Index: ui/gfx/geometry/box_f.h |
diff --git a/ui/gfx/box_f.h b/ui/gfx/geometry/box_f.h |
similarity index 96% |
copy from ui/gfx/box_f.h |
copy to ui/gfx/geometry/box_f.h |
index 73e0972f662318cb10ea6daf9804a584d7e25f64..13fb9d0d47b62120848ab6efdf20126b75e50974 100644 |
--- a/ui/gfx/box_f.h |
+++ b/ui/gfx/geometry/box_f.h |
@@ -2,11 +2,11 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef UI_GFX_BOX_F_H_ |
-#define UI_GFX_BOX_F_H_ |
+#ifndef UI_GFX_GEOMETRY_BOX_F_H_ |
+#define UI_GFX_GEOMETRY_BOX_F_H_ |
-#include "ui/gfx/point3_f.h" |
-#include "ui/gfx/vector3d_f.h" |
+#include "ui/gfx/geometry/point3_f.h" |
+#include "ui/gfx/geometry/vector3d_f.h" |
namespace gfx { |
@@ -157,4 +157,4 @@ inline BoxF operator+(const BoxF& b, const Vector3dF& v) { |
} // namespace gfx |
-#endif // UI_GFX_BOX_F_H_ |
+#endif // UI_GFX_GEOMETRY_BOX_F_H_ |