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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_POINT_CONVERSIONS_H_ | 5 #ifndef UI_GFX_GEOMETRY_POINT_CONVERSIONS_H_ |
6 #define UI_GFX_POINT_CONVERSIONS_H_ | 6 #define UI_GFX_GEOMETRY_POINT_CONVERSIONS_H_ |
7 | 7 |
8 #include "ui/gfx/point.h" | 8 #include "ui/gfx/geometry/point.h" |
9 #include "ui/gfx/point_f.h" | 9 #include "ui/gfx/geometry/point_f.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gfx { |
12 | 12 |
13 // Returns a Point with each component from the input PointF floored. | 13 // Returns a Point with each component from the input PointF floored. |
14 GFX_EXPORT Point ToFlooredPoint(const PointF& point); | 14 GFX_EXPORT Point ToFlooredPoint(const PointF& point); |
15 | 15 |
16 // Returns a Point with each component from the input PointF ceiled. | 16 // Returns a Point with each component from the input PointF ceiled. |
17 GFX_EXPORT Point ToCeiledPoint(const PointF& point); | 17 GFX_EXPORT Point ToCeiledPoint(const PointF& point); |
18 | 18 |
19 // Returns a Point with each component from the input PointF rounded. | 19 // Returns a Point with each component from the input PointF rounded. |
20 GFX_EXPORT Point ToRoundedPoint(const PointF& point); | 20 GFX_EXPORT Point ToRoundedPoint(const PointF& point); |
21 | 21 |
22 } // namespace gfx | 22 } // namespace gfx |
23 | 23 |
24 #endif // UI_GFX_POINT_CONVERSIONS_H_ | 24 #endif // UI_GFX_GEOMETRY_POINT_CONVERSIONS_H_ |
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