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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/gfx/point.h" | |
6 | |
7 #if defined(OS_WIN) | |
8 #include <windows.h> | |
9 #endif | |
10 | |
11 #include "base/strings/stringprintf.h" | |
12 | |
13 namespace gfx { | |
14 | |
15 template class PointBase<Point, int, Vector2d>; | |
16 | |
17 #if defined(OS_WIN) | |
18 Point::Point(DWORD point) : PointBase<Point, int, Vector2d>(0, 0){ | |
19 POINTS points = MAKEPOINTS(point); | |
20 set_x(points.x); | |
21 set_y(points.y); | |
22 } | |
23 | |
24 Point::Point(const POINT& point) | |
25 : PointBase<Point, int, Vector2d>(point.x, point.y) { | |
26 } | |
27 | |
28 Point& Point::operator=(const POINT& point) { | |
29 set_x(point.x); | |
30 set_y(point.y); | |
31 return *this; | |
32 } | |
33 | |
34 POINT Point::ToPOINT() const { | |
35 POINT p; | |
36 p.x = x(); | |
37 p.y = y(); | |
38 return p; | |
39 } | |
40 #elif defined(OS_MACOSX) | |
41 Point::Point(const CGPoint& point) | |
42 : PointBase<Point, int, Vector2d>(point.x, point.y) { | |
43 } | |
44 | |
45 CGPoint Point::ToCGPoint() const { | |
46 return CGPointMake(x(), y()); | |
47 } | |
48 #endif | |
49 | |
50 std::string Point::ToString() const { | |
51 return base::StringPrintf("%d,%d", x(), y()); | |
52 } | |
53 | |
54 } // namespace gfx | |
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