377ec21121efbc6729020bc54 100644 |
--- a/ui/gfx/vector3d_f.h |
+++ b/ui/gfx/geometry/vector3d_f.h |
@@ -7,13 +7,13 @@ |
// produce a vector, and adding a vector to a point produces the point at the |
// vector's distance from the original point. |
-#ifndef UI_GFX_VECTOR3D_F_H_ |
-#define UI_GFX_VECTOR3D_F_H_ |
+#ifndef UI_GFX_GEOMETRY_VECTOR3D_F_H_ |
+#define UI_GFX_GEOMETRY_VECTOR3D_F_H_ |
#include <string> |
+#include "ui/gfx/geometry/vector2d_f.h" |
#include "ui/gfx/gfx_export.h" |
-#include "ui/gfx/vector2d_f.h" |
namespace gfx { |
@@ -121,4 +121,4 @@ inline Vector3dF ScaleVector3d(const Vector3dF& v, float scale) { |
} // namespace gfx |
-#endif // UI_GFX_VECTOR3D_F_H_ |
+#endif // UI_GFX_GEOMETRY_VECTOR3D_F_H_ |