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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_POINT_H_ | 5 // TODO(beng): remove once callsites are patched. |
| 6 #define UI_GFX_POINT_H_ | 6 #include "ui/gfx/geometry/point.h" |
| 7 | 7 |
| 8 #include "ui/gfx/gfx_export.h" | |
| 9 #include "ui/gfx/point_base.h" | |
| 10 #include "ui/gfx/point_f.h" | |
| 11 #include "ui/gfx/vector2d.h" | |
| 12 | |
| 13 #if defined(OS_WIN) | |
| 14 typedef unsigned long DWORD; | |
| 15 typedef struct tagPOINT POINT; | |
| 16 #elif defined(OS_IOS) | |
| 17 #include <CoreGraphics/CoreGraphics.h> | |
| 18 #elif defined(OS_MACOSX) | |
| 19 #include <ApplicationServices/ApplicationServices.h> | |
| 20 #endif | |
| 21 | |
| 22 namespace gfx { | |
| 23 | |
| 24 // A point has an x and y coordinate. | |
| 25 class GFX_EXPORT Point : public PointBase<Point, int, Vector2d> { | |
| 26 public: | |
| 27 Point() : PointBase<Point, int, Vector2d>(0, 0) {} | |
| 28 Point(int x, int y) : PointBase<Point, int, Vector2d>(x, y) {} | |
| 29 #if defined(OS_WIN) | |
| 30 // |point| is a DWORD value that contains a coordinate. The x-coordinate is | |
| 31 // the low-order short and the y-coordinate is the high-order short. This | |
| 32 // value is commonly acquired from GetMessagePos/GetCursorPos. | |
| 33 explicit Point(DWORD point); | |
| 34 explicit Point(const POINT& point); | |
| 35 Point& operator=(const POINT& point); | |
| 36 #elif defined(OS_MACOSX) | |
| 37 explicit Point(const CGPoint& point); | |
| 38 #endif | |
| 39 | |
| 40 ~Point() {} | |
| 41 | |
| 42 #if defined(OS_WIN) | |
| 43 POINT ToPOINT() const; | |
| 44 #elif defined(OS_MACOSX) | |
| 45 CGPoint ToCGPoint() const; | |
| 46 #endif | |
| 47 | |
| 48 operator PointF() const { | |
| 49 return PointF(x(), y()); | |
| 50 } | |
| 51 | |
| 52 // Returns a string representation of point. | |
| 53 std::string ToString() const; | |
| 54 }; | |
| 55 | |
| 56 inline bool operator==(const Point& lhs, const Point& rhs) { | |
| 57 return lhs.x() == rhs.x() && lhs.y() == rhs.y(); | |
| 58 } | |
| 59 | |
| 60 inline bool operator!=(const Point& lhs, const Point& rhs) { | |
| 61 return !(lhs == rhs); | |
| 62 } | |
| 63 | |
| 64 inline Point operator+(const Point& lhs, const Vector2d& rhs) { | |
| 65 Point result(lhs); | |
| 66 result += rhs; | |
| 67 return result; | |
| 68 } | |
| 69 | |
| 70 inline Point operator-(const Point& lhs, const Vector2d& rhs) { | |
| 71 Point result(lhs); | |
| 72 result -= rhs; | |
| 73 return result; | |
| 74 } | |
| 75 | |
| 76 inline Vector2d operator-(const Point& lhs, const Point& rhs) { | |
| 77 return Vector2d(lhs.x() - rhs.x(), lhs.y() - rhs.y()); | |
| 78 } | |
| 79 | |
| 80 inline Point PointAtOffsetFromOrigin(const Vector2d& offset_from_origin) { | |
| 81 return Point(offset_from_origin.x(), offset_from_origin.y()); | |
| 82 } | |
| 83 | |
| 84 #if !defined(COMPILER_MSVC) | |
| 85 extern template class PointBase<Point, int, Vector2d>; | |
| 86 #endif | |
| 87 | |
| 88 } // namespace gfx | |
| 89 | |
| 90 #endif // UI_GFX_POINT_H_ | |
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