| Index: ui/gfx/geometry/matrix3_f.h
|
| diff --git a/ui/gfx/matrix3_f.h b/ui/gfx/geometry/matrix3_f.h
|
| similarity index 95%
|
| copy from ui/gfx/matrix3_f.h
|
| copy to ui/gfx/geometry/matrix3_f.h
|
| index a8ae5b578a8dfedbf9f5ac79deca1cbcb169932d..7e43496fd715e1ffaa9080b45994834ac5c5f3c0 100644
|
| --- a/ui/gfx/matrix3_f.h
|
| +++ b/ui/gfx/geometry/matrix3_f.h
|
| @@ -2,11 +2,11 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef UI_GFX_MATRIX3_F_H_
|
| -#define UI_GFX_MATRIX3_F_H_
|
| +#ifndef UI_GFX_GEOMETRY_MATRIX3_F_H_
|
| +#define UI_GFX_GEOMETRY_MATRIX3_F_H_
|
|
|
| #include "base/logging.h"
|
| -#include "ui/gfx/vector3d_f.h"
|
| +#include "ui/gfx/geometry/vector3d_f.h"
|
|
|
| namespace gfx {
|
|
|
| @@ -105,4 +105,4 @@ inline bool operator==(const Matrix3F& lhs, const Matrix3F& rhs) {
|
|
|
| } // namespace gfx
|
|
|
| -#endif // UI_GFX_MATRIX3_F_H_
|
| +#endif // UI_GFX_GEOMETRY_MATRIX3_F_H_
|
|
|