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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/gfx/vector2d.h" | |
6 | |
7 #include <cmath> | |
8 | |
9 #include "base/strings/stringprintf.h" | |
10 | |
11 namespace gfx { | |
12 | |
13 bool Vector2d::IsZero() const { | |
14 return x_ == 0 && y_ == 0; | |
15 } | |
16 | |
17 void Vector2d::Add(const Vector2d& other) { | |
18 x_ += other.x_; | |
19 y_ += other.y_; | |
20 } | |
21 | |
22 void Vector2d::Subtract(const Vector2d& other) { | |
23 x_ -= other.x_; | |
24 y_ -= other.y_; | |
25 } | |
26 | |
27 int64 Vector2d::LengthSquared() const { | |
28 return static_cast<int64>(x_) * x_ + static_cast<int64>(y_) * y_; | |
29 } | |
30 | |
31 float Vector2d::Length() const { | |
32 return static_cast<float>(std::sqrt(static_cast<double>(LengthSquared()))); | |
33 } | |
34 | |
35 std::string Vector2d::ToString() const { | |
36 return base::StringPrintf("[%d %d]", x_, y_); | |
37 } | |
38 | |
39 } // namespace gfx | |
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