Index: ui/gfx/geometry/matrix3_f.h |
diff --git a/ui/gfx/matrix3_f.h b/ui/gfx/geometry/matrix3_f.h |
similarity index 95% |
copy from ui/gfx/matrix3_f.h |
copy to ui/gfx/geometry/matrix3_f.h |
index a8ae5b578a8dfedbf9f5ac79deca1cbcb169932d..7e43496fd715e1ffaa9080b45994834ac5c5f3c0 100644 |
--- a/ui/gfx/matrix3_f.h |
+++ b/ui/gfx/geometry/matrix3_f.h |
@@ -2,11 +2,11 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef UI_GFX_MATRIX3_F_H_ |
-#define UI_GFX_MATRIX3_F_H_ |
+#ifndef UI_GFX_GEOMETRY_MATRIX3_F_H_ |
+#define UI_GFX_GEOMETRY_MATRIX3_F_H_ |
#include "base/logging.h" |
-#include "ui/gfx/vector3d_f.h" |
+#include "ui/gfx/geometry/vector3d_f.h" |
namespace gfx { |
@@ -105,4 +105,4 @@ inline bool operator==(const Matrix3F& lhs, const Matrix3F& rhs) { |
} // namespace gfx |
-#endif // UI_GFX_MATRIX3_F_H_ |
+#endif // UI_GFX_GEOMETRY_MATRIX3_F_H_ |