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Side by Side Diff: ui/gfx/geometry/vector2d_unittest.cc

Issue 109433013: Move geometric types to a separate, more lightweight target. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <cmath> 5 #include <cmath>
6 #include <limits> 6 #include <limits>
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "testing/gtest/include/gtest/gtest.h" 9 #include "testing/gtest/include/gtest/gtest.h"
10 #include "ui/gfx/vector2d.h" 10 #include "ui/gfx/geometry/vector2d.h"
11 #include "ui/gfx/vector2d_f.h" 11 #include "ui/gfx/geometry/vector2d_f.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 14
15 TEST(Vector2dTest, ConversionToFloat) { 15 TEST(Vector2dTest, ConversionToFloat) {
16 Vector2d i(3, 4); 16 Vector2d i(3, 4);
17 Vector2dF f = i; 17 Vector2dF f = i;
18 EXPECT_EQ(i, f); 18 EXPECT_EQ(i, f);
19 } 19 }
20 20
21 TEST(Vector2dTest, IsZero) { 21 TEST(Vector2dTest, IsZero) {
(...skipping 219 matching lines...) Expand 10 before | Expand all | Expand 10 after
241 EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString()); 241 EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString());
242 a.SetToMin(Vector2dF(11.5f, 9.5f)); 242 a.SetToMin(Vector2dF(11.5f, 9.5f));
243 EXPECT_EQ(Vector2dF(8.5f, 9.5f).ToString(), a.ToString()); 243 EXPECT_EQ(Vector2dF(8.5f, 9.5f).ToString(), a.ToString());
244 a.SetToMin(Vector2dF(7.5f, 11.5f)); 244 a.SetToMin(Vector2dF(7.5f, 11.5f));
245 EXPECT_EQ(Vector2dF(7.5f, 9.5f).ToString(), a.ToString()); 245 EXPECT_EQ(Vector2dF(7.5f, 9.5f).ToString(), a.ToString());
246 a.SetToMin(Vector2dF(3.5f, 5.5f)); 246 a.SetToMin(Vector2dF(3.5f, 5.5f));
247 EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString()); 247 EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString());
248 } 248 }
249 249
250 } // namespace gfx 250 } // namespace gfx
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