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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_POINT3_F_H_ | 5 // TODO(beng): remove once callsites are patched. |
| 6 #define UI_GFX_POINT3_F_H_ | 6 #include "ui/gfx/geometry/point3_f.h" |
| 7 | 7 |
| 8 #include <string> | |
| 9 | |
| 10 #include "ui/gfx/gfx_export.h" | |
| 11 #include "ui/gfx/point_f.h" | |
| 12 #include "ui/gfx/vector3d_f.h" | |
| 13 | |
| 14 namespace gfx { | |
| 15 | |
| 16 // A point has an x, y and z coordinate. | |
| 17 class GFX_EXPORT Point3F { | |
| 18 public: | |
| 19 Point3F() : x_(0), y_(0), z_(0) {} | |
| 20 | |
| 21 Point3F(float x, float y, float z) : x_(x), y_(y), z_(z) {} | |
| 22 | |
| 23 explicit Point3F(const PointF& point) : x_(point.x()), y_(point.y()), z_(0) {} | |
| 24 | |
| 25 ~Point3F() {} | |
| 26 | |
| 27 void Scale(float scale) { | |
| 28 Scale(scale, scale, scale); | |
| 29 } | |
| 30 | |
| 31 void Scale(float x_scale, float y_scale, float z_scale) { | |
| 32 SetPoint(x() * x_scale, y() * y_scale, z() * z_scale); | |
| 33 } | |
| 34 | |
| 35 float x() const { return x_; } | |
| 36 float y() const { return y_; } | |
| 37 float z() const { return z_; } | |
| 38 | |
| 39 void set_x(float x) { x_ = x; } | |
| 40 void set_y(float y) { y_ = y; } | |
| 41 void set_z(float z) { z_ = z; } | |
| 42 | |
| 43 void SetPoint(float x, float y, float z) { | |
| 44 x_ = x; | |
| 45 y_ = y; | |
| 46 z_ = z; | |
| 47 } | |
| 48 | |
| 49 // Offset the point by the given vector. | |
| 50 void operator+=(const Vector3dF& v) { | |
| 51 x_ += v.x(); | |
| 52 y_ += v.y(); | |
| 53 z_ += v.z(); | |
| 54 } | |
| 55 | |
| 56 // Offset the point by the given vector's inverse. | |
| 57 void operator-=(const Vector3dF& v) { | |
| 58 x_ -= v.x(); | |
| 59 y_ -= v.y(); | |
| 60 z_ -= v.z(); | |
| 61 } | |
| 62 | |
| 63 // Returns the squared euclidean distance between two points. | |
| 64 float SquaredDistanceTo(const Point3F& other) const { | |
| 65 float dx = x_ - other.x_; | |
| 66 float dy = y_ - other.y_; | |
| 67 float dz = z_ - other.z_; | |
| 68 return dx * dx + dy * dy + dz * dz; | |
| 69 } | |
| 70 | |
| 71 PointF AsPointF() const { return PointF(x_, y_); } | |
| 72 | |
| 73 // Returns a string representation of 3d point. | |
| 74 std::string ToString() const; | |
| 75 | |
| 76 private: | |
| 77 float x_; | |
| 78 float y_; | |
| 79 float z_; | |
| 80 | |
| 81 // copy/assign are allowed. | |
| 82 }; | |
| 83 | |
| 84 inline bool operator==(const Point3F& lhs, const Point3F& rhs) { | |
| 85 return lhs.x() == rhs.x() && lhs.y() == rhs.y() && lhs.z() == rhs.z(); | |
| 86 } | |
| 87 | |
| 88 inline bool operator!=(const Point3F& lhs, const Point3F& rhs) { | |
| 89 return !(lhs == rhs); | |
| 90 } | |
| 91 | |
| 92 // Add a vector to a point, producing a new point offset by the vector. | |
| 93 GFX_EXPORT Point3F operator+(const Point3F& lhs, const Vector3dF& rhs); | |
| 94 | |
| 95 // Subtract a vector from a point, producing a new point offset by the vector's | |
| 96 // inverse. | |
| 97 GFX_EXPORT Point3F operator-(const Point3F& lhs, const Vector3dF& rhs); | |
| 98 | |
| 99 // Subtract one point from another, producing a vector that represents the | |
| 100 // distances between the two points along each axis. | |
| 101 GFX_EXPORT Vector3dF operator-(const Point3F& lhs, const Point3F& rhs); | |
| 102 | |
| 103 inline Point3F PointAtOffsetFromOrigin(const Vector3dF& offset) { | |
| 104 return Point3F(offset.x(), offset.y(), offset.z()); | |
| 105 } | |
| 106 | |
| 107 inline Point3F ScalePoint(const Point3F& p, | |
| 108 float x_scale, | |
| 109 float y_scale, | |
| 110 float z_scale) { | |
| 111 return Point3F(p.x() * x_scale, p.y() * y_scale, p.z() * z_scale); | |
| 112 } | |
| 113 | |
| 114 inline Point3F ScalePoint(const Point3F& p, float scale) { | |
| 115 return ScalePoint(p, scale, scale, scale); | |
| 116 } | |
| 117 | |
| 118 } // namespace gfx | |
| 119 | |
| 120 #endif // UI_GFX_POINT3_F_H_ | |
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